Player Matchup

Kukulkan
Kukulkan
Lee_Sin_to_me
Kukulkan
Level 9
God Stats
3W - 2L
1,751 SR
Queue Stats
7W - 8L
1,388 Elo+
Party 1
Neith
Neith
MauroTHC4L
Neith
Level 28
God Stats
5W - 6L
1,728 SR
Queue Stats
51W - 54L
1,570 Elo+
Solo
Thanatos
Thanatos
Zirkseys
Thanatos
Level 24
God Stats
9W - 13L
1,359 SR
Queue Stats
84W - 79L
1,440 Elo+
Party 1
Athena
Athena
akaiboa
Athena
Level 28
God Stats
5W - 11L
1,690 SR
Queue Stats
92W - 87L
1,556 Elo+
Solo
Jormungandr
Jormungandr
swaystick
Jormungandr
Level 8
God Stats
1W - 3L
1,203 SR
Queue Stats
10W - 15L
1,423 Elo+
Party 1
Team Averages
Level 19
1,546 SR
1,475 Elo+

VS

Team Averages
Level 17
1,610 SR
1,425 Elo+
Chaac
Chaac
AstroCrow8921
Chaac
Level 9
God Stats
3W - 0L
1,721 SR
Queue Stats
13W - 10L
1,408 Elo+
Solo
Ravana
Ravana
Cerulean_cipher
Ravana
Level 28
God Stats
20W - 13L
1,563 SR
Queue Stats
117W - 82L
1,662 Elo+
Party 2
Ymir
Ymir
Davidlee2424
Ymir
Level 8
God Stats
2W - 0L
1,685 SR
Queue Stats
3W - 6L
1,059 Elo+
Solo
Apollo
Apollo
RiceNpeasNBA
Apollo
Level 28
God Stats
5W - 1L
1,731 SR
Queue Stats
107W - 73L
1,732 Elo+
Party 2
Scylla
Scylla
kamalpetchy
Scylla
Level 14
God Stats
3W - 4L
1,350 SR
Queue Stats
57W - 52L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lee_Sin_to_me
Kukulkan
12
2 / 5 / 3
7,444
465
6,019
8,027
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
10
0 / 2 / 3
6,478
405
3,276
5,701
2,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Zirkseys
Thanatos
12
5 / 7 / 4
7,826
489
6,395
12,087
3,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
akaiboa
Athena
12
3 / 1 / 1
7,951
497
4,565
9,173
5,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
swaystick
Jormungandr
14
2 / 4 / 0
8,038
502
5,665
10,325
6,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 5
8,026
502
4,510
16,555
10,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
13 / 1 / 0
10,964
685
10,521
6,872
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
3 / 1 / 5
7,826
489
3,000
8,692
6,043
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
14
0 / 0 / 8
8,258
516
4,865
8,757
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
12
2 / 6 / 6
8,019
501
8,367
8,845
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
12
Kills
18
19
Deaths
12
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
0
4
5
0.63
W
13
1
0
13
W
3
1
5
5.5
L
Kukulkan
Lee_Sin_to_me
Kukulkan
2
5
3
0.7
L
Neith
0
2
3
0.75
W
Apollo
0
0
8
4
L
Thanatos
Zirkseys
Thanatos
5
7
4
1
L
Athena
akaiboa
Athena
3
1
1
3.5
W
Scylla
2
6
6
0.83
L
Jormungandr
swaystick
Jormungandr
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,920
Damage
31,263
45,313
Taken
49,721
20,239
Mitigated
25,524
11,256
Healing
21,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,510
1,356
0
8,438
16,555
10,793
355
4,833
11,284
0
37,740
W
10,521
3,078
0
2,645
6,872
2,800
695
2,108
4,764
0
76,720
W
3,000
589
0
1,485
8,692
6,043
18
3,312
5,380
17,975
0
L
Kukulkan
Lee_Sin_to_me
Kukulkan
6,019
719
0
1,424
8,027
2,510
0
2,982
4,785
32,057
0
L
Neith
3,276
1,667
226
1,236
5,701
2,245
0
2,626
2,951
0
28,712
W
Apollo
4,865
2,658
0
6,908
8,757
2,962
3,320
1,983
6,774
0
64,870
L
Thanatos
Zirkseys
Thanatos
6,395
1,856
0
6,539
12,087
3,332
144
1,154
10,893
0
33,597
L
Athena
akaiboa
Athena
4,565
1,293
0
1,107
9,173
5,644
0
4,033
4,992
30,112
0
W
Scylla
8,367
1,145
264
1,269
8,845
2,926
710
3,575
5,270
34,113
0
L
Jormungandr
swaystick
Jormungandr
5,665
1,733
0
724
10,325
6,508
372
0
10,325
45,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,737
Gold Earned
43,093
332
Minions Killed
420
0
Camps Cleared
0
1,455,273
Distance Traveled
1,497,556
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,026
502
70
4
0
267,880
4
W
Ravana
10,964
685
144
9
0
389,852
5
W
Ymir
7,826
489
32
2
0
304,707
6
L
Kukulkan
7,444
465
76
5
0
259,189
0
L
Neith
6,478
405
55
3
0
268,604
0
W
Apollo
8,258
516
119
7
0
289,685
1
L
Thanatos
7,826
489
41
3
0
297,586
3
L
Athena
7,951
497
62
4
0
336,345
6
W
Scylla
8,019
501
55
3
0
245,432
0
L
Jormungandr
8,038
502
98
6
0
293,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role