Player Matchup

Sol
Sol
Silver I
Arpeggiato_
Sol
Silver I
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 175L
1,474 MMR
Solo
Cabrakan
Cabrakan
Gold IV
Henrique_GMachry
Cabrakan
Gold IV
Level 143
God Stats
0W - 2L
1,194 SR
Queue Stats
158W - 160L
1,471 MMR
Solo
Nemesis
Nemesis
Gold IV
SmokinMustang50
Nemesis
Gold IV
Level 155
God Stats
8W - 11L
1,520 SR
Queue Stats
221W - 216L
1,475 MMR
Solo
Guan Yu
Guan Yu
Gold III
eG Quest
Guan Yu
Gold III
Level 110
God Stats
6W - 13L
1,535 SR
Queue Stats
300W - 312L
1,472 MMR
Solo
Heimdallr
Heimdallr
Gold IV
lm Saucing
Heimdallr
Gold IV
Level 89
God Stats
11W - 10L
1,500 SR
Queue Stats
328W - 315L
1,479 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,450 SR
1,474 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,585 SR
1,474 MMR
Nox
Nox
Gold III
Hades2941
Nox
Gold III
Level 117
God Stats
16W - 14L
1,519 SR
Queue Stats
257W - 271L
1,472 MMR
Solo
Thanatos
Thanatos
Bronze III
WizardLyric5177
Thanatos
Bronze III
Level 151
God Stats
5W - 1L
1,500 SR
Queue Stats
246W - 241L
1,464 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
chet4
Sun Wukong
Silver I
Level 44
God Stats
5W - 5L
1,609 SR
Queue Stats
24W - 23L
1,478 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
mr-gucc
Zhong Kui
Gold II
Level 160
God Stats
9W - 4L
1,743 SR
Queue Stats
221W - 221L
1,482 MMR
Party 1
Aphrodite
Aphrodite
Gold V
xCLUTCHFIRSTx
Aphrodite
Gold V
Level 120
God Stats
3W - 3L
1,554 SR
Queue Stats
299W - 298L
1,475 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 1
13,903
535
25,368
25,015
11,269
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
0 / 6 / 6
11,143
429
9,827
28,581
37,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 10 / 1
11,715
451
14,211
26,090
13,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
eG Quest
Guan Yu
19
2 / 6 / 4
12,508
481
15,869
32,995
36,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
lm Saucing
Heimdallr
17
2 / 10 / 6
11,496
442
13,399
16,450
6,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
CthulhuSetTsukuyomiCu ChulainnDanzaburou

VS

Bans
ScyllaJanusApolloNu WaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 12
13,851
533
15,596
15,420
6,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
20
13 / 3 / 10
13,808
531
17,252
25,675
10,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
chet4
Sun Wukong
20
3 / 2 / 6
13,229
509
19,674
29,922
26,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Zhong Kui
mr-gucc
Zhong Kui
20
12 / 3 / 18
13,487
519
34,420
34,062
23,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
xCLUTCHFIRSTx
Aphrodite
19
5 / 5 / 23
12,083
465
15,593
31,979
17,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
108
15
Kills
39
39
Deaths
16
18
Assists
69
Player
Kills
Deaths
Assists
KDA
L
8
7
1
1.21
W
6
3
12
4
L
0
6
6
0.5
L
3
10
1
0.35
W
Thanatos
13
3
10
6
W
Sun Wukong
chet4
Sun Wukong
3
2
6
3
L
Guan Yu
eG Quest
Guan Yu
2
6
4
0.67
L
Heimdallr
lm Saucing
Heimdallr
2
10
6
0.5
W
Zhong Kui
mr-gucc
Zhong Kui
12
3
18
7
W
Aphrodite
xCLUTCHFIRSTx
Aphrodite
5
5
23
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,674
Damage
102,535
129,131
Taken
137,058
104,641
Mitigated
85,504
35,983
Healing
86,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,368
6,510
0
10,989
25,015
11,269
974
14,405
10,288
103,781
0
W
15,596
1,443
663
5,385
15,420
6,697
2,693
6,893
8,527
94,892
0
L
9,827
386
0
4,178
28,581
37,237
0
15,220
12,880
58,848
0
L
14,211
5,742
0
2,991
26,090
13,033
0
12,482
13,339
0
92,323
W
Thanatos
17,252
4,387
0
20,702
25,675
10,633
1,627
6,844
18,631
0
96,563
W
Sun Wukong
chet4
Sun Wukong
19,674
3,989
0
10,440
29,922
26,401
1,651
7,299
21,973
0
96,687
L
Guan Yu
eG Quest
Guan Yu
15,869
4,075
1,661
15,549
32,995
36,919
0
10,618
22,151
0
81,853
L
Heimdallr
lm Saucing
Heimdallr
13,399
5,300
0
615
16,450
6,183
210
11,261
4,864
0
63,462
W
Zhong Kui
mr-gucc
Zhong Kui
34,420
2,554
0
11,095
34,062
23,786
5,148
7,249
26,710
83,922
0
W
Aphrodite
xCLUTCHFIRSTx
Aphrodite
15,593
3,044
17,528
20,497
31,979
17,987
1,334
10,344
21,510
52,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,765
Gold Earned
66,458
589
Minions Killed
623
0
Camps Cleared
0
2,107,948
Distance Traveled
2,643,498
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,903
535
170
7
0
416,619
2
W
Nox
13,851
533
163
6
0
452,553
1
L
Cabrakan
11,143
429
64
2
0
415,638
3
L
Nemesis
11,715
451
118
5
0
441,999
4
W
Thanatos
13,808
531
106
4
0
566,491
4
W
Sun Wukong
13,229
509
180
7
0
483,169
3
L
Guan Yu
12,508
481
145
6
0
447,681
4
L
Heimdallr
11,496
442
92
4
0
386,011
5
W
Zhong Kui
13,487
519
110
4
0
613,116
2
W
Aphrodite
12,083
465
64
2
0
528,169
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role