Player Matchup

Discordia
Discordia
Fahng
Discordia
Level 18
God Stats
3W - 0L
1,733 SR
Queue Stats
20W - 9L
1,637 Elo+
Party 2
Izanami
Izanami
Gian29faq
Izanami
Level 25
God Stats
6W - 3L
1,590 SR
Queue Stats
11W - 9L
1,461 Elo+
Solo
Yemoja
Yemoja
JoeSchmo99
Yemoja
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 91L
1,465 Elo+
Solo
Pele
Pele
efuuoy
Pele
Level 17
God Stats
10W - 7L
1,500 SR
Queue Stats
143W - 131L
1,506 Elo+
Solo
Danzaburou
Danzaburou
okitty
Danzaburou
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 77L
1,627 Elo+
Party 2
Team Averages
Level 24
1,565 SR
1,539 Elo+

VS

Team Averages
Level 19
1,548 SR
1,429 Elo+
Anubis
Anubis
Cannonbolt5
Anubis
Level 27
God Stats
0W - 2L
1,270 SR
Queue Stats
9W - 9L
1,123 Elo+
Solo
Apollo
Apollo
Infernity13
Apollo
Level 31
God Stats
2W - 1L
1,815 SR
Queue Stats
8W - 9L
1,492 Elo+
Party 1
Ares
Ares
Jaxalacs13
Ares
Level 8
God Stats
1W - 3L
1,290 SR
Queue Stats
5W - 5L
1,447 Elo+
Solo
Tsukuyomi
Tsukuyomi
Naueruu
Tsukuyomi
Level 4
God Stats
1W - 1L
1,864 SR
Queue Stats
3W - 2L
1,640 Elo+
Party 1
Kali
Kali
Varodney
Kali
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 184L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fahng
Discordia
10
4 / 0 / 8
5,966
597
9,940
3,424
877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Gian29faq
Izanami
8
2 / 1 / 4
5,190
519
3,560
5,830
1,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Yemoja
JoeSchmo99
Yemoja
9
4 / 0 / 5
6,141
614
2,637
3,219
1,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
efuuoy
Pele
11
3 / 1 / 5
6,155
616
3,385
6,285
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
okitty
Danzaburou
9
7 / 2 / 2
6,466
647
4,692
5,278
1,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
0 / 5 / 4
4,827
483
3,865
7,425
3,491
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
7
0 / 4 / 1
4,315
432
1,134
6,679
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 4 / 1
5,159
516
2,037
6,148
2,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Naueruu
Tsukuyomi
8
1 / 2 / 0
5,054
505
3,027
4,979
2,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kali
8
2 / 5 / 0
5,087
509
2,706
8,635
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
20
Kills
4
4
Deaths
20
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
5
4
0.4
W
Discordia
Fahng
Discordia
4
0
8
8
W
Izanami
Gian29faq
Izanami
2
1
4
4
L
Apollo
0
4
1
0.13
L
1
4
1
0.38
W
Yemoja
JoeSchmo99
Yemoja
4
0
5
6.5
L
Tsukuyomi
Naueruu
Tsukuyomi
1
2
0
0.5
L
Kali
2
5
0
0.4
W
Pele
efuuoy
Pele
3
1
5
5.5
W
Danzaburou
okitty
Danzaburou
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,214
Damage
12,769
24,036
Taken
33,866
7,108
Mitigated
12,335
5,659
Healing
6,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
3,865
132
0
2,083
7,425
3,491
217
3,542
3,579
17,479
0
W
Discordia
Fahng
Discordia
9,940
793
0
422
3,424
877
0
1,018
2,406
27,484
0
W
Izanami
Gian29faq
Izanami
3,560
2,380
0
337
5,830
1,502
1,327
1,887
3,818
0
21,235
L
Apollo
1,134
377
0
1,834
6,679
1,751
0
2,202
4,329
0
19,077
L
2,037
230
0
667
6,148
2,540
0
1,938
4,136
7,663
0
W
Yemoja
JoeSchmo99
Yemoja
2,637
665
684
988
3,219
1,415
633
739
2,435
11,742
0
L
Tsukuyomi
Naueruu
Tsukuyomi
3,027
737
0
428
4,979
2,073
0
1,484
3,423
0
15,609
L
Kali
2,706
718
0
1,849
8,635
2,480
0
2,621
5,822
0
15,723
W
Pele
efuuoy
Pele
3,385
723
0
2,653
6,285
1,843
123
988
5,247
0
31,552
W
Danzaburou
okitty
Danzaburou
4,692
3,381
0
575
5,278
1,471
539
1,270
3,983
0
27,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,918
Gold Earned
24,442
230
Minions Killed
132
0
Camps Cleared
0
963,704
Distance Traveled
930,524
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,827
483
20
2
0
152,204
2
W
Discordia
5,966
597
53
5
0
189,628
3
W
Izanami
5,190
519
34
3
0
189,063
2
L
Apollo
4,315
432
32
3
0
189,079
1
L
Ares
5,159
516
12
1
0
202,189
1
W
Yemoja
6,141
614
26
3
0
199,947
0
L
Tsukuyomi
5,054
505
35
4
0
192,037
2
L
Kali
5,087
509
33
3
0
195,015
0
W
Pele
6,155
616
75
8
0
225,113
1
W
Danzaburou
6,466
647
42
4
0
159,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role