Player Matchup

Tiamat
Tiamat
GabrielBailke
Tiamat
Level 25
God Stats
1W - 4L
1,327 SR
Queue Stats
113W - 133L
1,387 Elo+
Party 3
Danzaburou
Danzaburou
Hignosz
Danzaburou
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
PhuKingYuHard
Heimdallr
Level 99
God Stats
6W - 6L
1,187 SR
Queue Stats
634W - 611L
1,427 Elo+
Party 1
Amaterasu
Amaterasu
aN00Bis420
Amaterasu
Level 39
God Stats
1W - 2L
1,532 SR
Queue Stats
136W - 178L
1,334 Elo+
Party 1
Cthulhu
Cthulhu
zillaop
Cthulhu
Level 25
God Stats
3W - 7L
1,535 SR
Queue Stats
16W - 33L
1,297 Elo+
Party 1
Team Averages
Level 48
1,416 SR
1,389 Elo+

VS

Team Averages
Level 91
1,476 SR
1,547 Elo+
Ganesha
Ganesha
DDMaster211
Ganesha
Level 85
God Stats
3W - 3L
1,374 SR
Queue Stats
48W - 39L
1,381 Elo+
Party 4
Thanatos
Thanatos
Guido2111
Thanatos
Level 47
God Stats
10W - 7L
1,625 SR
Queue Stats
118W - 63L
1,734 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TinkiiWinki
Ah Muzen Cab
Level 142
God Stats
1W - 8L
1,268 SR
Queue Stats
83W - 80L
1,538 Elo+
Party 2
Thor
Thor
Wesker539
Thor
Level 24
God Stats
3W - 3L
1,613 SR
Queue Stats
25W - 20L
1,409 Elo+
Party 4
Hera
Hera
mijael30
Hera
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 27L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 8 / 1
7,584
474
7,151
11,439
4,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Hignosz
Danzaburou
13
5 / 5 / 6
9,661
604
11,175
13,561
4,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heimdallr
PhuKingYuHard
Heimdallr
11
2 / 6 / 4
7,214
451
7,108
12,258
4,533
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
aN00Bis420
Amaterasu
13
1 / 4 / 1
7,146
447
4,667
10,642
8,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
zillaop
Cthulhu
12
2 / 3 / 4
7,568
473
5,388
14,641
6,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DDMaster211
Ganesha
11
2 / 3 / 9
7,884
493
6,564
9,950
6,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Guido2111
Thanatos
17
7 / 3 / 4
10,328
646
15,395
13,302
11,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
TinkiiWinki
Ah Muzen Cab
16
6 / 2 / 5
9,442
590
10,865
10,682
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
14
3 / 4 / 5
8,597
537
4,498
12,542
4,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hera
15
8 / 2 / 6
9,589
599
10,725
8,906
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
14
Kills
26
26
Deaths
14
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ganesha
DDMaster211
Ganesha
2
3
9
2.17
L
4
8
1
0.56
W
Thanatos
Guido2111
Thanatos
7
3
4
3
L
Danzaburou
Hignosz
Danzaburou
5
5
6
1.6
L
Heimdallr
PhuKingYuHard
Heimdallr
2
6
4
0.67
W
Ah Muzen Cab
TinkiiWinki
Ah Muzen Cab
6
2
5
4.25
W
Thor
3
4
5
1.38
L
Amaterasu
aN00Bis420
Amaterasu
1
4
1
0.38
W
Hera
8
2
6
5.5
L
Cthulhu
zillaop
Cthulhu
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,489
Damage
48,047
62,541
Taken
55,382
28,617
Mitigated
29,416
12,179
Healing
27,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
DDMaster211
Ganesha
6,564
206
166
1,589
9,950
6,115
0
3,341
6,503
15,777
0
L
7,151
697
0
2,749
11,439
4,822
300
6,096
5,064
27,937
0
W
Thanatos
Guido2111
Thanatos
15,395
5,443
0
13,925
13,302
11,710
742
1,802
11,045
0
64,713
L
Danzaburou
Hignosz
Danzaburou
11,175
4,242
0
1,551
13,561
4,237
0
3,532
9,911
0
43,658
L
Heimdallr
PhuKingYuHard
Heimdallr
7,108
2,474
0
2,241
12,258
4,533
0
2,793
9,381
0
38,155
W
Ah Muzen Cab
TinkiiWinki
Ah Muzen Cab
10,865
4,511
0
5,318
10,682
3,876
2,731
1,307
9,282
0
70,586
W
Thor
4,498
887
0
3,618
12,542
4,608
0
2,401
10,004
0
48,162
L
Amaterasu
aN00Bis420
Amaterasu
4,667
1,119
0
469
10,642
8,556
0
533
10,103
0
32,956
W
Hera
10,725
2,313
126
3,209
8,906
3,107
665
2,927
5,595
53,499
0
L
Cthulhu
zillaop
Cthulhu
5,388
700
0
5,169
14,641
6,469
0
3,784
10,793
26,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,173
Gold Earned
45,840
304
Minions Killed
476
0
Camps Cleared
0
1,454,758
Distance Traveled
1,622,613
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,884
493
4
0
0
347,932
2
L
Tiamat
7,584
474
55
3
0
272,355
3
W
Thanatos
10,328
646
126
8
0
300,676
5
L
Danzaburou
9,661
604
70
4
0
272,300
2
L
Heimdallr
7,214
451
81
5
0
287,503
0
W
Ah Muzen Cab
9,442
590
138
9
0
319,125
0
W
Thor
8,597
537
88
6
0
335,536
3
L
Amaterasu
7,146
447
58
4
0
317,239
4
W
Hera
9,589
599
120
8
0
319,344
6
L
Cthulhu
7,568
473
40
3
0
305,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role