Player Matchup

Bellona
Bellona
Silver II
RichieJR93
Bellona
Silver II
Level 118
God Stats
3W - 2L
1,623 SR
Queue Stats
8W - 8L
1,555 MMR
Party 2
Fenrir
Fenrir
Gold II
ZombieAnt9
Fenrir
Gold II
Level 108
God Stats
3W - 8L
1,629 SR
Queue Stats
394W - 390L
1,523 MMR
Solo
Nu Wa
Nu Wa
Bronze III
llTaintllVG
Nu Wa
Bronze III
Level 100
God Stats
2W - 2L
2,038 SR
Queue Stats
46W - 43L
1,459 MMR
Solo
Ares
Ares
Gold IV
locmanhunter
Ares
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
richiej18
Izanami
Bronze III
Level 119
God Stats
14W - 10L
1,369 SR
Queue Stats
39W - 44L
1,413 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,632 SR
1,490 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 134
1,509 SR
1,492 MMR
Sun Wukong
Sun Wukong
Bronze III
InfamousGrizzly
Sun Wukong
Bronze III
Level 122
God Stats
1W - 3L
1,743 SR
Queue Stats
19W - 15L
1,458 MMR
Party 1
Poseidon
Poseidon
Gold III
OrnaryAlligator
Poseidon
Gold III
Level 140
God Stats
1W - 1L
1,332 SR
Queue Stats
84W - 74L
1,462 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
maybealan
Tsukuyomi
Bronze III
Level 126
God Stats
4W - 4L
1,336 SR
Queue Stats
49W - 53L
1,539 MMR
Party 3
Heimdallr
Heimdallr
Bronze III
ottobandro
Heimdallr
Bronze III
Level 125
God Stats
7W - 9L
1,633 SR
Queue Stats
77W - 91L
1,501 MMR
Party 3
Cerberus
Cerberus
Silver II
senjuflashy
Cerberus
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
RichieJR93
Bellona
15
0 / 3 / 5
9,558
503
11,191
14,670
11,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
ZombieAnt9
Fenrir
16
10 / 6 / 5
10,675
562
12,115
14,106
7,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
6 / 6 / 3
10,274
541
14,071
11,653
3,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 6 / 8
8,871
467
8,271
18,500
14,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
richiej18
Izanami
16
4 / 7 / 7
10,254
540
11,510
15,363
5,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
SetScyllaDanzaburouCupidCthulhu

VS

Bans
Erlang ShenJanusPersephoneRamaMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
InfamousGrizzly
Sun Wukong
17
1 / 2 / 10
10,461
551
8,748
18,258
14,732
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Poseidon
17
8 / 6 / 9
11,179
588
15,062
10,891
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
maybealan
Tsukuyomi
16
9 / 6 / 12
10,629
559
14,099
15,539
6,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
ottobandro
Heimdallr
17
6 / 3 / 11
11,085
583
9,731
11,318
4,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cerberus
senjuflashy
Cerberus
16
4 / 5 / 20
10,696
563
10,925
23,310
21,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
90
22
Kills
28
28
Deaths
22
28
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
InfamousGrizzly
Sun Wukong
1
2
10
3
W
Poseidon
8
6
9
2.08
L
Bellona
RichieJR93
Bellona
0
3
5
0.83
L
Fenrir
ZombieAnt9
Fenrir
10
6
5
2.08
L
6
6
3
1.25
L
2
6
8
1
W
Tsukuyomi
maybealan
Tsukuyomi
9
6
12
2.5
W
Heimdallr
ottobandro
Heimdallr
6
3
11
3.83
L
Izanami
richiej18
Izanami
4
7
7
1.07
W
Cerberus
senjuflashy
Cerberus
4
5
20
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,158
Damage
58,565
74,292
Taken
79,316
42,915
Mitigated
50,655
20,795
Healing
22,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
InfamousGrizzly
Sun Wukong
8,748
2,091
0
5,829
18,258
14,732
599
3,081
14,927
0
73,333
W
Poseidon
15,062
2,668
0
270
10,891
3,866
981
4,690
5,927
77,073
0
L
Bellona
RichieJR93
Bellona
11,191
3,381
0
6,301
14,670
11,331
0
1,439
13,231
0
60,123
L
Fenrir
ZombieAnt9
Fenrir
12,115
2,021
0
3,992
14,106
7,833
0
3,820
10,286
0
66,402
L
14,071
1,955
0
2,460
11,653
3,924
0
6,961
4,692
63,870
0
L
8,271
568
0
3,580
18,500
14,610
0
9,050
9,450
24,015
0
W
Tsukuyomi
maybealan
Tsukuyomi
14,099
2,602
0
3,787
15,539
6,355
1,222
2,923
12,422
0
53,635
W
Heimdallr
ottobandro
Heimdallr
9,731
4,045
0
5,951
11,318
4,511
1,881
2,583
8,461
0
72,184
L
Izanami
richiej18
Izanami
11,510
6,599
0
4,462
15,363
5,217
0
4,717
10,646
0
79,312
W
Cerberus
senjuflashy
Cerberus
10,925
602
0
6,581
23,310
21,191
241
7,645
15,237
38,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,632
Gold Earned
54,050
514
Minions Killed
513
0
Camps Cleared
0
1,700,033
Distance Traveled
1,826,245
37
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,461
551
146
8
0
337,349
3
W
Poseidon
11,179
588
142
7
0
381,151
5
L
Bellona
9,558
503
141
7
0
344,532
9
L
Fenrir
10,675
562
95
5
0
379,341
7
L
Nu Wa
10,274
541
114
6
0
339,753
6
L
Ares
8,871
467
30
2
0
345,715
11
W
Tsukuyomi
10,629
559
70
4
0
390,033
6
W
Heimdallr
11,085
583
114
6
0
356,290
3
L
Izanami
10,254
540
134
7
0
290,692
4
W
Cerberus
10,696
563
41
2
0
361,422
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role