Player Matchup

Guan Yu
Guan Yu
Daweba83
Guan Yu
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
284W - 342L
1,277 Elo+
Solo
Fenrir
Fenrir
PhasenPrufer
Fenrir
Level 19
God Stats
16W - 13L
1,500 SR
Queue Stats
539W - 582L
1,394 Elo+
Solo
Apollo
Apollo
Testimoreno
Apollo
Level 26
God Stats
0W - 3L
1,267 SR
Queue Stats
156W - 145L
1,549 Elo+
Party 1
Raijin
Raijin
Wilkinsnot
Raijin
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 27L
1,214 Elo+
Solo
Aphrodite
Aphrodite
jonilobo69
Aphrodite
Level 28
God Stats
11W - 9L
1,500 SR
Queue Stats
329W - 323L
1,419 Elo+
Party 1
Team Averages
Level 21
1,453 SR
1,371 Elo+

VS

Team Averages
Level 22
1,581 SR
1,404 Elo+
Osiris
Osiris
Dxrren13
Osiris
Level 27
God Stats
9W - 4L
1,648 SR
Queue Stats
253W - 265L
1,491 Elo+
Solo
Fenrir
Fenrir
FAERSNIPER 28
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,320 Elo+
Solo
Anubis
Anubis
Panchou-09
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,406 Elo+
Solo
Thor
Thor
elboomba6
Thor
Level 19
God Stats
7W - 7L
1,510 SR
Queue Stats
21W - 19L
1,338 Elo+
Solo
Skadi
Skadi
Įpnosi
Skadi
Level 16
God Stats
5W - 1L
1,746 SR
Queue Stats
28W - 30L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Daweba83
Guan Yu
16
0 / 9 / 3
10,035
436
4,874
19,447
21,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
17
4 / 8 / 2
11,696
509
6,515
20,085
7,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
20
12 / 7 / 2
13,717
596
21,077
27,705
11,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Raijin
Wilkinsnot
Raijin
16
5 / 10 / 2
10,728
466
7,253
15,052
3,083
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Aphrodite
jonilobo69
Aphrodite
17
2 / 8 / 5
11,500
500
6,199
20,467
16,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dxrren13
Osiris
16
6 / 2 / 3
10,893
474
10,717
10,260
9,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 9 / 12
9,397
409
2,994
14,391
4,804
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Panchou-09
Anubis
20
14 / 4 / 13
13,784
599
23,557
17,090
8,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
18
7 / 2 / 7
10,927
475
7,426
12,147
4,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
Įpnosi
Skadi
20
14 / 7 / 3
14,714
640
26,066
18,617
6,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
80
23
Kills
42
42
Deaths
24
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Daweba83
Guan Yu
0
9
3
0.17
W
Osiris
Dxrren13
Osiris
6
2
3
3.75
W
1
9
12
0.78
W
Anubis
Panchou-09
Anubis
14
4
13
5.13
L
Fenrir
4
8
2
0.63
L
Apollo
12
7
2
1.86
L
Raijin
Wilkinsnot
Raijin
5
10
2
0.6
W
Thor
7
2
7
5.25
L
Aphrodite
jonilobo69
Aphrodite
2
8
5
0.56
W
Skadi
Įpnosi
Skadi
14
7
3
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,918
Damage
70,760
102,756
Taken
72,505
60,162
Mitigated
34,072
32,705
Healing
18,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Daweba83
Guan Yu
4,874
1,404
164
3,452
19,447
21,298
809
1,320
18,127
0
45,752
W
Osiris
Dxrren13
Osiris
10,717
5,534
0
2,548
10,260
9,127
1,249
538
9,392
0
62,657
W
2,994
1,187
909
2,475
14,391
4,804
0
3,044
11,272
0
16,989
W
Anubis
Panchou-09
Anubis
23,557
1,472
354
6,278
17,090
8,294
744
5,067
11,998
88,619
0
L
Fenrir
6,515
1,604
0
6,247
20,085
7,899
0
4,346
15,739
0
77,497
L
Apollo
21,077
15,179
0
11,553
27,705
11,398
3,888
3,570
24,135
0
114,940
L
Raijin
Wilkinsnot
Raijin
7,253
1,012
0
655
15,052
3,083
761
8,633
6,419
40,696
0
W
Thor
7,426
1,528
0
4,667
12,147
4,898
0
2,204
9,814
0
56,708
L
Aphrodite
jonilobo69
Aphrodite
6,199
1,715
1,734
8,900
20,467
16,484
911
5,688
14,779
35,390
0
W
Skadi
Įpnosi
Skadi
26,066
15,230
0
810
18,617
6,949
1,025
2,599
16,018
0
96,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,676
Gold Earned
59,715
479
Minions Killed
474
0
Camps Cleared
0
1,810,164
Distance Traveled
1,819,454
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,035
436
92
4
0
391,576
0
W
Osiris
10,893
474
98
4
0
277,146
3
W
Fenrir
9,397
409
22
1
0
287,893
5
W
Anubis
13,784
599
135
6
0
398,607
2
L
Fenrir
11,696
509
123
5
0
369,852
0
L
Apollo
13,717
596
151
7
0
366,041
1
L
Raijin
10,728
466
67
3
0
331,152
0
W
Thor
10,927
475
81
4
0
471,426
2
L
Aphrodite
11,500
500
46
2
0
351,543
0
W
Skadi
14,714
640
138
6
0
384,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role