Player Matchup

Merlin
Merlin
Blackychan111
Merlin
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,406 Elo+
Party 2
Danzaburou
Danzaburou
S0ul Keyper
Danzaburou
Level 30
God Stats
8W - 8L
1,447 SR
Queue Stats
60W - 57L
1,420 Elo+
Solo
Sol
Sol
SGG Bassguy
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,430 Elo+
Solo
Tiamat
Tiamat
littlebeast968
Tiamat
Level 14
God Stats
3W - 6L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
originalbmf
Baron Samedi
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,353 Elo+
Party 2
Team Averages
Level 16
1,489 SR
1,422 Elo+

VS

Team Averages
Level 24
1,517 SR
1,448 Elo+
Sol
Sol
Acegenesis973
Sol
Level 25
God Stats
15W - 11L
1,555 SR
Queue Stats
71W - 92L
1,392 Elo+
Solo
Set
Set
CarbonRedFox
Set
Level 16
God Stats
8W - 10L
1,296 SR
Queue Stats
108W - 109L
1,382 Elo+
Party 1
Cupid
Cupid
Chief_Kies
Cupid
Level 28
God Stats
72W - 109L
1,500 SR
Queue Stats
75W - 111L
1,517 Elo+
Solo
Yemoja
Yemoja
TheMissTex
Yemoja
Level 26
God Stats
8W - 4L
1,744 SR
Queue Stats
39W - 30L
1,443 Elo+
Party 1
Bellona
Bellona
Yes Im Puma
Bellona
Level 27
God Stats
20W - 19L
1,493 SR
Queue Stats
34W - 24L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 15 / 1
6,046
403
3,678
11,531
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
S0ul Keyper
Danzaburou
11
2 / 3 / 0
6,808
454
4,569
9,502
2,960
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 7 / 1
5,620
375
2,074
7,780
1,749
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

2
0 / 3 / 0
4,414
294
0
1,450
273
Baron Samedi
originalbmf
Baron Samedi
9
0 / 8 / 1
5,793
386
2,303
9,822
4,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
5,296
353
0
0
0
14
4 / 0 / 4
8,830
589
2,971
7,939
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
16
19 / 2 / 3
10,691
713
13,602
12,942
5,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
TheMissTex
Yemoja
14
3 / 1 / 3
8,706
580
4,680
6,071
4,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Yes Im Puma
Bellona
18
8 / 0 / 0
10,824
722
6,748
6,240
8,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
34
36
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
1
15
1
0.1
W
4
0
4
6
W
Cupid
19
2
3
10.25
L
Danzaburou
S0ul Keyper
Danzaburou
2
3
0
0.67
L
0
7
1
0.07
W
Yemoja
TheMissTex
Yemoja
3
1
3
4.5
W
Bellona
Yes Im Puma
Bellona
8
0
0
8
L
0
3
0
0
L
Baron Samedi
originalbmf
Baron Samedi
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,624
Damage
28,001
40,085
Taken
33,192
12,659
Mitigated
20,826
6,027
Healing
13,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
L
3,678
1,157
0
154
11,531
3,135
115
735
10,796
26,033
0
W
2,971
1,457
0
4,000
7,939
2,921
1,266
44
7,895
0
50,729
W
Cupid
13,602
7,973
0
8,281
12,942
5,026
3,516
5,099
7,843
0
65,852
L
Danzaburou
S0ul Keyper
Danzaburou
4,569
1,429
0
3,956
9,502
2,960
0
2,768
6,734
0
31,265
L
2,074
814
0
775
7,780
1,749
185
0
7,780
20,642
0
W
Yemoja
TheMissTex
Yemoja
4,680
799
239
1,040
6,071
4,879
1,391
1,020
5,051
30,939
0
W
Bellona
Yes Im Puma
Bellona
6,748
2,547
0
342
6,240
8,000
1,641
1,892
4,348
0
78,399
L
0
0
0
0
1,450
273
0
0
1,450
877
0
L
Baron Samedi
originalbmf
Baron Samedi
2,303
401
71
1,071
9,822
4,542
452
1,177
8,645
27,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,681
Gold Earned
44,347
176
Minions Killed
433
0
Camps Cleared
0
1,049,137
Distance Traveled
1,217,035
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,296
353
0
0
0
0
0
L
Merlin
6,046
403
45
3
0
260,738
0
W
Set
8,830
589
90
6
0
353,798
0
W
Cupid
10,691
713
120
8
0
274,407
0
L
Danzaburou
6,808
454
62
4
0
277,746
5
L
Sol
5,620
375
35
2
0
214,507
0
W
Yemoja
8,706
580
48
3
0
277,684
0
W
Bellona
10,824
722
175
12
0
311,146
1
L
Tiamat
4,414
294
0
0
0
34,381
0
L
Baron Samedi
5,793
386
34
2
0
261,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role