Player Matchup

Izanami
Izanami
BoogerFart
Izanami
Level 17
God Stats
7W - 6L
1,346 SR
Queue Stats
9W - 9L
1,306 Elo+
Party 3
Chernobog
Chernobog
EmbeddedDeer90
Chernobog
Level 10
God Stats
2W - 9L
1,224 SR
Queue Stats
3W - 9L
1,146 Elo+
Party 1
Jing Wei
Jing Wei
Erick68killer
Jing Wei
Level 41
God Stats
1W - 1L
1,709 SR
Queue Stats
9W - 12L
1,306 Elo+
Party 3
Sun Wukong
Sun Wukong
crkCaleb
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,408 Elo+
Party 1
Sobek
Sobek
kylerkrebs
Sobek
Level 12
God Stats
0W - 1L
1,238 SR
Queue Stats
0W - 4L
1,121 Elo+
Party 1
Team Averages
Level 19
1,403 SR
1,258 Elo+

VS

Team Averages
Level 19
1,597 SR
1,485 Elo+
Jing Wei
Jing Wei
DeductedClub31
Jing Wei
Level 39
God Stats
12W - 19L
1,918 SR
Queue Stats
846W - 756L
1,548 Elo+
Party 2
Kukulkan
Kukulkan
ImUnfortAtJungle
Kukulkan
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 112L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
JungleIsThrowing
Amaterasu
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 36L
1,500 Elo+
Party 2
Fafnir
Fafnir
Limplication
Fafnir
Level 28
God Stats
6W - 9L
1,265 SR
Queue Stats
108W - 128L
1,387 Elo+
Solo
Fenrir
Fenrir
Tuner12
Fenrir
Level 26
God Stats
8W - 3L
1,804 SR
Queue Stats
40W - 39L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BoogerFart
Izanami
16
4 / 6 / 2
10,971
477
11,130
15,324
7,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
EmbeddedDeer90
Chernobog
13
0 / 9 / 5
8,997
391
7,931
15,444
5,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Jing Wei
Erick68killer
Jing Wei
14
3 / 8 / 2
9,471
412
13,582
17,454
5,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
crkCaleb
Sun Wukong
13
1 / 9 / 1
8,517
370
6,325
20,138
10,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
15
1 / 8 / 3
10,085
438
5,416
27,333
23,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
13 / 2 / 8
12,237
532
20,746
15,899
9,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 1 / 2
13,026
566
24,236
11,759
6,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
20
8 / 1 / 9
14,376
625
18,869
18,376
22,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fafnir
14
1 / 4 / 11
10,277
447
5,676
18,925
23,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Tuner12
Fenrir
18
6 / 1 / 9
11,712
509
8,417
12,729
9,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
78
9
Kills
39
40
Deaths
9
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Izanami
BoogerFart
Izanami
4
6
2
0.83
W
Jing Wei
13
2
8
8.5
L
Chernobog
EmbeddedDeer90
Chernobog
0
9
5
0.28
L
Jing Wei
Erick68killer
Jing Wei
3
8
2
0.5
W
11
1
2
12
W
Amaterasu
8
1
9
12.5
W
Fafnir
1
4
11
1.63
W
Fenrir
Tuner12
Fenrir
6
1
9
10.5
L
Sun Wukong
crkCaleb
Sun Wukong
1
9
1
0.17
L
Sobek
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,384
Damage
77,944
95,693
Taken
77,688
52,889
Mitigated
69,899
11,924
Healing
24,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BoogerFart
Izanami
11,130
7,556
0
0
15,324
7,682
81
9,012
6,065
0
59,389
W
Jing Wei
20,746
17,071
0
7,126
15,899
9,127
4,235
2,344
13,555
0
90,665
L
Chernobog
EmbeddedDeer90
Chernobog
7,931
4,609
0
0
15,444
5,345
0
2,454
12,911
0
52,586
L
Jing Wei
Erick68killer
Jing Wei
13,582
8,402
0
4,277
17,454
5,381
703
4,110
13,250
0
59,848
W
24,236
1,660
0
3,094
11,759
6,050
2,086
163
11,596
103,304
0
W
Amaterasu
18,869
7,241
0
6,819
18,376
22,381
3,248
316
18,060
0
122,776
W
Fafnir
5,676
1,486
0
2,522
18,925
23,065
102
2,161
16,764
33,868
0
W
Fenrir
Tuner12
Fenrir
8,417
1,129
0
5,068
12,729
9,276
0
432
12,297
0
67,258
L
Sun Wukong
crkCaleb
Sun Wukong
6,325
1,416
0
3,756
20,138
10,636
78
4,621
15,383
0
36,586
L
Sobek
5,416
528
0
3,891
27,333
23,845
205
8,994
18,172
22,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,041
Gold Earned
61,628
385
Minions Killed
693
0
Camps Cleared
0
2,046,617
Distance Traveled
2,139,066
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,971
477
106
5
0
401,190
4
W
Jing Wei
12,237
532
135
6
0
380,124
0
L
Chernobog
8,997
391
86
4
0
403,986
1
L
Jing Wei
9,471
412
92
4
0
381,705
0
W
Kukulkan
13,026
566
184
8
0
453,887
4
W
Amaterasu
14,376
625
216
9
0
400,111
3
W
Fafnir
10,277
447
40
2
0
426,454
2
W
Fenrir
11,712
509
118
5
0
478,490
0
L
Sun Wukong
8,517
370
68
3
0
435,915
3
L
Sobek
10,085
438
33
1
0
423,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role