Player Matchup

Tiamat
Tiamat
DeltaWolf No1
Tiamat
Level 22
God Stats
57W - 46L
1,581 SR
Queue Stats
640W - 629L
1,397 Elo+
Party 3
Tsukuyomi
Tsukuyomi
KRYPTIC UNITY
Tsukuyomi
Level 22
God Stats
32W - 27L
1,507 SR
Queue Stats
364W - 344L
1,413 Elo+
Party 3
Fenrir
Fenrir
Vincent479
Fenrir
Level 28
God Stats
15W - 11L
1,620 SR
Queue Stats
70W - 72L
1,440 Elo+
Party 2
Erlang Shen
Erlang Shen
Zach Harseno12
Erlang Shen
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 98L
1,329 Elo+
Party 2
Ymir
Ymir
zJxel
Ymir
Level 22
God Stats
7W - 3L
1,755 SR
Queue Stats
265W - 258L
1,455 Elo+
Party 3
Team Averages
Level 22
1,593 SR
1,407 Elo+

VS

Team Averages
Level 14
1,390 SR
1,276 Elo+
Medusa
Medusa
ArasUlfur
Medusa
Level 11
God Stats
0W - 2L
1,238 SR
Queue Stats
128W - 141L
1,307 Elo+
Party 1
Izanami
Izanami
BoB1212
Izanami
Level 29
God Stats
8W - 9L
1,606 SR
Queue Stats
80W - 111L
1,351 Elo+
Solo
Nemesis
Nemesis
EliteDaniel05
Nemesis
Level 5
God Stats
1W - 1L
1,318 SR
Queue Stats
20W - 22L
1,359 Elo+
Party 1
Fenrir
Fenrir
HalsTik
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,264 Elo+
Party 1
Ao Kuang
Ao Kuang
RexPollicem
Ao Kuang
Level 13
God Stats
0W - 3L
1,288 SR
Queue Stats
80W - 86L
1,097 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 22
12,282
585
18,732
13,644
13,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
KRYPTIC UNITY
Tsukuyomi
18
24 / 4 / 14
13,297
633
27,213
15,426
6,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
Vincent479
Fenrir
18
7 / 3 / 4
12,663
603
6,024
14,162
9,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Zach Harseno12
Erlang Shen
17
5 / 4 / 10
11,485
547
9,861
16,290
8,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
zJxel
Ymir
17
12 / 2 / 28
12,687
604
11,711
17,994
18,628
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ArasUlfur
Medusa
13
0 / 11 / 1
8,010
381
6,990
18,214
5,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
BoB1212
Izanami
15
8 / 7 / 1
11,345
540
16,213
18,558
6,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
13
3 / 11 / 6
9,513
453
7,955
19,150
7,062
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
HalsTik
Fenrir
11
0 / 15 / 3
7,442
354
3,887
18,485
8,520
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
RexPollicem
Ao Kuang
15
3 / 11 / 3
9,595
457
8,485
19,936
7,816
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
28
55
Kills
14
15
Deaths
55
78
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
ArasUlfur
Medusa
0
11
1
0.05
L
Izanami
BoB1212
Izanami
8
7
1
1.21
W
7
2
22
9
L
Nemesis
3
11
6
0.55
L
Fenrir
HalsTik
Fenrir
0
15
3
0.1
W
Tsukuyomi
KRYPTIC UNITY
Tsukuyomi
24
4
14
7.75
L
Ao Kuang
RexPollicem
Ao Kuang
3
11
3
0.41
W
Fenrir
Vincent479
Fenrir
7
3
4
3
W
Erlang Shen
Zach Harseno12
Erlang Shen
5
4
10
2.5
W
Ymir
zJxel
Ymir
12
2
28
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,541
Damage
43,530
77,516
Taken
94,343
56,816
Mitigated
36,117
22,653
Healing
9,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ArasUlfur
Medusa
6,990
3,168
0
1,667
18,214
5,851
205
5,947
12,267
0
34,985
L
Izanami
BoB1212
Izanami
16,213
12,768
0
2,477
18,558
6,868
1,869
4,247
14,311
0
58,089
W
18,732
1,574
972
7,521
13,644
13,411
1,645
1,124
12,520
68,306
0
L
Nemesis
7,955
3,482
0
3,100
19,150
7,062
0
6,874
12,276
0
23,904
L
Fenrir
HalsTik
Fenrir
3,887
1,275
0
262
18,485
8,520
80
7,519
10,966
0
17,972
W
Tsukuyomi
KRYPTIC UNITY
Tsukuyomi
27,213
6,497
0
1,942
15,426
6,565
2,667
1,880
13,546
0
84,595
L
Ao Kuang
RexPollicem
Ao Kuang
8,485
2,396
0
1,904
19,936
7,816
0
6,206
13,730
27,044
0
W
Fenrir
Vincent479
Fenrir
6,024
2,198
0
5,571
14,162
9,689
3,709
60
14,102
0
75,762
W
Erlang Shen
Zach Harseno12
Erlang Shen
9,861
4,882
0
4,988
16,290
8,523
6,099
2,892
13,398
0
60,509
W
Ymir
zJxel
Ymir
11,711
2,211
405
1,254
17,994
18,628
824
2,529
15,465
45,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,414
Gold Earned
45,905
507
Minions Killed
243
0
Camps Cleared
0
1,985,775
Distance Traveled
1,621,620
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,010
381
51
2
0
325,295
4
L
Izanami
11,345
540
89
4
0
280,978
0
W
Tiamat
12,282
585
104
5
0
397,208
2
L
Nemesis
9,513
453
30
1
0
319,570
1
L
Fenrir
7,442
354
25
1
0
305,840
1
W
Tsukuyomi
13,297
633
107
5
0
400,431
1
L
Ao Kuang
9,595
457
48
2
0
389,937
7
W
Fenrir
12,663
603
137
7
0
417,987
0
W
Erlang Shen
11,485
547
88
4
0
405,860
0
W
Ymir
12,687
604
71
3
0
364,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role