Player Matchup

Rama
Rama
AlchemisofB
Rama
Level 27
God Stats
67W - 88L
1,481 SR
Queue Stats
157W - 213L
1,395 Elo+
Solo
Guan Yu
Guan Yu
BigBroIndustry
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Drewzy21
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Chronos
Chronos
SuperTopNachhhh
Chronos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ThePiathTTV
Erlang Shen
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 13
1,496 SR
1,479 Elo+

VS

Team Averages
Level 11
1,456 SR
1,390 Elo+
Susano
Susano
ArkanHomless
Susano
Level 12
God Stats
2W - 4L
1,483 SR
Queue Stats
23W - 23L
1,360 Elo+
Solo
Set
Set
Klutch_gxmer
Set
Level 25
God Stats
19W - 23L
1,298 SR
Queue Stats
346W - 457L
1,320 Elo+
Solo
Cernunnos
Cernunnos
XCornDawgX
Cernunnos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,268 Elo+
Solo
Bellona
Bellona
kanekibx
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ares
Ares
yaeuru
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 8
7,335
564
6,600
7,704
2,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 5 / 5
5,865
451
2,037
7,468
4,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Drewzy21
Yemoja
8
2 / 3 / 3
6,172
475
1,798
6,045
2,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
14 / 0 / 2
8,928
687
10,320
8,053
3,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
ThePiathTTV
Erlang Shen
12
2 / 1 / 7
7,057
543
3,529
5,493
4,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
9
2 / 5 / 5
5,770
444
5,836
7,441
2,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
4 / 1 / 2
6,647
511
6,376
6,192
4,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
XCornDawgX
Cernunnos
10
2 / 6 / 3
5,957
458
6,485
10,105
3,229
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
kanekibx
Bellona
3
0 / 0 / 0
4,318
332
0
681
428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ares
yaeuru
Ares
5
0 / 10 / 3
4,834
372
1,445
10,650
3,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
22
Kills
8
10
Deaths
22
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
Susano
2
5
5
0.9
W
1
5
5
0.7
W
Yemoja
Drewzy21
Yemoja
2
3
3
1.17
L
4
1
2
5
W
14
0
2
15
W
Erlang Shen
ThePiathTTV
Erlang Shen
2
1
7
5.5
L
Cernunnos
XCornDawgX
Cernunnos
2
6
3
0.58
L
Bellona
kanekibx
Bellona
0
0
0
0
L
Ares
yaeuru
Ares
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,284
Damage
20,142
34,763
Taken
35,069
17,494
Mitigated
14,224
11,057
Healing
3,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,600
5,644
123
3,904
7,704
2,365
1,464
448
7,256
0
35,917
L
Susano
5,836
1,282
0
215
7,441
2,557
0
3,620
3,796
0
20,760
W
2,037
279
254
1,009
7,468
4,914
202
392
7,076
0
10,935
W
Yemoja
Drewzy21
Yemoja
1,798
741
493
314
6,045
2,624
774
217
5,828
11,171
0
L
6,376
3,980
0
338
6,192
4,086
0
1,512
4,680
0
35,710
W
10,320
5,345
0
3,862
8,053
3,031
1,477
388
7,665
58,625
0
W
Erlang Shen
ThePiathTTV
Erlang Shen
3,529
1,842
0
1,098
5,493
4,560
0
0
5,493
0
35,635
L
Cernunnos
XCornDawgX
Cernunnos
6,485
3,124
0
2,514
10,105
3,229
0
4,208
5,847
0
26,033
L
Bellona
kanekibx
Bellona
0
0
0
0
681
428
112
0
681
0
1,722
L
Ares
yaeuru
Ares
1,445
488
0
442
10,650
3,924
0
2,778
7,747
5,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,357
Gold Earned
27,526
278
Minions Killed
153
0
Camps Cleared
0
1,142,588
Distance Traveled
1,031,912
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,335
564
67
5
0
213,526
0
L
Susano
5,770
444
33
3
0
282,554
0
W
Guan Yu
5,865
451
21
2
0
253,764
2
W
Yemoja
6,172
475
17
1
0
165,915
3
L
Set
6,647
511
68
5
0
275,589
3
W
Chronos
8,928
687
110
8
0
267,346
1
W
Erlang Shen
7,057
543
63
5
0
242,037
0
L
Cernunnos
5,957
458
43
3
0
247,280
1
L
Bellona
4,318
332
5
0
0
29,617
0
L
Ares
4,834
372
4
0
0
196,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role