Player Matchup

Awilix
Awilix
Eclipse1693
Awilix
Level 102
God Stats
2W - 7L
1,500 SR
Queue Stats
309W - 307L
1,680 Elo+
Solo
Ra
Ra
Obismokendoobies
Ra
Level 89
God Stats
1W - 2L
1,319 SR
Queue Stats
19W - 36L
1,491 Elo+
Solo
Tyr
Tyr
foreverds
Tyr
Level 128
God Stats
5W - 11L
1,446 SR
Queue Stats
238W - 232L
1,584 Elo+
Solo
Team Averages
Level 106
1,422 SR
1,585 Elo+

VS

Team Averages
Level 121
1,500 SR
1,602 Elo+
Scylla
Scylla
 
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
JayhawkerIL
Ganesha
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 144L
1,632 Elo+
Party 1
Izanami
Izanami
NA1SU
Izanami
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
158W - 149L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
0 / 5 / 0
8,742
546
3,386
13,358
4,694
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 5 / 0
9,032
565
7,265
11,488
5,793
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 0
8,974
561
7,105
17,592
11,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
6 / 0 / 6
11,168
698
13,871
5,364
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
JayhawkerIL
Ganesha
14
0 / 1 / 13
11,473
717
6,223
11,784
14,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
NA1SU
Izanami
16
7 / 1 / 3
11,405
713
13,816
11,290
4,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
2
Kills
13
13
Deaths
2
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
0
6
9
L
Awilix
0
5
0
0
W
Ganesha
JayhawkerIL
Ganesha
0
1
13
6.5
W
Izanami
NA1SU
Izanami
7
1
3
8.5
L
1
5
0
0.2
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,756
Damage
33,910
42,438
Taken
28,438
22,101
Mitigated
21,963
9,859
Healing
9,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,871
1,759
0
433
5,364
2,062
126
1,451
3,913
47,837
0
L
Awilix
3,386
815
0
750
13,358
4,694
0
5,844
7,324
0
25,306
W
Ganesha
JayhawkerIL
Ganesha
6,223
617
0
2,131
11,784
14,945
294
2,938
8,846
18,550
0
W
Izanami
NA1SU
Izanami
13,816
9,735
0
7,254
11,290
4,956
2,856
2,940
8,350
0
90,471
L
7,265
330
3,019
2,998
11,488
5,793
0
5,973
5,173
46,587
0
L
7,105
1,555
0
3,092
17,592
11,614
0
7,295
9,832
0
26,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,748
Gold Earned
34,046
158
Minions Killed
227
0
Camps Cleared
0
889,278
Distance Traveled
895,314
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,168
698
86
5
0
310,552
3
L
Awilix
8,742
546
62
4
0
290,825
3
W
Ganesha
11,473
717
6
0
0
314,887
3
W
Izanami
11,405
713
135
8
0
269,875
4
L
Ra
9,032
565
64
4
0
283,954
0
L
Tyr
8,974
561
32
2
0
314,499
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role