Player Matchup

Cerberus
Cerberus
BloodOblivion
Cerberus
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
97W - 91L
1,486 Elo+
Solo
The Morrigan
The Morrigan
Covidbytheway
The Morrigan
Level 6
God Stats
4W - 3L
1,704 SR
Queue Stats
49W - 40L
1,546 Elo+
Solo
Skadi
Skadi
ShearLuck
Skadi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,756 Elo+
Solo
Thanatos
Thanatos
WaterCrayon733
Thanatos
Level 25
God Stats
10W - 7L
1,549 SR
Queue Stats
78W - 65L
1,384 Elo+
Solo
Bellona
Bellona
xXUGDXx
Bellona
Level 7
God Stats
4W - 11L
1,176 SR
Queue Stats
6W - 11L
1,165 Elo+
Solo
Team Averages
Level 17
1,486 SR
1,468 Elo+

VS

Team Averages
Level 18
1,631 SR
1,429 Elo+
Anubis
Anubis
AlexreaperTTV
Anubis
Level 14
God Stats
6W - 10L
1,801 SR
Queue Stats
9W - 14L
1,299 Elo+
Solo
Apollo
Apollo
DanyK02
Apollo
Level 16
God Stats
6W - 5L
1,821 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Izanami
Izanami
JerenceX
Izanami
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Ryagache
Xing Tian
Level 18
God Stats
3W - 3L
1,534 SR
Queue Stats
18W - 34L
1,270 Elo+
Solo
Pele
Pele
Yorugan
Pele
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 35L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BloodOblivion
Cerberus
16
6 / 1 / 17
11,967
544
14,849
25,583
33,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
Covidbytheway
The Morrigan
19
9 / 5 / 5
12,442
566
10,770
10,070
5,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
ShearLuck
Skadi
13
1 / 5 / 6
9,456
430
7,165
10,802
3,492
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
19
11 / 1 / 9
12,731
579
12,041
12,754
6,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
xXUGDXx
Bellona
18
3 / 6 / 5
11,695
532
7,967
17,226
16,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,236
193
0
0
0
Apollo
DanyK02
Apollo
20
11 / 7 / 1
12,660
575
26,124
24,624
9,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Izanami
JerenceX
Izanami
16
2 / 8 / 1
9,917
451
5,058
14,861
4,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
Ryagache
Xing Tian
15
3 / 11 / 5
9,877
449
12,000
23,673
21,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
Yorugan
Pele
13
2 / 4 / 3
9,076
413
7,856
11,227
2,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
28
30
Kills
18
18
Deaths
30
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Cerberus
BloodOblivion
Cerberus
6
1
17
14.5
W
The Morrigan
Covidbytheway
The Morrigan
9
5
5
2.3
L
Apollo
DanyK02
Apollo
11
7
1
1.64
L
Izanami
JerenceX
Izanami
2
8
1
0.31
L
Xing Tian
Ryagache
Xing Tian
3
11
5
0.5
W
Skadi
ShearLuck
Skadi
1
5
6
0.8
W
Thanatos
11
1
9
15.5
L
Pele
Yorugan
Pele
2
4
3
0.88
W
Bellona
xXUGDXx
Bellona
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,792
Damage
51,038
76,435
Taken
74,385
65,673
Mitigated
38,499
25,793
Healing
19,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
BloodOblivion
Cerberus
14,849
2,555
0
9,158
25,583
33,696
516
3,788
21,795
47,033
0
W
The Morrigan
Covidbytheway
The Morrigan
10,770
1,446
0
571
10,070
5,598
2,900
892
9,047
82,937
2,649
L
Apollo
DanyK02
Apollo
26,124
17,005
0
10,875
24,624
9,757
880
8,198
16,284
0
89,965
L
Izanami
JerenceX
Izanami
5,058
2,978
0
4,525
14,861
4,321
1,113
3,626
11,191
0
67,463
L
Xing Tian
Ryagache
Xing Tian
12,000
1,418
0
576
23,673
21,483
69
8,253
15,206
31,996
0
W
Skadi
ShearLuck
Skadi
7,165
4,515
0
420
10,802
3,492
867
4,872
5,930
0
40,859
W
Thanatos
12,041
3,360
0
14,796
12,754
6,528
937
941
11,813
0
73,460
L
Pele
Yorugan
Pele
7,856
1,466
0
3,637
11,227
2,938
0
2,776
8,423
0
52,328
W
Bellona
xXUGDXx
Bellona
7,967
3,864
0
848
17,226
16,359
3,914
1,507
15,719
311
62,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,291
Gold Earned
45,766
537
Minions Killed
369
0
Camps Cleared
0
2,021,136
Distance Traveled
1,375,432
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,236
193
0
0
0
0
0
W
Cerberus
11,967
544
67
3
0
432,727
6
W
The Morrigan
12,442
566
167
8
0
364,234
3
L
Apollo
12,660
575
127
6
0
370,223
1
L
Izanami
9,917
451
121
6
0
301,485
2
L
Xing Tian
9,877
449
29
1
0
390,338
0
W
Skadi
9,456
430
56
3
0
361,223
2
W
Thanatos
12,731
579
110
5
0
439,660
3
L
Pele
9,076
413
92
4
0
313,386
3
W
Bellona
11,695
532
137
6
0
423,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role