Player Matchup

Olorun
Olorun
Caviee
Olorun
Level 22
God Stats
4W - 6L
1,345 SR
Queue Stats
62W - 68L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
Electricharmony
Danzaburou
Level 46
God Stats
12W - 8L
1,510 SR
Queue Stats
130W - 149L
1,454 Elo+
Party 1
Bellona
Bellona
HungryBerserker
Bellona
Level 65
God Stats
6W - 4L
1,812 SR
Queue Stats
276W - 250L
1,604 Elo+
Party 3
Kuzenbo
Kuzenbo
ShinkiroYaiba
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 240L
1,488 Elo+
Party 1
Thanatos
Thanatos
Trolololo6000
Thanatos
Level 27
God Stats
2W - 1L
1,733 SR
Queue Stats
32W - 24L
1,789 Elo+
Party 3
Team Averages
Level 38
1,580 SR
1,575 Elo+

VS

Team Averages
Level 53
1,659 SR
1,583 Elo+
Danzaburou
Danzaburou
ItsBoT
Danzaburou
Level 80
God Stats
7W - 1L
1,976 SR
Queue Stats
82W - 83L
1,590 Elo+
Party 4
Ymir
Ymir
Rexktum
Ymir
Level 29
God Stats
7W - 1L
1,748 SR
Queue Stats
7W - 3L
1,551 Elo+
Party 4
Sun Wukong
Sun Wukong
ScaryTiger15
Sun Wukong
Level 86
God Stats
11W - 7L
1,756 SR
Queue Stats
68W - 72L
1,562 Elo+
Party 2
He Bo
He Bo
sGVeXus
He Bo
Level 29
God Stats
1W - 0L
1,315 SR
Queue Stats
33W - 23L
1,618 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xxZaToxx
Tsukuyomi
Level 40
God Stats
4W - 1L
1,500 SR
Queue Stats
132W - 106L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Caviee
Olorun
14
3 / 5 / 4
8,956
498
10,982
15,876
6,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
Electricharmony
Danzaburou
12
3 / 5 / 5
8,174
454
11,729
13,664
4,713
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
1 / 5 / 2
9,088
505
7,096
13,846
10,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
11
2 / 8 / 4
8,012
445
5,348
19,056
15,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Trolololo6000
Thanatos
13
2 / 8 / 6
8,410
467
7,310
19,058
8,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ItsBoT
Danzaburou
17
12 / 0 / 10
11,299
628
21,047
11,886
5,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Rexktum
Ymir
14
3 / 2 / 16
10,004
556
10,797
14,145
14,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
ScaryTiger15
Sun Wukong
18
6 / 0 / 9
10,876
604
12,181
17,323
11,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
sGVeXus
He Bo
15
3 / 5 / 10
9,621
535
7,995
10,257
3,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
xxZaToxx
Tsukuyomi
16
7 / 4 / 5
10,260
570
6,902
13,362
4,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
81
11
Kills
31
31
Deaths
11
21
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Olorun
Caviee
Olorun
3
5
4
1
L
Danzaburou
Electricharmony
Danzaburou
3
5
5
1.1
L
1
5
2
0.4
W
Danzaburou
ItsBoT
Danzaburou
12
0
10
17
W
Ymir
Rexktum
Ymir
3
2
16
5.5
W
Sun Wukong
ScaryTiger15
Sun Wukong
6
0
9
10.5
L
Kuzenbo
2
8
4
0.5
L
Thanatos
Trolololo6000
Thanatos
2
8
6
0.63
W
He Bo
sGVeXus
He Bo
3
5
10
1.6
W
Tsukuyomi
xxZaToxx
Tsukuyomi
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,465
Damage
58,922
81,500
Taken
66,973
45,871
Mitigated
40,008
27,456
Healing
27,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Caviee
Olorun
10,982
5,637
274
7,630
15,876
6,542
0
4,471
11,170
66,675
0
L
Danzaburou
Electricharmony
Danzaburou
11,729
5,372
0
1,732
13,664
4,713
0
5,111
8,511
0
40,949
L
7,096
1,768
0
1,231
13,846
10,932
130
1,547
11,780
0
57,821
W
Danzaburou
ItsBoT
Danzaburou
21,047
13,295
0
5,830
11,886
5,358
2,085
4,259
7,552
0
71,601
W
Ymir
Rexktum
Ymir
10,797
2,257
0
1,977
14,145
14,416
724
3,809
10,315
30,788
0
W
Sun Wukong
ScaryTiger15
Sun Wukong
12,181
1,964
0
11,988
17,323
11,648
110
3,329
13,544
0
67,281
L
Kuzenbo
5,348
1,564
1,359
4,858
19,056
15,668
0
4,701
14,236
14,196
0
L
Thanatos
Trolololo6000
Thanatos
7,310
2,722
0
10,372
19,058
8,016
87
2,548
16,341
0
44,898
W
He Bo
sGVeXus
He Bo
7,995
1,051
0
2,045
10,257
3,735
0
3,458
6,774
50,930
0
W
Tsukuyomi
xxZaToxx
Tsukuyomi
6,902
1,543
0
5,357
13,362
4,851
477
1,475
11,862
0
65,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,640
Gold Earned
52,060
412
Minions Killed
463
0
Camps Cleared
0
1,497,913
Distance Traveled
1,680,508
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,956
498
115
6
0
275,482
2
L
Danzaburou
8,174
454
70
4
0
299,988
5
L
Bellona
9,088
505
122
7
0
332,145
1
W
Danzaburou
11,299
628
103
6
0
341,168
1
W
Ymir
10,004
556
49
3
0
337,904
5
W
Sun Wukong
10,876
604
114
6
0
367,777
1
L
Kuzenbo
8,012
445
17
1
0
309,052
8
L
Thanatos
8,410
467
88
5
0
281,246
1
W
He Bo
9,621
535
96
5
0
308,450
2
W
Tsukuyomi
10,260
570
101
6
0
325,209
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role