Player Matchup

Chiron
Chiron
Lαzαrus
Chiron
Level 158
God Stats
5W - 1L
1,961 SR
Queue Stats
358W - 115L
1,836 Elo+
Party 2
Ra
Ra
Skαzα
Ra
Level 145
God Stats
9W - 3L
1,500 SR
Queue Stats
505W - 94L
1,912 Elo+
Party 2
Cerberus
Cerberus
iSαmurai
Cerberus
Level 128
God Stats
7W - 1L
1,726 SR
Queue Stats
606W - 128L
1,898 Elo+
Party 2
Team Averages
Level 144
1,729 SR
1,882 Elo+

VS

Team Averages
Level 121
1,559 SR
1,577 Elo+
Cthulhu
Cthulhu
CiocanX
Cthulhu
Level 160
God Stats
7W - 5L
1,677 SR
Queue Stats
204W - 98L
1,865 Elo+
Party 1
Janus
Janus
Sugoï
Janus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,365 Elo+
Solo
Xbalanque
Xbalanque
TN481
Xbalanque
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Lαzαrus
Chiron
12
2 / 2 / 9
9,198
708
9,191
10,543
3,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
8 / 3 / 9
10,162
782
15,731
13,882
5,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
iSαmurai
Cerberus
14
8 / 2 / 8
11,024
848
13,094
16,858
14,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CiocanX
Cthulhu
11
1 / 6 / 5
7,937
611
9,576
19,771
14,242
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
Sugoï
Janus
11
2 / 8 / 4
8,688
668
5,727
10,165
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
TN481
Xbalanque
12
4 / 4 / 3
9,532
733
14,910
15,243
4,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
18
Kills
7
7
Deaths
18
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CiocanX
Cthulhu
1
6
5
0.58
W
Chiron
Lαzαrus
Chiron
2
2
9
3.25
W
8
3
9
4.17
L
Janus
Sugoï
Janus
2
8
4
0.5
L
Xbalanque
TN481
Xbalanque
4
4
3
1.38
W
Cerberus
iSαmurai
Cerberus
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,016
Damage
30,213
41,283
Taken
45,179
23,678
Mitigated
22,071
23,331
Healing
10,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CiocanX
Cthulhu
9,576
763
782
3,852
19,771
14,242
0
10,091
9,350
28,039
0
W
Chiron
Lαzαrus
Chiron
9,191
4,054
861
6,265
10,543
3,589
2,386
3,844
6,699
0
53,192
W
15,731
2,228
2,170
6,907
13,882
5,483
103
6,632
7,250
44,232
0
L
Janus
Sugoï
Janus
5,727
243
0
1,288
10,165
3,307
144
8,254
1,715
21,361
0
L
Xbalanque
TN481
Xbalanque
14,910
8,060
0
4,961
15,243
4,522
1,128
9,647
5,242
0
41,353
W
Cerberus
iSαmurai
Cerberus
13,094
1,427
0
7,128
16,858
14,606
194
4,924
11,934
30,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,384
Gold Earned
26,157
164
Minions Killed
123
0
Camps Cleared
0
698,561
Distance Traveled
669,283
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,937
611
22
2
0
243,734
4
W
Chiron
9,198
708
58
4
0
224,330
0
W
Ra
10,162
782
61
5
0
222,515
3
L
Janus
8,688
668
36
3
0
203,678
1
L
Xbalanque
9,532
733
65
5
0
221,871
1
W
Cerberus
11,024
848
45
3
0
251,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role