Player Matchup

Cthulhu
Cthulhu
Eluding
Cthulhu
Level 27
God Stats
1W - 3L
1,335 SR
Queue Stats
12W - 14L
1,610 Elo+
Party 2
Xbalanque
Xbalanque
GDKxKraKKle
Xbalanque
Level 26
God Stats
15W - 9L
1,669 SR
Queue Stats
163W - 148L
1,675 Elo+
Solo
Tiamat
Tiamat
KuraiKaritori
Tiamat
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 10L
1,506 Elo+
Solo
Sobek
Sobek
MangoMusalini
Sobek
Level 10
God Stats
2W - 4L
1,446 SR
Queue Stats
58W - 52L
1,608 Elo+
Solo
Ne Zha
Ne Zha
PhillPanic
Ne Zha
Level 17
God Stats
4W - 1L
1,695 SR
Queue Stats
45W - 31L
1,695 Elo+
Party 2
Team Averages
Level 20
1,529 SR
1,619 Elo+

VS

Team Averages
Level 28
1,682 SR
1,695 Elo+
Hades
Hades
Iplaymidonly
Hades
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,730 Elo+
Party 1
Yemoja
Yemoja
ItsMistahJay
Yemoja
Level 28
God Stats
2W - 3L
1,578 SR
Queue Stats
36W - 33L
1,657 Elo+
Solo
Apollo
Apollo
Rodri842
Apollo
Level 29
God Stats
5W - 5L
1,806 SR
Queue Stats
63W - 48L
1,626 Elo+
Solo
Izanami
Izanami
Somatophylax
Izanami
Level 25
God Stats
2W - 0L
1,708 SR
Queue Stats
6W - 5L
1,670 Elo+
Party 1
Anhur
Anhur
ghxstlyy
Anhur
Level 29
God Stats
41W - 14L
1,816 SR
Queue Stats
180W - 61L
1,793 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eluding
Cthulhu
1
0 / 0 / 0
2,451
490
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Xbalanque
GDKxKraKKle
Xbalanque
5
0 / 1 / 1
3,046
609
1,539
2,523
290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

6
1 / 0 / 0
3,318
664
1,233
1,720
797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

3
0 / 2 / 0
2,774
555
934
4,189
1,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ne Zha
PhillPanic
Ne Zha
1
0 / 0 / 0
2,451
490
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,645
729
447
1,800
460
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Yemoja
6
0 / 1 / 3
3,686
737
1,206
2,666
887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Rodri842
Apollo
6
0 / 0 / 0
3,599
720
200
1,588
358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Somatophylax
Izanami
6
0 / 0 / 0
3,465
693
89
1,238
245
Boots

Boots

+6%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anhur
ghxstlyy
Anhur
6
3 / 0 / 0
3,826
765
3,621
3,306
714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Eluding
Cthulhu
0
0
0
0
L
Xbalanque
GDKxKraKKle
Xbalanque
0
1
1
0.5
W
0
0
0
0
W
Yemoja
0
1
3
1.5
L
1
0
0
1
L
0
2
0
0
L
Ne Zha
PhillPanic
Ne Zha
0
0
0
0
W
Apollo
Rodri842
Apollo
0
0
0
0
W
Izanami
Somatophylax
Izanami
0
0
0
0
W
Anhur
ghxstlyy
Anhur
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,706
Damage
5,563
8,432
Taken
10,598
2,410
Mitigated
2,664
3,649
Healing
5,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Eluding
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Xbalanque
GDKxKraKKle
Xbalanque
1,539
710
0
1,231
2,523
290
0
428
2,095
0
9,175
W
447
137
60
850
1,800
460
691
575
1,113
15,950
0
W
Yemoja
1,206
429
502
1,334
2,666
887
0
669
1,943
7,415
0
L
1,233
197
0
900
1,720
797
0
489
1,231
8,021
0
L
934
82
0
1,518
4,189
1,323
0
736
3,453
3,583
0
L
Ne Zha
PhillPanic
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
Rodri842
Apollo
200
110
0
338
1,588
358
0
0
1,588
0
14,628
W
Izanami
Somatophylax
Izanami
89
32
0
500
1,238
245
1,010
0
1,238
0
11,883
W
Anhur
ghxstlyy
Anhur
3,621
2,503
0
1,723
3,306
714
0
711
2,549
0
14,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,040
Gold Earned
18,221
33
Minions Killed
160
0
Camps Cleared
0
253,334
Distance Traveled
435,823
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
2,451
490
0
0
0
7,242
0
L
Xbalanque
3,046
609
14
3
0
72,230
1
W
Hades
3,645
729
41
8
0
90,514
1
W
Yemoja
3,686
737
19
4
0
81,531
2
L
Tiamat
3,318
664
18
4
0
95,374
1
L
Sobek
2,774
555
1
0
0
78,488
0
L
Ne Zha
2,451
490
0
0
0
0
0
W
Apollo
3,599
720
47
9
0
95,513
1
W
Izanami
3,465
693
26
5
0
83,014
1
W
Anhur
3,826
765
27
5
0
85,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role