Player Matchup

Bellona
Bellona
Braulio30jeje
Bellona
Level 76
God Stats
2W - 1L
1,746 SR
Queue Stats
180W - 176L
1,503 Elo+
Solo
Aphrodite
Aphrodite
Chigau x
Aphrodite
Level 69
God Stats
1W - 2L
1,434 SR
Queue Stats
155W - 167L
1,374 Elo+
Solo
Tiamat
Tiamat
JjomsS
Tiamat
Level 96
God Stats
11W - 13L
1,548 SR
Queue Stats
72W - 68L
1,278 Elo+
Solo
Chang'e
Chang'e
Kikegolas
Chang'e
Level 120
God Stats
14W - 12L
1,468 SR
Queue Stats
946W - 843L
1,448 Elo+
Solo
Arachne
Arachne
xASHLOx
Arachne
Level 59
God Stats
53W - 29L
1,555 SR
Queue Stats
287W - 274L
1,430 Elo+
Solo
Team Averages
Level 84
1,550 SR
1,407 Elo+

VS

Team Averages
Level 113
1,584 SR
1,436 Elo+
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DeiwoAndre2702
Hel
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 102L
1,387 Elo+
Solo
Cerberus
Cerberus
LeanndroBrasil
Cerberus
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
MENEZES1910
Ao Kuang
Level 160
God Stats
16W - 13L
1,820 SR
Queue Stats
509W - 556L
1,404 Elo+
Solo
Cu Chulainn
Cu Chulainn
sirJötun
Cu Chulainn
Level 96
God Stats
4W - 4L
1,601 SR
Queue Stats
209W - 202L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
1 / 7 / 1
8,121
451
11,980
16,809
13,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Chigau x
Aphrodite
12
2 / 3 / 8
7,787
433
9,474
14,814
10,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
JjomsS
Tiamat
13
5 / 8 / 3
8,278
460
11,808
15,839
8,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chang'e
Kikegolas
Chang'e
13
2 / 5 / 0
7,989
444
10,082
14,486
4,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
xASHLOx
Arachne
11
1 / 4 / 1
7,418
412
4,204
12,181
3,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 6 / 8
8,660
481
9,218
12,635
4,513
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
7 / 4 / 11
10,373
576
15,902
12,476
4,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
14
3 / 2 / 14
9,559
531
10,082
19,638
16,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
MENEZES1910
Ao Kuang
16
7 / 0 / 6
10,040
558
6,519
10,380
3,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
sirJötun
Cu Chulainn
17
6 / 0 / 6
10,454
581
13,127
14,429
12,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
72
11
Kills
27
27
Deaths
12
13
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
6
8
1.33
L
Bellona
1
7
1
0.21
L
Aphrodite
Chigau x
Aphrodite
2
3
8
2
W
7
4
11
3.13
L
Tiamat
JjomsS
Tiamat
5
8
3
0.81
L
Chang'e
Kikegolas
Chang'e
2
5
0
0.4
W
Cerberus
3
2
14
5
W
Ao Kuang
MENEZES1910
Ao Kuang
7
0
6
10
W
Cu Chulainn
sirJötun
Cu Chulainn
6
0
6
9
L
Arachne
xASHLOx
Arachne
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,548
Damage
54,848
74,129
Taken
69,558
41,666
Mitigated
43,000
28,354
Healing
34,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,218
1,714
1,160
5,211
12,635
4,513
1,953
7,038
5,469
0
43,577
L
Bellona
11,980
3,691
0
2,745
16,809
13,625
0
3,946
12,783
0
53,942
L
Aphrodite
Chigau x
Aphrodite
9,474
1,548
2,202
6,958
14,814
10,643
0
7,874
6,814
31,465
0
W
15,902
1,606
4,724
4,998
12,476
4,872
792
6,418
5,600
62,682
0
L
Tiamat
JjomsS
Tiamat
11,808
1,115
743
4,099
15,839
8,830
0
8,184
7,565
38,517
0
L
Chang'e
Kikegolas
Chang'e
10,082
312
1,239
5,876
14,486
4,847
0
7,366
6,812
43,942
0
W
Cerberus
10,082
388
0
6,258
19,638
16,954
709
11,429
7,917
31,415
0
W
Ao Kuang
MENEZES1910
Ao Kuang
6,519
1,104
0
7,456
10,380
3,906
1,341
2,002
8,338
48,033
0
W
Cu Chulainn
sirJötun
Cu Chulainn
13,127
3,907
0
4,987
14,429
12,755
2,004
3,625
10,325
0
68,488
L
Arachne
xASHLOx
Arachne
4,204
2,664
0
4,492
12,181
3,721
0
4,425
7,652
0
34,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,593
Gold Earned
49,086
358
Minions Killed
442
0
Camps Cleared
0
1,580,479
Distance Traveled
1,772,880
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,660
481
77
4
0
334,797
2
L
Bellona
8,121
451
95
5
0
319,708
3
L
Aphrodite
7,787
433
53
3
0
330,880
1
W
Hel
10,373
576
115
6
0
332,606
5
L
Tiamat
8,278
460
60
3
0
331,327
3
L
Chang'e
7,989
444
76
4
0
306,080
3
W
Cerberus
9,559
531
64
4
0
380,311
0
W
Ao Kuang
10,040
558
72
4
0
353,553
0
W
Cu Chulainn
10,454
581
114
6
0
371,613
3
L
Arachne
7,418
412
74
4
0
292,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role