Player Matchup

Janus
Janus
Comodin
Janus
Level 20
God Stats
1W - 4L
1,301 SR
Queue Stats
1W - 9L
1,157 Elo+
Party 2
Cu Chulainn
Cu Chulainn
EscachoMC
Cu Chulainn
Level 36
God Stats
5W - 4L
1,471 SR
Queue Stats
57W - 57L
1,431 Elo+
Party 2
Danzaburou
Danzaburou
Lunnhe
Danzaburou
Level 25
God Stats
55W - 51L
1,508 SR
Queue Stats
98W - 117L
1,377 Elo+
Party 2
Team Averages
Level 27
1,427 SR
1,321 Elo+

VS

Team Averages
Level 76
1,499 SR
1,335 Elo+
Izanami
Izanami
Astridxx
Izanami
Level 64
God Stats
24W - 28L
1,414 SR
Queue Stats
136W - 217L
1,326 Elo+
Party 1
Raijin
Raijin
BoosterCrane
Raijin
Level 95
God Stats
7W - 1L
1,592 SR
Queue Stats
141W - 204L
1,353 Elo+
Party 1
Cabrakan
Cabrakan
CyberLayton
Cabrakan
Level 69
God Stats
12W - 16L
1,491 SR
Queue Stats
96W - 146L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Comodin
Janus
17
3 / 5 / 6
13,324
606
15,338
15,140
4,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
EscachoMC
Cu Chulainn
17
2 / 5 / 7
13,221
601
11,463
19,624
6,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Lunnhe
Danzaburou
16
6 / 6 / 2
14,547
661
15,114
21,414
7,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Astridxx
Izanami
15
1 / 6 / 8
12,777
581
7,026
14,799
5,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
20
12 / 2 / 4
15,994
727
30,282
14,997
6,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
CyberLayton
Cabrakan
17
3 / 3 / 11
13,800
627
9,081
23,859
23,125
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
11
Kills
16
16
Deaths
11
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
Astridxx
Izanami
1
6
8
0.83
W
Raijin
12
2
4
7
L
Janus
Comodin
Janus
3
5
6
1.2
W
Cabrakan
CyberLayton
Cabrakan
3
3
11
2.83
L
Cu Chulainn
EscachoMC
Cu Chulainn
2
5
7
1.1
L
Danzaburou
Lunnhe
Danzaburou
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,915
Damage
46,389
56,178
Taken
53,655
17,847
Mitigated
34,663
12,511
Healing
16,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Astridxx
Izanami
7,026
4,562
0
2,007
14,799
5,395
806
3,462
11,107
0
59,854
W
Raijin
30,282
1,749
384
4,236
14,997
6,143
933
5,624
9,105
124,985
0
L
Janus
Comodin
Janus
15,338
912
0
1,284
15,140
4,216
689
10,720
4,058
84,433
0
W
Cabrakan
CyberLayton
Cabrakan
9,081
1,946
1,325
8,169
23,859
23,125
1,146
5,858
17,647
23,564
0
L
Cu Chulainn
EscachoMC
Cu Chulainn
11,463
3,507
0
4,856
19,624
6,572
991
13,160
6,018
0
49,306
L
Danzaburou
Lunnhe
Danzaburou
15,114
5,763
0
6,371
21,414
7,059
3,000
14,335
6,583
0
59,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,092
Gold Earned
42,571
243
Minions Killed
272
0
Camps Cleared
0
1,181,063
Distance Traveled
1,125,789
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,777
581
92
4
0
387,973
1
W
Raijin
15,994
727
163
7
0
402,340
1
L
Janus
13,324
606
110
5
0
381,004
2
W
Cabrakan
13,800
627
17
1
0
335,476
1
L
Cu Chulainn
13,221
601
56
3
0
433,287
1
L
Danzaburou
14,547
661
77
4
0
366,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role