Player Matchup

Ne Zha
Ne Zha
DucohJr
Ne Zha
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
612W - 277L
1,793 Elo+
Solo
Discordia
Discordia
Youngmiind4
Discordia
Level 42
God Stats
17W - 21L
1,448 SR
Queue Stats
71W - 152L
1,365 Elo+
Party 2
Ares
Ares
kinggoldpuyi
Ares
Level 23
God Stats
10W - 8L
1,481 SR
Queue Stats
21W - 70L
1,153 Elo+
Party 2
Team Averages
Level 68
1,476 SR
1,437 Elo+

VS

Team Averages
Level 33
1,585 SR
1,371 Elo+
Chaac
Chaac
Dreiker35
Chaac
Level 57
God Stats
17W - 23L
1,541 SR
Queue Stats
89W - 122L
1,441 Elo+
Solo
Aphrodite
Aphrodite
FlaVitoMgt
Aphrodite
Level 18
God Stats
3W - 3L
1,682 SR
Queue Stats
4W - 9L
1,371 Elo+
Party 1
Da Ji
Da Ji
b-lasedo69
Da Ji
Level 23
God Stats
2W - 2L
1,533 SR
Queue Stats
2W - 5L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DucohJr
Ne Zha
12
6 / 1 / 8
9,898
761
11,349
9,076
5,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Youngmiind4
Discordia
13
8 / 2 / 6
9,898
761
13,128
5,802
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 5 / 11
9,268
713
7,783
13,690
10,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dreiker35
Chaac
12
4 / 4 / 4
8,911
685
9,142
17,147
11,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
FlaVitoMgt
Aphrodite
12
1 / 5 / 7
8,658
666
5,740
14,446
5,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Da Ji
10
3 / 9 / 3
8,249
635
6,154
14,126
5,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
18
Kills
8
8
Deaths
18
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
Dreiker35
Chaac
4
4
4
1.5
W
Ne Zha
DucohJr
Ne Zha
6
1
8
10
L
Aphrodite
FlaVitoMgt
Aphrodite
1
5
7
0.9
W
Discordia
Youngmiind4
Discordia
8
2
6
5.5
L
Da Ji
3
9
3
0.5
W
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,260
Damage
21,036
28,568
Taken
45,719
18,096
Mitigated
22,218
4,038
Healing
19,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Dreiker35
Chaac
9,142
1,867
843
5,705
17,147
11,426
842
8,483
7,947
0
34,020
W
Ne Zha
DucohJr
Ne Zha
11,349
3,954
0
2,913
9,076
5,199
766
1,773
6,916
0
30,467
L
Aphrodite
FlaVitoMgt
Aphrodite
5,740
1,489
4,613
7,720
14,446
5,633
114
6,703
7,283
34,201
0
W
Discordia
Youngmiind4
Discordia
13,128
847
0
175
5,802
2,228
0
704
4,965
36,799
0
L
Da Ji
6,154
1,686
171
373
14,126
5,159
186
4,988
8,678
0
19,082
W
7,783
556
0
950
13,690
10,669
273
3,141
9,953
18,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,064
Gold Earned
25,818
98
Minions Killed
134
0
Camps Cleared
0
678,219
Distance Traveled
691,928
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,911
685
35
3
0
251,308
3
W
Ne Zha
9,898
761
35
3
0
191,076
2
L
Aphrodite
8,658
666
80
6
0
206,042
2
W
Discordia
9,898
761
50
4
0
232,921
3
L
Da Ji
8,249
635
19
1
0
234,578
0
W
Ares
9,268
713
13
1
0
254,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role