Player Matchup

Fenrir
Fenrir
Bolt21LA2432
Fenrir
Level 148
God Stats
3W - 2L
1,330 SR
Queue Stats
131W - 121L
1,544 Elo+
Party 1
Danzaburou
Danzaburou
CryoEnergy
Danzaburou
Level 127
God Stats
5W - 10L
1,705 SR
Queue Stats
83W - 80L
1,486 Elo+
Party 1
Cerberus
Cerberus
SMALLHANDS69
Cerberus
Level 128
God Stats
2W - 6L
1,226 SR
Queue Stats
26W - 33L
1,463 Elo+
Party 1
Baron Samedi
Baron Samedi
cable1562
Baron Samedi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 78L
1,564 Elo+
Party 1
Bellona
Bellona
vision562
Bellona
Level 109
God Stats
11W - 3L
1,699 SR
Queue Stats
21W - 18L
1,545 Elo+
Party 1
Team Averages
Level 128
1,492 SR
1,520 Elo+

VS

Team Averages
Level 121
1,672 SR
1,551 Elo+
Kukulkan
Kukulkan
LALOSZN-
Kukulkan
Level 88
God Stats
3W - 1L
1,928 SR
Queue Stats
134W - 134L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
TH3 UGLY ZOMBIE
Sun Wukong
Level 124
God Stats
25W - 18L
1,510 SR
Queue Stats
86W - 61L
1,561 Elo+
Solo
Nemesis
Nemesis
TheReason1824
Nemesis
Level 118
God Stats
5W - 4L
1,776 SR
Queue Stats
419W - 415L
1,533 Elo+
Solo
Hachiman
Hachiman
paquito123454
Hachiman
Level 129
God Stats
2W - 3L
1,645 SR
Queue Stats
246W - 196L
1,618 Elo+
Solo
Sobek
Sobek
x_AlmightyRoge_x
Sobek
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
205W - 213L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
5 / 0 / 1
6,086
609
3,280
5,408
1,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
CryoEnergy
Danzaburou
11
9 / 1 / 1
7,024
702
10,974
6,791
1,991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
SMALLHANDS69
Cerberus
9
0 / 1 / 8
5,479
548
2,943
7,041
2,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
cable1562
Baron Samedi
10
2 / 1 / 3
5,528
553
2,437
4,470
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
vision562
Bellona
10
0 / 2 / 2
5,938
594
5,884
8,153
6,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LALOSZN-
Kukulkan
8
0 / 4 / 1
4,724
472
4,312
5,014
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
TH3 UGLY ZOMBIE
Sun Wukong
10
2 / 2 / 0
5,830
583
5,680
8,945
3,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
8
1 / 0 / 0
4,866
487
2,140
5,699
1,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
paquito123454
Hachiman
8
1 / 5 / 0
4,929
493
3,197
6,471
1,111
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 5 / 1
4,929
493
3,326
8,235
3,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
16
Kills
5
5
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
0
1
5.5
W
Danzaburou
CryoEnergy
Danzaburou
9
1
1
9.5
L
Kukulkan
LALOSZN-
Kukulkan
0
4
1
0.13
W
Cerberus
SMALLHANDS69
Cerberus
0
1
8
4
L
Sun Wukong
TH3 UGLY ZOMBIE
Sun Wukong
2
2
0
1
L
Nemesis
1
0
0
1
W
Baron Samedi
cable1562
Baron Samedi
2
1
3
3.5
L
Hachiman
paquito123454
Hachiman
1
5
0
0.2
W
Bellona
vision562
Bellona
0
2
2
0.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,518
Damage
18,655
31,863
Taken
34,364
15,092
Mitigated
11,850
14,982
Healing
7,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,280
536
0
2,387
5,408
1,819
0
1,276
4,032
0
26,923
W
Danzaburou
CryoEnergy
Danzaburou
10,974
6,113
0
2,851
6,791
1,991
222
1,360
5,431
0
41,526
L
Kukulkan
LALOSZN-
Kukulkan
4,312
363
0
250
5,014
1,524
0
1,844
3,170
23,529
0
W
Cerberus
SMALLHANDS69
Cerberus
2,943
181
357
3,378
7,041
2,782
0
2,035
4,936
19,532
0
L
Sun Wukong
TH3 UGLY ZOMBIE
Sun Wukong
5,680
1,378
0
2,674
8,945
3,987
0
0
8,945
0
36,172
L
Nemesis
2,140
828
0
1,072
5,699
1,447
0
596
5,103
0
26,129
W
Baron Samedi
cable1562
Baron Samedi
2,437
41
249
1,404
4,470
1,503
0
2,585
1,673
25,400
0
L
Hachiman
paquito123454
Hachiman
3,197
1,338
0
1,478
6,471
1,111
0
1,000
5,471
0
24,491
W
Bellona
vision562
Bellona
5,884
2,143
0
4,356
8,153
6,997
0
0
8,153
0
33,747
L
3,326
274
0
2,179
8,235
3,781
0
1,940
6,295
10,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,055
Gold Earned
25,278
310
Minions Killed
226
0
Camps Cleared
0
974,637
Distance Traveled
932,866
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,086
609
54
5
0
217,966
1
W
Danzaburou
7,024
702
71
7
0
188,879
1
L
Kukulkan
4,724
472
64
6
0
170,330
2
W
Cerberus
5,479
548
56
6
0
203,907
2
L
Sun Wukong
5,830
583
64
6
0
186,389
2
L
Nemesis
4,866
487
46
5
0
227,913
2
W
Baron Samedi
5,528
553
42
4
0
182,910
1
L
Hachiman
4,929
493
46
5
0
155,050
0
W
Bellona
5,938
594
87
9
0
180,975
1
L
Sobek
4,929
493
6
1
0
193,184
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role