Player Matchup

Danzaburou
Danzaburou
Ambivalent1978
Danzaburou
Level 4
God Stats
10W - 12L
1,500 SR
Queue Stats
22W - 25L
1,500 Elo+
Solo
Nemesis
Nemesis
Chi chenoool
Nemesis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,190 Elo+
Solo
Merlin
Merlin
Leonidas0721
Merlin
Level 27
God Stats
3W - 0L
1,790 SR
Queue Stats
18W - 15L
1,388 Elo+
Solo
Anubis
Anubis
Luugia
Anubis
Level 16
God Stats
50W - 36L
1,383 SR
Queue Stats
123W - 151L
1,226 Elo+
Solo
Izanami
Izanami
Zking_Zking
Izanami
Level 22
God Stats
9W - 7L
1,438 SR
Queue Stats
12W - 11L
1,333 Elo+
Solo
Team Averages
Level 15
1,522 SR
1,327 Elo+

VS

Team Averages
Level 17
1,437 SR
1,369 Elo+
Poseidon
Poseidon
Moisesalbf
Poseidon
Level 18
God Stats
18W - 13L
1,575 SR
Queue Stats
23W - 38L
1,317 Elo+
Solo
Cupid
Cupid
Potterworld4eva
Cupid
Level 7
God Stats
3W - 5L
1,435 SR
Queue Stats
7W - 13L
1,282 Elo+
Solo
Thor
Thor
Xarexrow
Thor
Level 21
God Stats
1W - 2L
1,173 SR
Queue Stats
15W - 24L
1,305 Elo+
Solo
Olorun
Olorun
dylan_anonimo10
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Artemis
Artemis
jakabo-41
Artemis
Level 29
God Stats
10W - 10L
1,500 SR
Queue Stats
24W - 23L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ambivalent1978
Danzaburou
20
13 / 0 / 11
14,806
1,234
19,742
10,065
4,867
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Chi chenoool
Nemesis
15
1 / 9 / 3
9,769
814
5,866
13,171
5,359
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
20
7 / 2 / 15
13,758
1,147
25,898
11,380
5,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
Luugia
Anubis
20
3 / 3 / 17
12,427
1,036
9,413
9,790
4,739
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Zking_Zking
Izanami
20
12 / 2 / 15
14,338
1,195
29,930
17,063
7,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

217

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Moisesalbf
Poseidon
17
5 / 4 / 5
11,845
987
14,379
18,906
6,909
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 4 / 3
10,957
913
5,514
13,689
5,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
16
2 / 10 / 5
10,781
898
8,370
23,934
15,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 11 / 6
10,843
904
8,904
24,273
11,053
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
jakabo-41
Artemis
18
5 / 7 / 7
11,973
998
17,538
16,823
6,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
42
36
Kills
16
16
Deaths
36
61
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ambivalent1978
Danzaburou
13
0
11
18.5
W
Nemesis
Chi chenoool
Nemesis
1
9
3
0.28
W
Merlin
7
2
15
7.25
W
Anubis
Luugia
Anubis
3
3
17
3.83
L
Poseidon
Moisesalbf
Poseidon
5
4
5
1.88
L
2
4
3
0.88
L
Thor
2
10
5
0.45
W
Izanami
Zking_Zking
Izanami
12
2
15
9.75
L
2
11
6
0.45
L
Artemis
jakabo-41
Artemis
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,849
Damage
54,705
61,469
Taken
97,625
27,645
Mitigated
46,776
17,884
Healing
10,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ambivalent1978
Danzaburou
19,742
9,579
1,115
4,266
10,065
4,867
0
3,414
6,651
0
57,084
W
Nemesis
Chi chenoool
Nemesis
5,866
2,880
0
1,333
13,171
5,359
0
4,940
8,231
0
9,172
W
Merlin
25,898
882
294
1,839
11,380
5,357
0
3,204
8,176
45,527
0
W
Anubis
Luugia
Anubis
9,413
303
0
2,001
9,790
4,739
0
4,534
5,256
25,731
0
L
Poseidon
Moisesalbf
Poseidon
14,379
1,499
0
0
18,906
6,909
0
9,814
9,092
32,875
0
L
5,514
2,204
1,225
2,041
13,689
5,990
0
4,359
9,330
0
21,297
L
Thor
8,370
1,973
165
907
23,934
15,893
0
8,897
15,037
502
24,076
W
Izanami
Zking_Zking
Izanami
29,930
24,299
0
7,036
17,063
7,323
0
7,245
9,818
0
59,965
L
8,904
4,448
951
3,651
24,273
11,053
0
5,394
18,879
22,204
0
L
Artemis
jakabo-41
Artemis
17,538
8,676
0
1,083
16,823
6,931
0
6,847
9,976
0
32,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,098
Gold Earned
56,399
247
Minions Killed
176
11
Camps Cleared
2
999,968
Distance Traveled
900,267
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,806
1,234
78
7
9
220,092
4
W
Nemesis
9,769
814
4
0
0
143,516
1
W
Merlin
13,758
1,147
45
4
0
227,583
1
W
Anubis
12,427
1,036
45
4
2
209,071
4
L
Poseidon
11,845
987
53
4
0
250,516
0
L
Cupid
10,957
913
34
3
0
172,730
0
L
Thor
10,781
898
37
3
2
159,653
0
W
Izanami
14,338
1,195
75
6
0
199,706
0
L
Olorun
10,843
904
21
2
0
159,843
0
L
Artemis
11,973
998
31
3
0
157,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role