Player Matchup

Merlin
Merlin
Dalnix
Merlin
Level 15
God Stats
1W - 2L
1,492 SR
Queue Stats
10W - 14L
1,404 Elo+
Party 2
Thanatos
Thanatos
DestroyEnemy666
Thanatos
Level 13
God Stats
1W - 4L
1,246 SR
Queue Stats
8W - 13L
1,383 Elo+
Party 2
Sobek
Sobek
aceHunter119637
Sobek
Level 29
God Stats
16W - 13L
1,391 SR
Queue Stats
122W - 152L
1,407 Elo+
Solo
Chernobog
Chernobog
dpigamers
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,205 Elo+
Solo
Ullr
Ullr
horizontalna
Ullr
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
103W - 122L
1,440 Elo+
Solo
Team Averages
Level 18
1,426 SR
1,368 Elo+

VS

Team Averages
Level 26
1,315 SR
1,358 Elo+
Pele
Pele
LautyX_
Pele
Level 29
God Stats
5W - 8L
1,201 SR
Queue Stats
50W - 70L
1,490 Elo+
Party 1
Danzaburou
Danzaburou
Lucaspump200
Danzaburou
Level 29
God Stats
22W - 27L
1,392 SR
Queue Stats
393W - 519L
1,332 Elo+
Solo
Eset
Eset
leobloureiro
Eset
Level 14
God Stats
1W - 0L
1,219 SR
Queue Stats
2W - 2L
1,138 Elo+
Solo
Chaac
Chaac
n9zis__poch3
Chaac
Level 30
God Stats
6W - 8L
1,689 SR
Queue Stats
62W - 62L
1,491 Elo+
Party 1
Raijin
Raijin
thomilara
Raijin
Level 29
God Stats
1W - 3L
1,077 SR
Queue Stats
65W - 101L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dalnix
Merlin
14
1 / 3 / 2
8,866
493
1,928
6,939
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
17
15 / 1 / 1
11,269
626
17,337
12,692
7,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
2 / 5 / 7
7,965
443
5,326
16,141
12,784
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
dpigamers
Chernobog
10
1 / 12 / 5
7,229
402
4,494
15,799
5,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 6 / 2
9,251
514
5,352
11,338
4,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
LautyX_
Pele
17
3 / 4 / 2
10,231
568
5,658
14,207
5,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Lucaspump200
Danzaburou
15
11 / 4 / 3
10,328
574
15,034
11,135
4,561
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 8 / 7
8,643
480
7,678
13,675
7,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 2 / 1
10,934
607
11,330
10,597
7,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Raijin
thomilara
Raijin
15
4 / 5 / 1
10,104
561
4,431
9,726
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
41
23
Kills
27
27
Deaths
23
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
Dalnix
Merlin
1
3
2
0.67
L
Thanatos
15
1
1
15.5
W
Pele
LautyX_
Pele
3
4
2
1
W
Danzaburou
Lucaspump200
Danzaburou
11
4
3
3.13
L
2
5
7
1.1
L
Chernobog
dpigamers
Chernobog
1
12
5
0.29
L
4
6
2
0.83
W
2
8
7
0.69
W
7
2
1
3.75
W
Raijin
thomilara
Raijin
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,437
Damage
44,131
62,909
Taken
59,340
32,778
Mitigated
28,423
22,759
Healing
17,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Dalnix
Merlin
1,928
146
0
1,310
6,939
2,592
434
1,869
5,045
45,359
0
L
Thanatos
17,337
7,181
0
11,830
12,692
7,511
0
2,338
10,222
0
61,978
W
Pele
LautyX_
Pele
5,658
2,146
264
8,931
14,207
5,099
0
133
14,068
0
72,285
W
Danzaburou
Lucaspump200
Danzaburou
15,034
8,206
231
2,472
11,135
4,561
2,024
3,252
7,871
0
52,171
L
5,326
718
0
4,803
16,141
12,784
234
2,852
13,289
23,816
0
L
Chernobog
dpigamers
Chernobog
4,494
3,173
0
2,162
15,799
5,596
0
2,816
12,714
0
23,427
L
5,352
2,712
0
2,654
11,338
4,295
1,859
2,234
9,029
0
49,273
W
7,678
977
629
1,407
13,675
7,677
623
2,561
11,087
28,005
0
W
11,330
2,190
0
3,262
10,597
7,604
2,036
364
10,189
0
65,032
W
Raijin
thomilara
Raijin
4,431
463
0
0
9,726
3,482
691
718
8,871
53,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,580
Gold Earned
50,240
367
Minions Killed
453
0
Camps Cleared
0
1,624,117
Distance Traveled
1,695,908
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,866
493
108
6
0
302,506
5
L
Thanatos
11,269
626
100
6
0
390,302
6
W
Pele
10,231
568
124
7
0
390,506
0
W
Danzaburou
10,328
574
74
4
0
343,634
4
L
Sobek
7,965
443
32
2
0
357,189
1
L
Chernobog
7,229
402
38
2
0
265,921
3
L
Ullr
9,251
514
89
5
0
308,199
0
W
Eset
8,643
480
43
2
0
337,915
1
W
Chaac
10,934
607
116
6
0
333,015
2
W
Raijin
10,104
561
96
5
0
290,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role