Player Matchup

Chronos
Chronos
OTF_Elite_Ninja_
Chronos
Level 62
God Stats
4W - 3L
1,626 SR
Queue Stats
318W - 322L
1,344 Elo+
Party 2
Tiamat
Tiamat
RAMPOUSKIUSKIN
Tiamat
Level 63
God Stats
10W - 13L
1,472 SR
Queue Stats
76W - 74L
1,397 Elo+
Party 1
Horus
Horus
SweaterDadYT
Horus
Level 63
God Stats
5W - 3L
1,657 SR
Queue Stats
428W - 415L
1,492 Elo+
Party 2
Susano
Susano
Yago HLM
Susano
Level 125
God Stats
10W - 11L
1,422 SR
Queue Stats
482W - 492L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
vegagodoy
Nu Wa
Level 121
God Stats
10W - 17L
1,380 SR
Queue Stats
234W - 264L
1,412 Elo+
Solo
Team Averages
Level 87
1,511 SR
1,422 Elo+

VS

Team Averages
Level 101
1,633 SR
1,480 Elo+
Anubis
Anubis
FalloutgodXD319
Anubis
Level 67
God Stats
3W - 0L
1,747 SR
Queue Stats
268W - 323L
1,480 Elo+
Solo
Jormungandr
Jormungandr
Hanjo07
Jormungandr
Level 118
God Stats
4W - 2L
1,799 SR
Queue Stats
391W - 397L
1,452 Elo+
Solo
Tiamat
Tiamat
Splash Typhoon
Tiamat
Level 104
God Stats
31W - 24L
1,492 SR
Queue Stats
340W - 352L
1,533 Elo+
Solo
Pele
Pele
Stormsailin
Pele
Level 100
God Stats
4W - 2L
1,561 SR
Queue Stats
307W - 344L
1,391 Elo+
Solo
Danzaburou
Danzaburou
iStayWizard
Danzaburou
Level 114
God Stats
25W - 19L
1,567 SR
Queue Stats
300W - 254L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 6
12,637
505
12,907
25,185
8,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
2 / 4 / 2
12,366
495
9,385
16,733
15,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

17
3 / 6 / 9
11,047
442
9,062
20,198
12,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
Yago HLM
Susano
20
5 / 5 / 6
12,565
503
9,393
20,289
8,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
vegagodoy
Nu Wa
11
1 / 2 / 2
8,483
339
5,214
5,701
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 7 / 9
13,230
529
13,753
21,815
12,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Hanjo07
Jormungandr
20
4 / 1 / 3
13,613
545
13,804
18,213
10,963
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
2 / 2 / 7
12,821
513
12,110
13,251
9,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 5 / 5
12,308
492
6,153
19,015
8,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
iStayWizard
Danzaburou
20
12 / 2 / 3
15,590
624
15,539
14,527
6,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
48
17
Kills
21
21
Deaths
17
25
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
7
9
0.79
W
Jormungandr
Hanjo07
Jormungandr
4
1
3
5.5
L
6
4
6
2.25
L
2
4
2
0.75
W
2
2
7
2.75
W
2
5
5
0.9
L
3
6
9
1.25
L
Susano
Yago HLM
Susano
5
5
6
1.6
W
Danzaburou
iStayWizard
Danzaburou
12
2
3
6.75
L
Nu Wa
vegagodoy
Nu Wa
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,961
Damage
61,359
88,106
Taken
86,821
45,913
Mitigated
47,109
27,893
Healing
27,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,753
601
700
11,035
21,815
12,349
1,975
7,986
13,513
103,913
0
W
Jormungandr
Hanjo07
Jormungandr
13,804
2,641
0
3,864
18,213
10,963
635
7,502
10,039
82,741
0
L
12,907
2,577
0
9,742
25,185
8,548
1,273
13,552
11,583
83,484
0
L
9,385
1,254
0
3,494
16,733
15,163
348
9,471
7,254
62,406
0
W
12,110
889
116
4,674
13,251
9,516
1,337
6,545
6,628
72,462
0
W
6,153
590
0
2,261
19,015
8,123
248
3,703
15,212
0
90,977
L
9,062
3,597
2,192
5,453
20,198
12,711
0
10,368
9,704
3,436
41,219
L
Susano
Yago HLM
Susano
9,393
1,670
0
5,899
20,289
8,352
0
6,775
13,449
0
93,807
W
Danzaburou
iStayWizard
Danzaburou
15,539
5,569
0
5,199
14,527
6,158
6,967
3,648
10,681
0
118,770
L
Nu Wa
vegagodoy
Nu Wa
5,214
1,927
0
1,113
5,701
1,139
123
1,952
3,749
31,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,098
Gold Earned
67,562
617
Minions Killed
720
0
Camps Cleared
0
1,962,765
Distance Traveled
2,318,159
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,230
529
179
7
0
388,634
0
W
Jormungandr
13,613
545
159
6
0
438,837
2
L
Chronos
12,637
505
185
7
0
426,868
2
L
Tiamat
12,366
495
160
6
0
415,980
0
W
Tiamat
12,821
513
115
5
0
479,922
1
W
Pele
12,308
492
120
5
0
497,514
7
L
Horus
11,047
442
64
3
0
436,153
2
L
Susano
12,565
503
152
6
0
485,760
3
W
Danzaburou
15,590
624
147
6
0
513,252
4
L
Nu Wa
8,483
339
56
2
0
198,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role