Player Matchup

Nemesis
Nemesis
Dragontoon
Nemesis
Level 26
God Stats
3W - 1L
1,199 SR
Queue Stats
209W - 187L
1,555 Elo+
Solo
Sol
Sol
MitchellJH
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 63L
1,601 Elo+
Solo
Cthulhu
Cthulhu
Pat_Braisley
Cthulhu
Level 26
God Stats
6W - 9L
1,377 SR
Queue Stats
75W - 77L
1,582 Elo+
Solo
Danzaburou
Danzaburou
sclass223
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 55L
1,500 Elo+
Solo
Chang'e
Chang'e
wow_bee
Chang'e
Level 14
God Stats
24W - 16L
1,475 SR
Queue Stats
32W - 23L
1,636 Elo+
Solo
Team Averages
Level 23
1,410 SR
1,575 Elo+

VS

Team Averages
Level 20
1,602 SR
1,603 Elo+
Thor
Thor
Darksith4
Thor
Level 29
God Stats
0W - 1L
1,298 SR
Queue Stats
111W - 133L
1,566 Elo+
Solo
Terra
Terra
PapiMimic
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 93L
1,565 Elo+
Solo
Ra
Ra
UnknowMaster666
Ra
Level 22
God Stats
2W - 2L
1,770 SR
Queue Stats
25W - 28L
1,551 Elo+
Solo
Artemis
Artemis
legiitsnipe23
Artemis
Level 4
God Stats
7W - 4L
1,745 SR
Queue Stats
14W - 10L
1,624 Elo+
Solo
Anubis
Anubis
wolfalon
Anubis
Level 17
God Stats
292W - 267L
1,697 SR
Queue Stats
363W - 381L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dragontoon
Nemesis
20
14 / 6 / 6
14,487
1,207
25,979
18,423
7,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
1 / 6 / 6
10,766
897
13,637
15,314
4,791
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Pat_Braisley
Cthulhu
18
2 / 3 / 9
11,976
998
16,455
25,494
18,489
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
sclass223
Danzaburou
18
3 / 5 / 9
11,994
1,000
15,664
14,928
5,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
wow_bee
Chang'e
19
3 / 1 / 15
12,413
1,034
16,931
15,956
9,183
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

171

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
6 / 4 / 10
12,451
1,038
13,183
20,639
9,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Terra
PapiMimic
Terra
18
0 / 1 / 12
11,891
991
6,889
20,466
24,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
1 / 5 / 12
11,505
959
17,961
17,603
9,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
17
1 / 8 / 15
11,178
932
13,167
14,355
6,299
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
wolfalon
Anubis
19
13 / 5 / 6
14,879
1,240
31,218
21,422
12,251
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
76
23
Kills
21
21
Deaths
23
45
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Thor
6
4
10
2.75
W
Nemesis
Dragontoon
Nemesis
14
6
6
2.83
W
1
6
6
0.67
L
Terra
PapiMimic
Terra
0
1
12
6
W
Cthulhu
Pat_Braisley
Cthulhu
2
3
9
2.17
L
1
5
12
1.4
L
Artemis
1
8
15
1.06
W
Danzaburou
sclass223
Danzaburou
3
5
9
1.5
L
Anubis
wolfalon
Anubis
13
5
6
3.2
W
Chang'e
wow_bee
Chang'e
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,666
Damage
82,418
90,115
Taken
94,485
45,345
Mitigated
61,426
33,663
Healing
21,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
13,183
1,766
0
180
20,639
9,627
0
11,039
9,600
0
22,647
W
Nemesis
Dragontoon
Nemesis
25,979
15,579
0
4,096
18,423
7,332
0
10,790
7,633
408
39,109
W
13,637
1,158
749
3,186
15,314
4,791
0
7,747
7,567
31,970
0
L
Terra
PapiMimic
Terra
6,889
2,229
3,766
4,190
20,466
24,143
0
11,929
8,537
13,238
0
W
Cthulhu
Pat_Braisley
Cthulhu
16,455
895
770
6,978
25,494
18,489
0
16,819
8,675
47,371
0
L
17,961
1,869
1,313
4,018
17,603
9,106
0
9,432
8,171
39,822
0
L
Artemis
13,167
6,744
0
207
14,355
6,299
0
4,961
9,394
0
25,934
W
Danzaburou
sclass223
Danzaburou
15,664
6,311
0
2,678
14,928
5,550
0
10,000
4,928
0
42,625
L
Anubis
wolfalon
Anubis
31,218
1,572
0
7,626
21,422
12,251
0
10,070
11,352
69,624
0
W
Chang'e
wow_bee
Chang'e
16,931
3,250
8,690
6,516
15,956
9,183
0
10,712
5,244
28,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,636
Gold Earned
61,904
224
Minions Killed
202
6
Camps Cleared
8
1,097,834
Distance Traveled
1,106,117
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,451
1,038
22
2
1
266,248
2
W
Nemesis
14,487
1,207
23
2
1
243,390
0
W
Sol
10,766
897
43
4
1
182,140
0
L
Terra
11,891
991
9
1
1
232,355
0
W
Cthulhu
11,976
998
71
6
1
233,031
0
L
Ra
11,505
959
52
4
5
235,870
0
L
Artemis
11,178
932
26
2
0
156,529
3
W
Danzaburou
11,994
1,000
61
5
3
207,191
0
L
Anubis
14,879
1,240
93
8
1
215,115
0
W
Chang'e
12,413
1,034
26
2
0
232,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role