Player Matchup

Apollo
Apollo
Flanking RN8056
Apollo
Level 22
God Stats
9W - 5L
1,766 SR
Queue Stats
37W - 14L
1,808 Elo+
Party 1
Geb
Geb
GapeSupreme
Geb
Level 26
God Stats
5W - 1L
1,500 SR
Queue Stats
108W - 83L
1,761 Elo+
Party 1
Ra
Ra
Gjeta
Ra
Level 108
God Stats
9W - 5L
1,856 SR
Queue Stats
230W - 161L
1,685 Elo+
Party 1
Osiris
Osiris
TechEddd
Osiris
Level 102
God Stats
5W - 3L
1,500 SR
Queue Stats
88W - 105L
1,574 Elo+
Party 1
Da Ji
Da Ji
treball713
Da Ji
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 36L
1,714 Elo+
Party 1
Team Averages
Level 72
1,624 SR
1,708 Elo+

VS

Team Averages
Level 87
1,520 SR
1,466 Elo+
Ares
Ares
HomelessEmperor0
Ares
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,434 Elo+
Party 2
Heimdallr
Heimdallr
SenkoSan8521
Heimdallr
Level 117
God Stats
3W - 8L
1,637 SR
Queue Stats
195W - 215L
1,469 Elo+
Party 3
Cthulhu
Cthulhu
SparrowNthewhale
Cthulhu
Level 24
God Stats
45W - 40L
1,518 SR
Queue Stats
281W - 329L
1,443 Elo+
Party 2
Camazotz
Camazotz
Zombie Dandere
Camazotz
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,494 Elo+
Party 3
Tiamat
Tiamat
Zombie Yandere
Tiamat
Level 147
God Stats
28W - 40L
1,446 SR
Queue Stats
523W - 461L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 3
6,485
649
7,161
4,730
1,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 0 / 4
5,881
588
3,355
4,668
1,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ra
11
1 / 0 / 1
6,173
617
2,222
3,800
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
TechEddd
Osiris
10
1 / 0 / 0
5,489
549
2,860
6,648
3,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Da Ji
11
3 / 0 / 3
6,070
607
3,703
5,010
1,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,345
435
716
8,459
3,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
SenkoSan8521
Heimdallr
8
0 / 5 / 0
4,648
465
4,144
8,086
2,260
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 0
4,795
480
4,471
5,213
3,878
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
9
0 / 1 / 0
5,109
511
1,025
7,432
2,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
0 / 1 / 0
5,759
576
3,126
3,994
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
12
Kills
0
0
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
2
0
4
4
W
Ra
1
0
1
1.5
L
0
3
0
0
L
Heimdallr
SenkoSan8521
Heimdallr
0
5
0
0
L
0
2
0
0
W
Osiris
TechEddd
Osiris
1
0
0
1
L
Camazotz
0
1
0
0
L
0
1
0
0
W
Da Ji
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,301
Damage
13,482
24,856
Taken
33,184
9,602
Mitigated
14,392
10,582
Healing
10,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,161
5,652
0
2,636
4,730
1,371
333
841
3,889
0
34,151
W
3,355
716
0
1,854
4,668
1,908
29
296
4,372
13,013
0
W
Ra
2,222
506
149
1,827
3,800
1,410
0
2,487
1,313
38,175
0
L
716
31
0
2,562
8,459
3,790
0
1,608
6,851
9,347
0
L
Heimdallr
SenkoSan8521
Heimdallr
4,144
1,875
0
1,267
8,086
2,260
0
1,375
6,711
0
26,361
L
4,471
239
0
375
5,213
3,878
132
0
5,213
18,462
0
W
Osiris
TechEddd
Osiris
2,860
1,259
0
3,504
6,648
3,332
0
3,840
2,358
0
23,374
L
Camazotz
1,025
205
0
4,778
7,432
2,038
0
604
6,760
0
23,868
L
3,126
586
0
1,456
3,994
2,426
0
1,722
2,072
40,381
0
W
Da Ji
3,703
1,295
0
612
5,010
1,581
0
399
4,611
0
34,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,098
Gold Earned
24,656
274
Minions Killed
253
0
Camps Cleared
0
1,017,876
Distance Traveled
952,162
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,485
649
64
6
0
171,332
0
W
Geb
5,881
588
11
1
0
236,932
2
W
Ra
6,173
617
85
9
0
209,804
3
L
Ares
4,345
435
12
1
0
203,927
0
L
Heimdallr
4,648
465
45
5
0
168,160
4
L
Cthulhu
4,795
480
45
5
0
190,269
0
W
Osiris
5,489
549
44
4
0
175,422
1
L
Camazotz
5,109
511
62
6
0
207,168
0
L
Tiamat
5,759
576
89
9
0
182,638
6
W
Da Ji
6,070
607
70
7
0
224,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role