Player Matchup

Scylla
Scylla
YtHur_-ZziN_-
Scylla
Level 16
God Stats
1W - 3L
1,423 SR
Queue Stats
2W - 11L
1,063 Elo+
Party 1
Amaterasu
Amaterasu
icepurple1108_
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
990 Elo+
Party 1
Jormungandr
Jormungandr
titizoka
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,063 Elo+
Party 1
Team Averages
Level 13
1,474 SR
1,039 Elo+

VS

Team Averages
Level 41
1,500 SR
1,221 Elo+
Sylvanus
Sylvanus
DarK Sn1peR 07
Sylvanus
Level 47
God Stats
1W - 0L
1,687 SR
Queue Stats
140W - 210L
1,013 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gamer-que-nada
Tsukuyomi
Level 48
God Stats
4W - 4L
1,284 SR
Queue Stats
123W - 164L
1,316 Elo+
Solo
Freya
Freya
StealthyShadoww
Freya
Level 28
God Stats
1W - 0L
1,530 SR
Queue Stats
18W - 21L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 12 / 6
12,654
633
16,229
18,857
5,750
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Amaterasu
icepurple1108_
Amaterasu
17
3 / 7 / 7
12,630
632
5,931
22,045
11,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
titizoka
Jormungandr
16
4 / 10 / 6
13,131
657
16,678
22,027
16,303
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
5 / 3 / 15
14,152
708
7,554
18,086
20,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Gamer-que-nada
Tsukuyomi
19
10 / 9 / 16
14,895
745
24,249
23,972
11,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
14 / 2 / 9
15,150
758
20,153
17,520
8,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
69
11
Kills
29
29
Deaths
14
19
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
5
3
15
4.17
W
Tsukuyomi
Gamer-que-nada
Tsukuyomi
10
9
16
2
W
14
2
9
9.25
L
4
12
6
0.58
L
Amaterasu
icepurple1108_
Amaterasu
3
7
7
0.93
L
Jormungandr
titizoka
Jormungandr
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,838
Damage
51,956
62,929
Taken
59,578
34,033
Mitigated
39,798
7,217
Healing
20,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
7,554
2,282
1,309
2,861
18,086
20,009
1,269
12,669
4,973
37,309
0
W
Tsukuyomi
Gamer-que-nada
Tsukuyomi
24,249
5,001
1,235
7,292
23,972
11,507
1,383
10,178
13,608
0
75,186
W
20,153
8,238
1,381
6,242
17,520
8,282
921
9,507
7,795
61,608
0
L
16,229
1,400
0
1,055
18,857
5,750
79
7,126
11,731
38,769
0
L
Amaterasu
icepurple1108_
Amaterasu
5,931
1,804
0
3,233
22,045
11,980
314
8,999
13,046
0
26,397
L
Jormungandr
titizoka
Jormungandr
16,678
3,657
882
2,047
22,027
16,303
437
11,582
10,445
48,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,415
Gold Earned
44,197
154
Minions Killed
184
0
Camps Cleared
0
840,627
Distance Traveled
1,002,564
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,152
708
33
2
0
285,135
2
W
Tsukuyomi
14,895
745
88
4
0
338,824
0
W
Freya
15,150
758
63
3
0
378,605
1
L
Scylla
12,654
633
48
2
0
227,986
4
L
Amaterasu
12,630
632
41
2
0
322,730
0
L
Jormungandr
13,131
657
65
3
0
289,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role