Player Matchup

Hun Batz
Hun Batz
Gold IV
AndresoP
Hun Batz
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold IV
LiLfLaVoRz
Cupid
Gold IV
Level 122
God Stats
1W - 4L
1,291 SR
Queue Stats
57W - 63L
1,437 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
UzU10
Guan Yu
Bronze III
Level 120
God Stats
17W - 5L
1,139 SR
Queue Stats
73W - 84L
1,368 MMR
Solo
Cerberus
Cerberus
Gold V
olimpico95
Cerberus
Gold V
Level 157
God Stats
5W - 1L
1,500 SR
Queue Stats
53W - 44L
1,512 MMR
Solo
Scylla
Scylla
Gold V
tumpii
Scylla
Gold V
Level 106
God Stats
11W - 13L
1,385 SR
Queue Stats
79W - 70L
1,227 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,363 SR
1,409 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,445 SR
1,375 MMR
Sun Wukong
Sun Wukong
Gold V
Blaqksilhouette
Sun Wukong
Gold V
Level 109
God Stats
23W - 26L
1,540 SR
Queue Stats
187W - 199L
1,325 MMR
Solo
Izanami
Izanami
Gold V
FigzB
Izanami
Gold V
Level 129
God Stats
16W - 21L
1,359 SR
Queue Stats
368W - 378L
1,332 MMR
Solo
Geb
Geb
Gold IV
daffophill
Geb
Gold IV
Level 66
God Stats
2W - 3L
1,511 SR
Queue Stats
26W - 36L
1,363 MMR
Solo
Kukulkan
Kukulkan
Gold V
mundoViventem
Kukulkan
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold III
zLuver
Nemesis
Gold III
Level 160
God Stats
5W - 6L
1,317 SR
Queue Stats
191W - 186L
1,356 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AndresoP
Hun Batz
19
2 / 3 / 13
12,561
546
11,351
17,629
8,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
20
6 / 3 / 9
13,868
603
17,907
23,133
10,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
UzU10
Guan Yu
19
4 / 3 / 9
12,815
557
11,910
26,365
27,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
olimpico95
Cerberus
17
3 / 2 / 20
12,606
548
9,943
27,595
33,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
tumpii
Scylla
20
19 / 0 / 4
15,514
675
27,661
12,677
6,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
PersephoneSetTsukuyomiNu WaDanzaburou

VS

Bans
ApolloArachneCu ChulainnSobekHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blaqksilhouette
Sun Wukong
18
4 / 5 / 4
11,725
510
18,701
28,110
20,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
FigzB
Izanami
19
5 / 9 / 3
12,198
530
18,187
22,397
7,473
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 6
8,848
385
7,152
18,042
11,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
mundoViventem
Kukulkan
18
2 / 10 / 1
11,267
490
13,354
16,844
6,007
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
zLuver
Nemesis
17
0 / 5 / 5
10,323
449
7,634
18,425
7,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
30
34
Kills
11
11
Deaths
34
55
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AndresoP
Hun Batz
2
3
13
2.83
L
Sun Wukong
Blaqksilhouette
Sun Wukong
4
5
4
1.2
L
Izanami
FigzB
Izanami
5
9
3
0.72
W
Cupid
6
3
9
3.5
W
Guan Yu
UzU10
Guan Yu
4
3
9
2.83
L
0
5
6
0.6
L
Kukulkan
mundoViventem
Kukulkan
2
10
1
0.25
W
Cerberus
olimpico95
Cerberus
3
2
20
6.5
W
Scylla
tumpii
Scylla
19
0
4
21
L
Nemesis
zLuver
Nemesis
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,772
Damage
65,028
107,399
Taken
103,818
85,660
Mitigated
53,047
55,713
Healing
26,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AndresoP
Hun Batz
11,351
1,558
0
7,292
17,629
8,131
2,406
3,909
13,720
0
96,529
L
Sun Wukong
Blaqksilhouette
Sun Wukong
18,701
4,359
0
4,140
28,110
20,800
0
10,024
17,900
0
75,508
L
Izanami
FigzB
Izanami
18,187
12,831
0
8,795
22,397
7,473
275
7,824
14,399
0
105,694
W
Cupid
17,907
11,359
1,311
14,880
23,133
10,228
4,627
4,495
18,638
0
125,949
W
Guan Yu
UzU10
Guan Yu
11,910
2,141
3,750
12,333
26,365
27,520
836
4,359
22,006
0
68,935
L
7,152
1,049
0
3,628
18,042
11,708
0
8,144
9,683
18,308
0
L
Kukulkan
mundoViventem
Kukulkan
13,354
407
0
2,324
16,844
6,007
2,800
7,959
8,635
86,496
0
W
Cerberus
olimpico95
Cerberus
9,943
695
0
8,596
27,595
33,459
391
6,951
20,644
41,713
0
W
Scylla
tumpii
Scylla
27,661
2,421
794
6,757
12,677
6,322
3,389
3,250
9,427
103,109
0
L
Nemesis
zLuver
Nemesis
7,634
2,561
0
7,145
18,425
7,059
25
3,221
15,132
0
72,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,364
Gold Earned
54,361
662
Minions Killed
592
0
Camps Cleared
0
2,194,299
Distance Traveled
2,099,282
32
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,561
546
147
6
0
480,962
4
L
Sun Wukong
11,725
510
136
6
0
427,852
4
L
Izanami
12,198
530
163
7
0
363,125
4
W
Cupid
13,868
603
163
7
0
379,253
3
W
Guan Yu
12,815
557
122
5
0
444,529
4
L
Geb
8,848
385
19
1
0
462,078
9
L
Kukulkan
11,267
490
146
6
0
348,583
13
W
Cerberus
12,606
548
62
3
0
438,658
15
W
Scylla
15,514
675
168
7
0
450,897
6
L
Nemesis
10,323
449
128
6
0
497,644
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role