Player Matchup

Nu Wa
Nu Wa
Chookiecns
Nu Wa
Level 29
God Stats
15W - 12L
1,597 SR
Queue Stats
109W - 127L
1,459 Elo+
Solo
Vamana
Vamana
TheSIMPLORD
Vamana
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 55L
1,422 Elo+
Party 2
Fenrir
Fenrir
clotaldo
Fenrir
Level 24
God Stats
26W - 27L
1,720 SR
Queue Stats
367W - 386L
1,450 Elo+
Solo
Chernobog
Chernobog
duedo
Chernobog
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 71L
1,422 Elo+
Party 2
Geb
Geb
vovuey
Geb
Level 21
God Stats
57W - 42L
1,563 SR
Queue Stats
113W - 99L
1,470 Elo+
Solo
Team Averages
Level 23
1,576 SR
1,445 Elo+

VS

Team Averages
Level 25
1,482 SR
1,413 Elo+
Tiamat
Tiamat
BlackwellDrifter
Tiamat
Level 22
God Stats
5W - 11L
1,415 SR
Queue Stats
26W - 43L
1,422 Elo+
Solo
Fafnir
Fafnir
Dasfier
Fafnir
Level 26
God Stats
3W - 2L
1,636 SR
Queue Stats
35W - 46L
1,313 Elo+
Solo
Pele
Pele
I Veximity I
Pele
Level 26
God Stats
15W - 15L
1,205 SR
Queue Stats
160W - 170L
1,425 Elo+
Party 1
Heimdallr
Heimdallr
OldmanGrumpy
Heimdallr
Level 29
God Stats
27W - 19L
1,656 SR
Queue Stats
111W - 106L
1,433 Elo+
Solo
Anubis
Anubis
Whos_Dozen
Anubis
Level 23
God Stats
13W - 13L
1,500 SR
Queue Stats
67W - 69L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
4 / 1 / 9
15,124
605
14,081
7,358
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
20
13 / 2 / 2
15,156
606
19,340
29,140
36,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
clotaldo
Fenrir
18
7 / 3 / 5
12,978
519
12,373
17,701
9,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
duedo
Chernobog
16
2 / 5 / 9
11,466
459
10,063
16,514
6,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Geb
vovuey
Geb
17
1 / 1 / 10
12,422
497
8,870
19,207
16,126
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
9,328
373
7,015
10,187
4,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Dasfier
Fafnir
15
2 / 4 / 3
10,730
429
9,082
18,301
21,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
3 / 7 / 1
11,164
447
10,842
20,374
8,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
OldmanGrumpy
Heimdallr
16
4 / 8 / 3
11,113
445
16,361
20,377
12,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Whos_Dozen
Anubis
14
2 / 7 / 0
9,034
361
5,756
15,285
7,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
27
Kills
12
12
Deaths
28
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Nu Wa
4
1
9
8.5
L
Fafnir
Dasfier
Fafnir
2
4
3
0.88
L
3
7
1
0.5
L
Heimdallr
OldmanGrumpy
Heimdallr
4
8
3
0.69
W
Vamana
13
2
2
7
L
Anubis
Whos_Dozen
Anubis
2
7
0
0.29
W
Fenrir
clotaldo
Fenrir
7
3
5
3.17
W
Chernobog
duedo
Chernobog
2
5
9
1.3
W
Geb
vovuey
Geb
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,727
Damage
49,056
89,920
Taken
84,524
71,361
Mitigated
54,884
30,702
Healing
21,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,015
2,022
0
4,833
10,187
4,960
479
2,095
7,757
34,778
0
W
Nu Wa
14,081
4,341
0
531
7,358
3,028
4,172
2,457
4,901
123,510
0
L
Fafnir
Dasfier
Fafnir
9,082
2,898
369
3,285
18,301
21,898
645
6,491
11,685
35,692
0
L
10,842
2,347
0
6,025
20,374
8,300
0
4,678
15,596
0
82,876
L
Heimdallr
OldmanGrumpy
Heimdallr
16,361
9,654
0
1,992
20,377
12,629
10
6,932
13,357
0
71,027
W
Vamana
19,340
9,894
0
13,695
29,140
36,746
4,032
8,423
20,717
18,545
92,435
L
Anubis
Whos_Dozen
Anubis
5,756
358
0
4,575
15,285
7,097
0
6,449
8,786
39,182
0
W
Fenrir
clotaldo
Fenrir
12,373
2,949
0
6,178
17,701
9,272
2,371
3,390
14,311
96
66,008
W
Chernobog
duedo
Chernobog
10,063
7,342
0
5,432
16,514
6,189
2,984
3,002
13,512
0
65,946
W
Geb
vovuey
Geb
8,870
1,057
0
4,866
19,207
16,126
1,337
4,581
14,626
40,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,146
Gold Earned
51,369
617
Minions Killed
435
0
Camps Cleared
0
2,553,900
Distance Traveled
1,791,183
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,328
373
79
3
0
196,302
3
W
Nu Wa
15,124
605
207
8
0
462,051
8
L
Fafnir
10,730
429
49
2
0
396,797
6
L
Pele
11,164
447
149
6
0
437,723
3
L
Heimdallr
11,113
445
89
4
0
398,967
6
W
Vamana
15,156
606
187
7
0
501,807
6
L
Anubis
9,034
361
69
3
0
361,394
1
W
Fenrir
12,978
519
84
3
0
542,540
1
W
Chernobog
11,466
459
102
4
0
499,606
0
W
Geb
12,422
497
37
1
0
547,896
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role