Player Matchup

Cthulhu
Cthulhu
AFloppyMelon
Cthulhu
Level 8
God Stats
1W - 3L
1,336 SR
Queue Stats
12W - 19L
1,075 Elo+
Party 1
Heimdallr
Heimdallr
C0ldCuts44
Heimdallr
Level 6
God Stats
4W - 3L
1,427 SR
Queue Stats
14W - 21L
1,227 Elo+
Party 1
Ao Kuang
Ao Kuang
LightmanX
Ao Kuang
Level 30
God Stats
1W - 5L
1,101 SR
Queue Stats
119W - 125L
1,481 Elo+
Solo
Yemoja
Yemoja
fendrick72
Yemoja
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 29L
1,167 Elo+
Party 1
Discordia
Discordia
wcj1009
Discordia
Level 28
God Stats
1W - 2L
1,301 SR
Queue Stats
143W - 128L
1,500 Elo+
Solo
Team Averages
Level 18
1,333 SR
1,290 Elo+

VS

Team Averages
Level 21
1,422 SR
1,413 Elo+
Nike
Nike
BlueBlazed
Nike
Level 27
God Stats
5W - 7L
1,510 SR
Queue Stats
51W - 57L
1,383 Elo+
Party 2
Bacchus
Bacchus
FluffyRuff
Bacchus
Level 28
God Stats
23W - 13L
1,215 SR
Queue Stats
384W - 418L
1,399 Elo+
Solo
Pele
Pele
LegitCDN
Pele
Level 27
God Stats
3W - 3L
1,510 SR
Queue Stats
81W - 81L
1,403 Elo+
Party 2
Chernobog
Chernobog
bardooliii
Chernobog
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 104L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
okayitsphil
Baron Samedi
Level 7
God Stats
3W - 3L
1,375 SR
Queue Stats
6W - 6L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AFloppyMelon
Cthulhu
11
0 / 3 / 0
6,539
436
6,293
12,124
9,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
C0ldCuts44
Heimdallr
10
1 / 5 / 3
6,366
424
4,107
7,881
4,301
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
LightmanX
Ao Kuang
13
2 / 3 / 0
7,513
501
3,266
8,640
2,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
fendrick72
Yemoja
10
4 / 5 / 2
7,306
487
4,058
12,591
9,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
wcj1009
Discordia
8
0 / 0 / 0
5,778
385
1,279
1,735
379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,807
520
5,415
8,591
4,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
FluffyRuff
Bacchus
11
2 / 2 / 8
7,862
524
4,933
9,566
7,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
15
6 / 0 / 0
8,998
600
3,627
6,325
2,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chernobog
bardooliii
Chernobog
13
5 / 5 / 5
8,081
539
8,100
11,476
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
okayitsphil
Baron Samedi
12
1 / 0 / 5
7,715
514
4,615
3,629
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
7
Kills
15
16
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AFloppyMelon
Cthulhu
0
3
0
0
W
1
0
1
1.5
L
Heimdallr
C0ldCuts44
Heimdallr
1
5
3
0.5
W
Bacchus
FluffyRuff
Bacchus
2
2
8
3
W
Pele
6
0
0
6
L
Ao Kuang
LightmanX
Ao Kuang
2
3
0
0.67
W
Chernobog
bardooliii
Chernobog
5
5
5
1.5
L
Yemoja
fendrick72
Yemoja
4
5
2
1
W
Baron Samedi
okayitsphil
Baron Samedi
1
0
5
3.5
L
Discordia
wcj1009
Discordia
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,003
Damage
26,690
42,971
Taken
39,587
26,633
Mitigated
18,474
8,986
Healing
14,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AFloppyMelon
Cthulhu
6,293
1,497
0
3,012
12,124
9,363
0
784
10,887
31,356
0
W
5,415
2,020
0
2,509
8,591
4,183
506
5,705
2,461
0
36,966
L
Heimdallr
C0ldCuts44
Heimdallr
4,107
1,680
99
835
7,881
4,301
364
2,834
4,955
0
22,934
W
Bacchus
FluffyRuff
Bacchus
4,933
759
0
2,231
9,566
7,103
0
1,824
7,742
23,264
0
W
Pele
3,627
1,078
0
3,679
6,325
2,178
0
876
5,409
0
66,144
L
Ao Kuang
LightmanX
Ao Kuang
3,266
833
0
2,011
8,640
2,690
0
329
8,274
48,324
0
W
Chernobog
bardooliii
Chernobog
8,100
4,903
0
3,773
11,476
3,585
560
3,795
7,681
0
45,298
L
Yemoja
fendrick72
Yemoja
4,058
1,720
497
2,038
12,591
9,900
398
4,886
7,571
23,650
0
W
Baron Samedi
okayitsphil
Baron Samedi
4,615
521
1,158
1,485
3,629
1,425
1,202
2,018
1,398
37,139
0
L
Discordia
wcj1009
Discordia
1,279
92
0
494
1,735
379
0
349
1,306
16,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,502
Gold Earned
40,463
286
Minions Killed
355
0
Camps Cleared
0
1,123,801
Distance Traveled
1,490,836
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,539
436
60
4
0
276,090
0
W
Nike
7,807
520
75
5
0
283,061
3
L
Heimdallr
6,366
424
58
4
0
193,663
5
W
Bacchus
7,862
524
33
2
0
351,940
6
W
Pele
8,998
600
114
8
0
329,817
5
L
Ao Kuang
7,513
501
89
6
0
271,604
0
W
Chernobog
8,081
539
70
5
0
249,643
0
L
Yemoja
7,306
487
30
2
0
240,922
0
W
Baron Samedi
7,715
514
63
4
0
276,375
8
L
Discordia
5,778
385
49
3
0
141,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role