Player Matchup

Achilles
Achilles
AwokenDemon3309
Achilles
Level 15
God Stats
0W - 2L
1,444 SR
Queue Stats
3W - 2L
1,653 Elo+
Solo
Tiamat
Tiamat
DROP VERMIN321
Tiamat
Level 66
God Stats
13W - 10L
1,453 SR
Queue Stats
443W - 440L
1,576 Elo+
Party 2
Sun Wukong
Sun Wukong
Double0Cricket
Sun Wukong
Level 28
God Stats
6W - 6L
1,386 SR
Queue Stats
118W - 126L
1,624 Elo+
Solo
Cthulhu
Cthulhu
JustGhoulio
Cthulhu
Level 8
God Stats
2W - 6L
1,402 SR
Queue Stats
17W - 31L
1,473 Elo+
Party 2
Jormungandr
Jormungandr
L0AFOFB3ANS
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,314 Elo+
Party 2
Team Averages
Level 24
1,437 SR
1,528 Elo+

VS

Team Averages
Level 24
1,507 SR
1,540 Elo+
Hercules
Hercules
FOXLord01
Hercules
Level 76
God Stats
11W - 11L
1,278 SR
Queue Stats
157W - 160L
1,589 Elo+
Party 1
Nu Wa
Nu Wa
PrimoElephant72
Nu Wa
Level 19
God Stats
4W - 4L
1,500 SR
Queue Stats
40W - 56L
1,228 Elo+
Party 1
Medusa
Medusa
SHIELDxPRES
Medusa
Level 13
God Stats
2W - 0L
1,477 SR
Queue Stats
9W - 15L
1,510 Elo+
Solo
Artemis
Artemis
Supamex213
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hades
Hades
TangentSneeze47
Hades
Level 8
God Stats
6W - 1L
1,780 SR
Queue Stats
18W - 10L
1,872 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
0 / 0 / 0
8,150
627
0
704
440
19
8 / 12 / 2
14,281
1,099
27,556
25,375
15,150
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Double0Cricket
Sun Wukong
16
1 / 4 / 1
10,966
844
8,575
12,539
9,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
JustGhoulio
Cthulhu
18
1 / 11 / 3
11,686
899
11,028
20,477
11,625
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
L0AFOFB3ANS
Jormungandr
19
0 / 9 / 4
12,266
944
9,916
22,625
19,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FOXLord01
Hercules
20
13 / 3 / 16
15,411
1,185
22,117
18,075
13,946
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 2 / 19
13,296
1,023
15,789
10,469
3,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
20
9 / 3 / 17
14,286
1,099
13,710
14,581
5,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
Supamex213
Artemis
15
0 / 0 / 5
10,169
782
701
428
108
20
7 / 2 / 25
14,594
1,123
24,789
23,354
10,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
118
10
Kills
36
36
Deaths
10
10
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
0
0
0
L
8
12
2
0.75
L
Sun Wukong
Double0Cricket
Sun Wukong
1
4
1
0.38
W
Hercules
FOXLord01
Hercules
13
3
16
7
L
Cthulhu
JustGhoulio
Cthulhu
1
11
3
0.23
L
Jormungandr
L0AFOFB3ANS
Jormungandr
0
9
4
0.22
W
7
2
19
8.25
W
Medusa
9
3
17
5.83
W
Artemis
Supamex213
Artemis
0
0
5
2.5
W
7
2
25
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,075
Damage
77,106
81,720
Taken
66,907
56,713
Mitigated
34,284
5,858
Healing
25,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
0
0
0
0
704
440
0
704
0
0
0
L
27,556
935
503
2,227
25,375
15,150
0
7,288
18,087
56,675
0
L
Sun Wukong
Double0Cricket
Sun Wukong
8,575
2,370
0
1,846
12,539
9,716
0
8,349
4,190
0
21,179
W
Hercules
FOXLord01
Hercules
22,117
10,247
0
6,051
18,075
13,946
0
11,332
5,384
0
41,133
L
Cthulhu
JustGhoulio
Cthulhu
11,028
1,169
180
633
20,477
11,625
0
11,241
9,236
29,171
0
L
Jormungandr
L0AFOFB3ANS
Jormungandr
9,916
2,775
0
469
22,625
19,782
0
12,996
9,629
36,381
0
W
15,789
5,657
279
1,783
10,469
3,992
0
8,960
1,409
30,846
0
W
Medusa
13,710
6,422
0
2,804
14,581
5,748
0
11,427
3,004
0
36,177
W
Artemis
Supamex213
Artemis
701
584
0
84
428
108
0
0
403
0
1,290
W
24,789
5,945
853
13,505
23,354
10,490
0
16,256
6,825
69,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,349
Gold Earned
67,756
170
Minions Killed
240
2
Camps Cleared
12
758,090
Distance Traveled
891,292
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,150
627
0
0
0
0
0
L
Tiamat
14,281
1,099
55
4
0
241,443
0
L
Sun Wukong
10,966
844
24
2
1
144,780
0
W
Hercules
15,411
1,185
35
3
4
232,288
0
L
Cthulhu
11,686
899
41
3
1
163,697
2
L
Jormungandr
12,266
944
50
4
0
208,170
0
W
Nu Wa
13,296
1,023
33
3
0
167,481
0
W
Medusa
14,286
1,099
64
5
1
220,626
0
W
Artemis
10,169
782
0
0
0
34,898
0
W
Hades
14,594
1,123
108
8
7
235,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role