Player Matchup

Guan Yu
Guan Yu
Fili420_
Guan Yu
Level 50
God Stats
5W - 8L
1,375 SR
Queue Stats
218W - 218L
1,510 Elo+
Party 1
Fenrir
Fenrir
HardMat
Fenrir
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,695 Elo+
Party 2
Danzaburou
Danzaburou
Loufal
Danzaburou
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
ahldc
Chang'e
Level 63
God Stats
2W - 3L
1,456 SR
Queue Stats
70W - 64L
1,524 Elo+
Solo
Thoth
Thoth
lSarava
Thoth
Level 95
God Stats
5W - 7L
1,708 SR
Queue Stats
40W - 27L
1,622 Elo+
Party 2
Team Averages
Level 76
1,508 SR
1,570 Elo+

VS

Team Averages
Level 125
1,616 SR
1,526 Elo+
He Bo
He Bo
Bandolerito
He Bo
Level 122
God Stats
10W - 7L
1,551 SR
Queue Stats
217W - 155L
1,455 Elo+
Party 3
Bellona
Bellona
ERROSALL4
Bellona
Level 102
God Stats
10W - 9L
1,635 SR
Queue Stats
520W - 487L
1,486 Elo+
Party 4
Xing Tian
Xing Tian
Godztuna
Xing Tian
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
215W - 158L
1,517 Elo+
Party 3
Apollo
Apollo
RicaMendo
Apollo
Level 147
God Stats
23W - 18L
1,881 SR
Queue Stats
134W - 133L
1,688 Elo+
Solo
Nemesis
Nemesis
gugarp
Nemesis
Level 100
God Stats
13W - 23L
1,516 SR
Queue Stats
767W - 770L
1,484 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Fili420_
Guan Yu
17
2 / 4 / 1
11,262
469
13,514
26,431
24,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
HardMat
Fenrir
17
2 / 6 / 6
10,727
447
11,236
21,700
10,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Loufal
Danzaburou
17
1 / 11 / 1
11,001
458
9,853
20,488
7,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
ahldc
Chang'e
14
1 / 4 / 4
9,383
391
9,052
18,295
16,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thoth
lSarava
Thoth
16
4 / 7 / 2
10,489
437
8,481
16,189
5,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 8
13,840
577
17,475
8,124
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
ERROSALL4
Bellona
20
7 / 2 / 8
15,088
629
21,828
27,519
21,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
Godztuna
Xing Tian
18
4 / 2 / 7
12,163
507
11,491
14,621
15,153
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
RicaMendo
Apollo
20
10 / 2 / 9
14,845
619
21,976
22,263
10,153
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
gugarp
Nemesis
20
5 / 2 / 7
13,701
571
6,404
15,612
6,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
10
Kills
32
32
Deaths
10
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
6
2
8
5
W
Bellona
ERROSALL4
Bellona
7
2
8
5.5
L
Guan Yu
Fili420_
Guan Yu
2
4
1
0.63
W
Xing Tian
Godztuna
Xing Tian
4
2
7
3.75
L
Fenrir
HardMat
Fenrir
2
6
6
0.83
L
Danzaburou
Loufal
Danzaburou
1
11
1
0.14
W
Apollo
RicaMendo
Apollo
10
2
9
7.25
L
Chang'e
ahldc
Chang'e
1
4
4
0.75
W
Nemesis
gugarp
Nemesis
5
2
7
4.25
L
Thoth
lSarava
Thoth
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,136
Damage
79,174
103,103
Taken
88,139
64,983
Mitigated
56,136
32,364
Healing
36,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,475
445
0
461
8,124
3,083
1,768
3,713
4,015
94,977
0
W
Bellona
ERROSALL4
Bellona
21,828
11,112
0
15,894
27,519
21,196
2,146
2,975
24,474
450
113,878
L
Guan Yu
Fili420_
Guan Yu
13,514
3,430
1,073
9,586
26,431
24,193
0
3,559
22,854
283
84,634
W
Xing Tian
Godztuna
Xing Tian
11,491
727
420
1,809
14,621
15,153
80
4,361
10,088
42,361
0
L
Fenrir
HardMat
Fenrir
11,236
2,543
0
5,915
21,700
10,894
0
7,032
14,534
0
65,901
L
Danzaburou
Loufal
Danzaburou
9,853
4,721
0
3,597
20,488
7,117
866
3,088
17,370
0
78,188
W
Apollo
RicaMendo
Apollo
21,976
15,556
0
10,751
22,263
10,153
8,629
2,940
19,283
0
128,648
L
Chang'e
ahldc
Chang'e
9,052
644
3,051
6,198
18,295
16,866
0
9,659
8,394
33,823
0
W
Nemesis
gugarp
Nemesis
6,404
2,686
0
7,141
15,612
6,551
0
3,958
11,416
0
113,806
L
Thoth
lSarava
Thoth
8,481
436
136
2,808
16,189
5,913
259
5,335
10,604
58,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,862
Gold Earned
69,637
559
Minions Killed
736
0
Camps Cleared
0
2,102,485
Distance Traveled
2,392,522
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,840
577
169
7
0
461,907
8
W
Bellona
15,088
629
190
8
0
488,488
2
L
Guan Yu
11,262
469
156
7
0
379,206
2
W
Xing Tian
12,163
507
51
2
0
438,768
5
L
Fenrir
10,727
447
110
5
0
455,310
0
L
Danzaburou
11,001
458
137
6
0
410,786
0
W
Apollo
14,845
619
174
7
0
460,613
2
L
Chang'e
9,383
391
41
2
0
477,786
10
W
Nemesis
13,701
571
152
6
0
542,746
2
L
Thoth
10,489
437
115
5
0
379,397
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role