Player Matchup

Thor
Thor
Pharophs
Thor
Level 13
God Stats
2W - 2L
1,543 SR
Queue Stats
116W - 134L
1,538 Elo+
Solo
Nu Wa
Nu Wa
SALAVENTE
Nu Wa
Level 25
God Stats
0W - 7L
1,335 SR
Queue Stats
8W - 15L
1,656 Elo+
Solo
Guan Yu
Guan Yu
SirChunky
Guan Yu
Level 17
God Stats
0W - 1L
1,636 SR
Queue Stats
2W - 2L
1,605 Elo+
Solo
Apollo
Apollo
Super0Master
Apollo
Level 29
God Stats
1W - 2L
1,561 SR
Queue Stats
13W - 9L
1,619 Elo+
Solo
Neith
Neith
TugaGoon
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,827 Elo+
Solo
Team Averages
Level 18
1,515 SR
1,649 Elo+

VS

Team Averages
Level 19
1,559 SR
1,626 Elo+
Anubis
Anubis
Atmos93
Anubis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,570 Elo+
Party 1
Hun Batz
Hun Batz
BigFatMince
Hun Batz
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
350W - 233L
1,751 Elo+
Party 2
Bellona
Bellona
Nodita13
Bellona
Level 2
God Stats
2W - 0L
1,619 SR
Queue Stats
3W - 2L
1,612 Elo+
Party 1
Ullr
Ullr
SoaringCactusJr
Ullr
Level 29
God Stats
44W - 26L
1,674 SR
Queue Stats
212W - 135L
1,753 Elo+
Party 2
Yemoja
Yemoja
atrs
Yemoja
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
2 / 4 / 1
7,408
370
1,834
8,746
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
SALAVENTE
Nu Wa
14
1 / 6 / 2
8,081
404
5,097
9,648
2,536
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
SirChunky
Guan Yu
15
4 / 3 / 2
9,270
464
10,507
16,139
20,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Apollo
15
5 / 5 / 3
10,121
506
14,047
15,223
4,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
TugaGoon
Neith
14
4 / 6 / 3
9,148
457
7,932
10,286
2,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Atmos93
Anubis
14
3 / 8 / 7
8,645
432
8,581
14,542
6,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
BigFatMince
Hun Batz
20
8 / 0 / 7
12,266
613
9,002
13,902
6,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Nodita13
Bellona
16
2 / 4 / 7
9,595
480
7,737
11,313
10,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
9 / 2 / 8
11,726
586
11,782
11,702
5,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
atrs
Yemoja
14
2 / 2 / 8
9,743
487
4,458
12,349
13,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
16
Kills
24
24
Deaths
16
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Anubis
Atmos93
Anubis
3
8
7
0.81
W
Hun Batz
BigFatMince
Hun Batz
8
0
7
11.5
W
Bellona
Nodita13
Bellona
2
4
7
1.38
L
Thor
2
4
1
0.63
L
Nu Wa
SALAVENTE
Nu Wa
1
6
2
0.33
L
Guan Yu
SirChunky
Guan Yu
4
3
2
1.67
W
9
2
8
6.5
L
Apollo
5
5
3
1.3
L
Neith
TugaGoon
Neith
4
6
3
0.92
W
Yemoja
atrs
Yemoja
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,417
Damage
41,560
60,042
Taken
63,808
33,299
Mitigated
42,399
14,290
Healing
22,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Atmos93
Anubis
8,581
349
0
3,865
14,542
6,281
379
1,934
12,608
34,499
0
W
Hun Batz
BigFatMince
Hun Batz
9,002
1,801
0
7,706
13,902
6,979
8
1,762
12,140
0
124,707
W
Bellona
Nodita13
Bellona
7,737
1,948
0
770
11,313
10,480
1,431
2,412
8,901
6,177
34,907
L
Thor
1,834
258
0
2,273
8,746
2,768
0
287
8,434
0
23,643
L
Nu Wa
SALAVENTE
Nu Wa
5,097
1,597
0
2,200
9,648
2,536
1,027
1,928
7,720
36,187
0
L
Guan Yu
SirChunky
Guan Yu
10,507
1,682
338
3,737
16,139
20,302
0
4,773
11,102
12,705
42,262
W
11,782
4,166
0
4,211
11,702
5,172
2,165
594
11,108
0
88,462
L
Apollo
14,047
8,028
0
3,851
15,223
4,828
1,461
5,112
10,036
0
65,572
L
Neith
TugaGoon
Neith
7,932
2,912
0
1,891
10,286
2,865
392
1,907
8,354
0
38,924
W
Yemoja
atrs
Yemoja
4,458
1,016
3,614
2,502
12,349
13,487
659
1,477
10,872
23,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,028
Gold Earned
51,975
409
Minions Killed
530
0
Camps Cleared
0
1,536,853
Distance Traveled
1,833,179
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,645
432
69
3
0
309,101
1
W
Hun Batz
12,266
613
204
10
0
439,761
4
W
Bellona
9,595
480
73
4
0
390,980
2
L
Thor
7,408
370
54
3
0
196,566
2
L
Nu Wa
8,081
404
57
3
0
253,003
0
L
Guan Yu
9,270
464
104
5
0
385,486
3
W
Ullr
11,726
586
148
7
0
370,879
3
L
Apollo
10,121
506
115
6
0
334,181
2
L
Neith
9,148
457
79
4
0
367,617
3
W
Yemoja
9,743
487
36
2
0
322,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role