Player Matchup

Cabrakan
Cabrakan
Gold I
 
Cabrakan
Gold I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Platinum V
Obito-Uchiha_43
Chaac
Platinum V
Level 158
God Stats
25W - 13L
1,645 SR
Queue Stats
693W - 336L
2,164 MMR
Party 1
Hou Yi
Hou Yi
Platinum V
xALONDORx
Hou Yi
Platinum V
Level 47
God Stats
11W - 5L
1,834 SR
Queue Stats
30W - 19L
1,717 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,660 SR
1,794 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 118
1,598 SR
1,651 MMR
Kumbhakarna
Kumbhakarna
Platinum V
Pixalated--
Kumbhakarna
Platinum V
Level 109
God Stats
22W - 34L
1,451 SR
Queue Stats
678W - 743L
1,622 MMR
Solo
Izanami
Izanami
Gold I
Revolt_Andrew
Izanami
Gold I
Level 142
God Stats
9W - 8L
1,713 SR
Queue Stats
288W - 292L
1,672 MMR
Solo
Scylla
Scylla
Gold II
jimmy-_-123456_2
Scylla
Gold II
Level 102
God Stats
30W - 23L
1,628 SR
Queue Stats
70W - 78L
1,660 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
3 / 1 / 6
7,959
796
4,664
6,771
6,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
2 / 0 / 5
6,992
699
3,301
7,060
4,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
xALONDORx
Hou Yi
11
4 / 0 / 4
7,272
727
8,900
3,714
1,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetCthulhuPersephoneAphroditeThoth

VS

Bans
SobekGuan YuChang'eCu ChulainnBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Pixalated--
Kumbhakarna
8
0 / 3 / 1
6,408
641
2,956
7,576
6,224
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
9
0 / 3 / 1
6,353
635
3,486
7,182
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 0
6,167
617
4,928
5,107
2,175
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
1
6
6
W
2
0
5
4.5
L
Kumbhakarna
Pixalated--
Kumbhakarna
0
3
1
0.17
L
Izanami
0
3
1
0.17
L
1
3
0
0.33
W
Hou Yi
xALONDORx
Hou Yi
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,865
Damage
11,370
17,545
Taken
19,865
11,965
Mitigated
10,651
4,272
Healing
4,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
4,664
504
0
1,403
6,771
6,226
89
3,838
2,933
10,236
0
W
3,301
1,048
0
2,869
7,060
4,347
190
3,002
4,058
0
22,346
L
Kumbhakarna
Pixalated--
Kumbhakarna
2,956
349
0
990
7,576
6,224
0
1,879
5,597
9,620
0
L
Izanami
3,486
2,300
0
2,088
7,182
2,252
0
1,438
5,694
0
37,018
L
4,928
579
0
1,086
5,107
2,175
0
1,419
3,613
15,262
0
W
Hou Yi
xALONDORx
Hou Yi
8,900
4,541
0
0
3,714
1,392
780
1,161
2,553
0
39,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,223
Gold Earned
18,928
112
Minions Killed
109
0
Camps Cleared
0
492,373
Distance Traveled
496,783
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,959
796
9
1
0
195,534
3
W
Chaac
6,992
699
36
4
0
140,464
3
L
Kumbhakarna
6,408
641
7
1
0
167,273
2
L
Izanami
6,353
635
74
7
0
174,637
1
L
Scylla
6,167
617
28
3
0
154,873
1
W
Hou Yi
7,272
727
67
7
0
156,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role