Player Matchup

Ymir
Ymir
Biel3fff
Ymir
Level 9
God Stats
9W - 9L
1,436 SR
Queue Stats
67W - 63L
1,378 Elo+
Party 1
Olorun
Olorun
Davi15208 BR
Olorun
Level 4
God Stats
1W - 3L
1,197 SR
Queue Stats
1W - 5L
1,243 Elo+
Solo
Tiamat
Tiamat
Delusional_Thoms
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 75L
1,402 Elo+
Party 1
Susano
Susano
caval0 m0lhad0
Susano
Level 7
God Stats
9W - 9L
1,647 SR
Queue Stats
56W - 81L
1,123 Elo+
Solo
Bakasura
Bakasura
hyuying
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 100L
1,509 Elo+
Solo
Team Averages
Level 11
1,456 SR
1,331 Elo+

VS

Team Averages
Level 18
1,535 SR
1,449 Elo+
Jormungandr
Jormungandr
Biscoito1010
Jormungandr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Lambimia
Amaterasu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,445 Elo+
Solo
Chang'e
Chang'e
Miisuny_
Chang'e
Level 18
God Stats
31W - 31L
1,562 SR
Queue Stats
89W - 79L
1,496 Elo+
Party 2
Poseidon
Poseidon
andersoncosta82
Poseidon
Level 8
God Stats
5W - 2L
1,612 SR
Queue Stats
15W - 12L
1,341 Elo+
Solo
Tiamat
Tiamat
carlosxzero
Tiamat
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
55W - 46L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 3 / 2
7,715
964
7,678
9,026
7,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
11
0 / 8 / 1
6,629
829
2,611
9,622
3,952
12
1 / 3 / 0
7,113
889
4,188
7,849
3,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 3 / 2
6,720
840
2,868
3,969
1,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
hyuying
Bakasura
13
2 / 3 / 1
8,093
1,012
7,949
12,989
5,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

217

VS

Team 2 Tickets

396

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Biscoito1010
Jormungandr
14
4 / 0 / 12
8,405
1,051
5,142
8,245
6,992
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
Lambimia
Amaterasu
14
6 / 0 / 12
8,835
1,104
12,310
8,417
5,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
Miisuny_
Chang'e
14
4 / 0 / 14
8,480
1,060
9,721
3,446
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
13
3 / 3 / 5
7,786
973
3,667
5,822
1,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
14
3 / 0 / 13
8,349
1,044
6,429
3,577
3,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
76
3
Kills
20
20
Deaths
3
6
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
2
0.33
W
Jormungandr
Biscoito1010
Jormungandr
4
0
12
10
L
Olorun
0
8
1
0.06
L
1
3
0
0.33
W
Amaterasu
Lambimia
Amaterasu
6
0
12
12
W
Chang'e
Miisuny_
Chang'e
4
0
14
11
W
Poseidon
3
3
5
1.83
W
Tiamat
3
0
13
9.5
L
0
3
2
0.33
L
Bakasura
hyuying
Bakasura
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,294
Damage
37,269
43,455
Taken
29,507
22,040
Mitigated
20,491
3,935
Healing
11,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,678
996
0
599
9,026
7,254
0
3,749
5,135
20,840
0
W
Jormungandr
Biscoito1010
Jormungandr
5,142
1,926
399
354
8,245
6,992
0
4,432
3,813
16,509
0
L
Olorun
2,611
496
60
564
9,622
3,952
0
6,593
2,927
3,765
0
L
4,188
879
0
923
7,849
3,865
0
4,621
3,172
10,447
0
W
Amaterasu
Lambimia
Amaterasu
12,310
7,422
0
1,786
8,417
5,702
0
4,538
3,473
239
14,308
W
Chang'e
Miisuny_
Chang'e
9,721
2,005
6,291
2,313
3,446
2,210
0
321
2,604
27,670
0
W
Poseidon
3,667
593
0
0
5,822
1,778
0
3,076
2,531
16,919
0
W
Tiamat
6,429
986
0
625
3,577
3,809
0
2,110
1,423
10,156
0
L
2,868
802
0
0
3,969
1,376
0
2,543
1,376
0
5,738
L
Bakasura
hyuying
Bakasura
7,949
4,189
0
1,789
12,989
5,593
0
7,685
5,076
0
18,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,270
Gold Earned
41,855
82
Minions Killed
115
8
Camps Cleared
4
560,958
Distance Traveled
677,734
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,715
964
21
3
0
135,354
0
W
Jormungandr
8,405
1,051
23
3
0
117,407
0
L
Olorun
6,629
829
1
0
0
80,274
3
L
Tiamat
7,113
889
19
2
0
117,793
0
W
Amaterasu
8,835
1,104
11
1
1
142,458
0
W
Chang'e
8,480
1,060
40
5
3
144,966
0
W
Poseidon
7,786
973
27
3
0
123,611
0
W
Tiamat
8,349
1,044
14
2
0
149,292
0
L
Susano
6,720
840
9
1
0
66,624
0
L
Bakasura
8,093
1,012
32
4
8
160,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role