Player Matchup

Chernobog
Chernobog
Boquita22
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 223L
1,503 Elo+
Solo
Discordia
Discordia
Diferete
Discordia
Level 28
God Stats
47W - 43L
1,575 SR
Queue Stats
129W - 114L
1,577 Elo+
Solo
Hel
Hel
TheLazyCrow
Hel
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 63L
1,550 Elo+
Solo
Aphrodite
Aphrodite
Zafrada416
Aphrodite
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,485 Elo+
Party 1
Ymir
Ymir
Zefurius
Ymir
Level 106
God Stats
0W - 1L
1,738 SR
Queue Stats
21W - 18L
1,485 Elo+
Party 1
Team Averages
Level 37
1,562 SR
1,520 Elo+

VS

Team Averages
Level 27
1,648 SR
1,546 Elo+
Rama
Rama
ChúrroVerde
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 26L
1,647 Elo+
Solo
Yemoja
Yemoja
Couta
Yemoja
Level 41
God Stats
2W - 0L
1,710 SR
Queue Stats
23W - 20L
1,587 Elo+
Party 2
Xing Tian
Xing Tian
Güstaas
Xing Tian
Level 25
God Stats
54W - 32L
2,031 SR
Queue Stats
152W - 140L
1,546 Elo+
Solo
Nu Wa
Nu Wa
Tesudola
Nu Wa
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 25L
1,461 Elo+
Party 2
Kukulkan
Kukulkan
TheBlackSid9
Kukulkan
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Boquita22
Chernobog
17
3 / 9 / 5
11,463
955
15,464
25,249
9,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Diferete
Discordia
18
2 / 0 / 6
11,811
984
22,260
9,759
3,807
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 9 / 7
11,949
996
14,077
24,256
10,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Aphrodite
Zafrada416
Aphrodite
18
1 / 8 / 9
11,077
923
3,908
26,848
14,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
18
4 / 7 / 10
12,066
1,006
13,687
33,694
41,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

66

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 4 / 13
15,828
1,319
41,945
18,494
7,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Couta
Yemoja
19
2 / 1 / 21
13,034
1,086
11,378
10,601
10,928
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Güstaas
Xing Tian
20
3 / 0 / 27
13,235
1,103
13,145
16,462
17,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Tesudola
Nu Wa
19
5 / 5 / 23
12,749
1,062
26,015
15,369
6,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
TheBlackSid9
Kukulkan
19
3 / 4 / 20
12,306
1,026
21,779
12,587
5,292
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
137
14
Kills
33
33
Deaths
14
37
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Boquita22
Chernobog
3
9
5
0.61
W
20
4
13
6.63
W
Yemoja
Couta
Yemoja
2
1
21
12.5
L
Discordia
Diferete
Discordia
2
0
6
5
W
Xing Tian
Güstaas
Xing Tian
3
0
27
16.5
W
Nu Wa
Tesudola
Nu Wa
5
5
23
3.3
W
Kukulkan
TheBlackSid9
Kukulkan
3
4
20
3.25
L
4
9
7
0.83
L
Aphrodite
Zafrada416
Aphrodite
1
8
9
0.69
L
Ymir
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,396
Damage
114,262
119,806
Taken
73,513
80,481
Mitigated
47,311
38,228
Healing
22,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Boquita22
Chernobog
15,464
10,237
0
1,870
25,249
9,885
0
12,507
12,742
0
33,354
W
41,945
37,067
0
7,763
18,494
7,345
0
12,610
5,884
0
67,032
W
Yemoja
Couta
Yemoja
11,378
816
5,118
2,755
10,601
10,928
0
8,879
1,722
24,210
0
L
Discordia
Diferete
Discordia
22,260
500
0
1,188
9,759
3,807
0
6,909
2,850
61,171
0
W
Xing Tian
Güstaas
Xing Tian
13,145
771
0
3,278
16,462
17,147
0
11,201
5,261
27,034
0
W
Nu Wa
Tesudola
Nu Wa
26,015
6,083
458
1,114
15,369
6,599
0
12,317
3,052
40,364
0
W
Kukulkan
TheBlackSid9
Kukulkan
21,779
3,788
372
1,290
12,587
5,292
0
8,925
3,662
49,950
0
L
14,077
1,166
11,592
7,491
24,256
10,247
0
16,397
7,859
46,315
0
L
Aphrodite
Zafrada416
Aphrodite
3,908
250
7,308
6,858
26,848
14,964
0
18,752
8,096
17,042
0
L
Ymir
13,687
2,321
881
1,040
33,694
41,578
0
17,570
15,942
29,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,366
Gold Earned
67,152
256
Minions Killed
215
3
Camps Cleared
7
1,181,245
Distance Traveled
1,096,174
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
11,463
955
43
4
0
212,100
0
W
Rama
15,828
1,319
42
4
4
207,894
3
W
Yemoja
13,034
1,086
29
2
1
213,079
2
L
Discordia
11,811
984
89
7
1
266,029
0
W
Xing Tian
13,235
1,103
15
1
1
251,676
0
W
Nu Wa
12,749
1,062
42
4
1
201,636
1
W
Kukulkan
12,306
1,026
87
7
0
221,889
0
L
Hel
11,949
996
74
6
0
242,271
0
L
Aphrodite
11,077
923
25
2
1
249,230
1
L
Ymir
12,066
1,006
25
2
1
211,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role