Player Matchup

Camazotz
Camazotz
ACB_AW
Camazotz
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 33L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Arsineon
Cernunnos
Level 63
God Stats
15W - 17L
1,473 SR
Queue Stats
237W - 274L
1,421 Elo+
Solo
Tsukuyomi
Tsukuyomi
Danierix86
Tsukuyomi
Level 48
God Stats
24W - 39L
1,438 SR
Queue Stats
107W - 170L
1,394 Elo+
Solo
Chaac
Chaac
HughMungus1127
Chaac
Level 43
God Stats
10W - 6L
1,243 SR
Queue Stats
47W - 63L
1,296 Elo+
Solo
Persephone
Persephone
skiperpro2002
Persephone
Level 59
God Stats
2W - 5L
1,500 SR
Queue Stats
52W - 82L
1,637 Elo+
Party 2
Team Averages
Level 52
1,431 SR
1,450 Elo+

VS

Team Averages
Level 107
1,520 SR
1,329 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
GoingDry
Fenrir
Level 63
God Stats
26W - 27L
1,483 SR
Queue Stats
217W - 272L
1,375 Elo+
Solo
Kumbhakarna
Kumbhakarna
Rampant Psyco
Kumbhakarna
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 27L
1,130 Elo+
Solo
Discordia
Discordia
icecube2525
Discordia
Level 137
God Stats
5W - 7L
1,418 SR
Queue Stats
61W - 75L
1,260 Elo+
Party 1
Artemis
Artemis
watch-ur-back-1
Artemis
Level 78
God Stats
2W - 1L
1,699 SR
Queue Stats
124W - 141L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ACB_AW
Camazotz
7
2 / 5 / 1
4,904
490
2,930
7,154
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cernunnos
Arsineon
Cernunnos
8
2 / 4 / 0
5,319
532
2,599
8,363
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
Danierix86
Tsukuyomi
8
0 / 3 / 1
5,055
506
3,519
6,719
2,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 2 / 1
5,702
570
3,063
7,253
5,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Persephone
skiperpro2002
Persephone
8
0 / 3 / 1
5,050
505
2,261
4,812
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 1 / 4
6,907
691
4,740
4,463
1,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Fenrir
GoingDry
Fenrir
10
4 / 2 / 2
6,151
615
2,325
6,061
2,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
Rampant Psyco
Kumbhakarna
9
4 / 2 / 5
6,117
612
2,752
9,420
6,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Discordia
icecube2525
Discordia
10
2 / 1 / 3
5,920
592
4,088
3,949
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
5 / 0 / 2
6,521
652
6,142
7,388
2,044
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
17
17
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
4
4
L
Camazotz
ACB_AW
Camazotz
2
5
1
0.5
L
Cernunnos
Arsineon
Cernunnos
2
4
0
0.5
L
Tsukuyomi
Danierix86
Tsukuyomi
0
3
1
0.17
W
Fenrir
GoingDry
Fenrir
4
2
2
2.5
L
1
2
1
0.75
W
Kumbhakarna
Rampant Psyco
Kumbhakarna
4
2
5
3.25
W
Discordia
icecube2525
Discordia
2
1
3
3.5
L
Persephone
skiperpro2002
Persephone
0
3
1
0.17
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,372
Damage
20,047
34,301
Taken
31,281
13,418
Mitigated
13,537
8,889
Healing
10,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,740
2,204
0
1,006
4,463
1,504
1,054
0
4,231
0
34,666
L
Camazotz
ACB_AW
Camazotz
2,930
841
0
1,674
7,154
1,965
0
1,634
5,520
0
11,827
L
Cernunnos
Arsineon
Cernunnos
2,599
1,374
0
2,265
8,363
2,405
476
1,826
6,537
0
19,696
L
Tsukuyomi
Danierix86
Tsukuyomi
3,519
1,354
0
576
6,719
2,451
0
806
5,913
0
17,916
W
Fenrir
GoingDry
Fenrir
2,325
309
0
229
6,061
2,093
40
325
5,711
0
24,056
L
3,063
284
0
3,304
7,253
5,181
938
182
7,071
0
24,235
W
Kumbhakarna
Rampant Psyco
Kumbhakarna
2,752
774
79
2,522
9,420
6,792
46
571
8,799
12,418
0
W
Discordia
icecube2525
Discordia
4,088
266
0
989
3,949
1,104
470
1,365
2,584
28,664
0
L
Persephone
skiperpro2002
Persephone
2,261
506
0
1,070
4,812
1,416
658
2,392
2,419
23,495
0
W
6,142
3,855
233
5,131
7,388
2,044
363
0
7,388
0
30,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,030
Gold Earned
31,616
171
Minions Killed
243
0
Camps Cleared
0
927,408
Distance Traveled
871,082
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,907
691
74
7
0
160,178
0
L
Camazotz
4,904
490
21
2
0
220,531
0
L
Cernunnos
5,319
532
39
4
0
161,023
0
L
Tsukuyomi
5,055
506
27
3
0
203,595
0
W
Fenrir
6,151
615
47
5
0
201,174
0
L
Chaac
5,702
570
48
5
0
153,416
0
W
Kumbhakarna
6,117
612
17
2
0
198,839
1
W
Discordia
5,920
592
57
6
0
160,329
0
L
Persephone
5,050
505
36
4
0
188,843
1
W
Artemis
6,521
652
48
5
0
150,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role