Player Matchup

Hera
Hera
Gold IV
ACBull
Hera
Gold IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
Xx1tsAtomisT
Sobek
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold III
XxDarkSiriuSxX
Hun Batz
Gold III
Level 144
God Stats
6W - 6L
1,385 SR
Queue Stats
338W - 362L
1,296 MMR
Solo
Tyr
Tyr
Gold III
andreselpronob
Tyr
Gold III
Level 138
God Stats
4W - 1L
1,500 SR
Queue Stats
100W - 88L
1,347 MMR
Solo
Anhur
Anhur
Gold V
lLxThaLl
Anhur
Gold V
Level 158
God Stats
32W - 30L
1,308 SR
Queue Stats
515W - 524L
1,313 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,439 SR
1,391 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,596 SR
1,379 MMR
Thoth
Thoth
Gold V
LordDollaz
Thoth
Gold V
Level 104
God Stats
4W - 3L
1,754 SR
Queue Stats
64W - 71L
1,328 MMR
Solo
Nemesis
Nemesis
Bronze V
Sosa6
Nemesis
Bronze V
Level 61
God Stats
16W - 18L
1,535 SR
Queue Stats
125W - 149L
1,277 MMR
Solo
Neith
Neith
Gold IV
SrBomberman
Neith
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Silver I
XunbekantX
Cabrakan
Silver I
Level 157
God Stats
23W - 18L
1,691 SR
Queue Stats
328W - 347L
1,292 MMR
Solo
Cerberus
Cerberus
Gold III
snakealonso
Cerberus
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
ACBull
Hera
12
1 / 0 / 2
6,764
615
2,059
4,320
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 1 / 3
5,843
531
2,891
8,594
4,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
12
6 / 1 / 4
6,939
631
6,485
6,869
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 0 / 3
6,988
635
6,224
9,216
3,669
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
lLxThaLl
Anhur
11
3 / 0 / 2
6,301
573
4,324
7,080
1,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
ScyllaDanzaburouPersephoneNu WaApollo

VS

Bans
TsukuyomiAgniKaliJanusFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
1 / 3 / 0
6,622
602
2,906
5,338
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Sosa6
Nemesis
8
0 / 1 / 0
5,020
456
1,609
7,360
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 3 / 0
5,044
459
3,577
6,506
1,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
XunbekantX
Cabrakan
8
0 / 5 / 0
4,993
454
4,195
8,208
6,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
snakealonso
Cerberus
9
0 / 2 / 2
5,587
508
3,717
8,587
3,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
14
Kills
2
2
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hera
ACBull
Hera
1
0
2
2
L
Thoth
1
3
0
0.33
L
Nemesis
Sosa6
Nemesis
0
1
0
0
L
1
3
0
0.33
L
Cabrakan
XunbekantX
Cabrakan
0
5
0
0
W
1
1
3
2.5
W
Hun Batz
6
1
4
8
W
3
0
3
4.5
W
Anhur
lLxThaLl
Anhur
3
0
2
4
L
Cerberus
snakealonso
Cerberus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,983
Damage
16,004
36,079
Taken
35,999
13,644
Mitigated
14,174
16,658
Healing
11,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
ACBull
Hera
2,059
725
0
1,544
4,320
1,251
611
1,260
2,901
39,867
0
L
Thoth
2,906
226
0
650
5,338
1,392
0
994
4,244
38,665
0
L
Nemesis
Sosa6
Nemesis
1,609
1,026
0
3,272
7,360
2,069
0
931
6,395
0
22,405
L
3,577
1,104
0
2,316
6,506
1,476
0
985
5,521
0
27,387
L
Cabrakan
XunbekantX
Cabrakan
4,195
554
0
1,968
8,208
6,149
0
0
8,208
22,282
0
W
2,891
348
0
3,321
8,594
4,616
0
1,849
6,745
16,414
0
W
Hun Batz
6,485
2,711
0
3,111
6,869
2,215
68
1,905
4,821
0
40,724
W
6,224
1,322
0
4,256
9,216
3,669
0
3,467
5,424
0
32,670
W
Anhur
lLxThaLl
Anhur
4,324
2,327
0
4,426
7,080
1,893
203
1,710
5,370
0
39,456
L
Cerberus
snakealonso
Cerberus
3,717
248
0
3,290
8,587
3,088
0
1,906
6,681
15,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,835
Gold Earned
27,266
353
Minions Killed
279
0
Camps Cleared
0
1,123,279
Distance Traveled
1,009,778
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,764
615
101
9
0
231,274
3
L
Thoth
6,622
602
91
8
0
200,579
6
L
Nemesis
5,020
456
61
6
0
244,399
4
L
Neith
5,044
459
51
5
0
187,207
1
L
Cabrakan
4,993
454
46
4
0
163,291
2
W
Sobek
5,843
531
24
2
0
220,099
3
W
Hun Batz
6,939
631
72
7
0
255,119
3
W
Tyr
6,988
635
73
7
0
241,084
4
W
Anhur
6,301
573
83
8
0
175,703
2
L
Cerberus
5,587
508
30
3
0
214,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role