Player Matchup

Aphrodite
Aphrodite
Allykadabra
Aphrodite
Level 28
God Stats
0W - 3L
1,300 SR
Queue Stats
164W - 173L
1,501 Elo+
Solo
Jormungandr
Jormungandr
Chazzerific
Jormungandr
Level 18
God Stats
0W - 3L
1,300 SR
Queue Stats
12W - 28L
1,444 Elo+
Solo
Ullr
Ullr
EasyVybez
Ullr
Level 29
God Stats
6W - 6L
1,672 SR
Queue Stats
313W - 315L
1,493 Elo+
Solo
Sol
Sol
Kualda
Sol
Level 18
God Stats
5W - 3L
1,707 SR
Queue Stats
19W - 18L
1,461 Elo+
Solo
Hachiman
Hachiman
Zyrial27
Hachiman
Level 7
God Stats
1W - 3L
1,213 SR
Queue Stats
1W - 3L
1,265 Elo+
Solo
Team Averages
Level 20
1,438 SR
1,433 Elo+

VS

Team Averages
Level 20
1,519 SR
1,513 Elo+
Merlin
Merlin
KuzcoKujo
Merlin
Level 29
God Stats
20W - 22L
1,774 SR
Queue Stats
446W - 489L
1,540 Elo+
Solo
King Arthur
King Arthur
Kyoii-
King Arthur
Level 17
God Stats
3W - 7L
1,244 SR
Queue Stats
65W - 64L
1,483 Elo+
Solo
Chernobog
Chernobog
MaLeSaWy28
Chernobog
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Raijin
Raijin
kaatd6
Raijin
Level 29
God Stats
45W - 29L
1,576 SR
Queue Stats
108W - 93L
1,544 Elo+
Solo
Arachne
Arachne
xdemonslayer27x
Arachne
Level 22
God Stats
10W - 6L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Allykadabra
Aphrodite
17
0 / 7 / 7
10,771
829
7,071
22,645
10,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Chazzerific
Jormungandr
17
2 / 8 / 7
11,179
860
11,167
26,114
21,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
17
6 / 10 / 5
11,811
909
16,099
23,961
9,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
Kualda
Sol
17
4 / 8 / 4
11,695
900
18,180
23,432
8,411
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Zyrial27
Hachiman
16
2 / 3 / 7
11,042
849
5,662
6,305
2,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KuzcoKujo
Merlin
20
6 / 1 / 15
13,461
1,035
26,533
10,797
4,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Kyoii-
King Arthur
20
6 / 1 / 18
13,430
1,033
15,309
17,675
13,781
Short Bow

Short Bow

+15%
Attack Speed

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
MaLeSaWy28
Chernobog
19
0 / 8 / 18
11,971
921
2,783
12,067
4,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Raijin
kaatd6
Raijin
20
13 / 1 / 11
14,383
1,106
29,475
8,690
3,533
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
11 / 3 / 8
13,167
1,013
20,823
17,967
7,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
106
14
Kills
36
36
Deaths
14
30
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Allykadabra
Aphrodite
0
7
7
0.5
L
Jormungandr
Chazzerific
Jormungandr
2
8
7
0.69
L
Ullr
6
10
5
0.85
L
Sol
Kualda
Sol
4
8
4
0.75
W
Merlin
KuzcoKujo
Merlin
6
1
15
13.5
W
King Arthur
Kyoii-
King Arthur
6
1
18
15
W
Chernobog
MaLeSaWy28
Chernobog
0
8
18
1.13
L
Hachiman
Zyrial27
Hachiman
2
3
7
1.83
W
Raijin
kaatd6
Raijin
13
1
11
18.5
W
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,179
Damage
94,923
102,457
Taken
67,196
52,829
Mitigated
34,808
20,138
Healing
13,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Allykadabra
Aphrodite
7,071
340
4,734
7,721
22,645
10,745
0
13,340
9,177
20,672
0
L
Jormungandr
Chazzerific
Jormungandr
11,167
3,279
0
546
26,114
21,549
0
18,541
7,498
36,817
0
L
Ullr
16,099
11,683
0
1,361
23,961
9,728
0
11,504
12,182
0
23,984
L
Sol
Kualda
Sol
18,180
4,763
0
5,171
23,432
8,411
0
9,922
13,302
45,863
0
W
Merlin
KuzcoKujo
Merlin
26,533
1,322
0
0
10,797
4,702
0
6,034
4,513
48,700
0
W
King Arthur
Kyoii-
King Arthur
15,309
1,951
739
5,633
17,675
13,781
0
11,921
5,605
0
35,676
W
Chernobog
MaLeSaWy28
Chernobog
2,783
863
0
780
12,067
4,897
0
4,181
7,736
0
12,370
L
Hachiman
Zyrial27
Hachiman
5,662
3,328
0
605
6,305
2,396
0
2,701
3,529
0
19,099
W
Raijin
kaatd6
Raijin
29,475
2,364
829
1,821
8,690
3,533
0
5,989
2,626
60,532
0
W
20,823
17,196
0
3,784
17,967
7,895
0
7,544
10,298
0
27,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,498
Gold Earned
66,412
181
Minions Killed
215
5
Camps Cleared
4
996,153
Distance Traveled
1,160,473
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,771
829
30
2
0
250,463
0
L
Jormungandr
11,179
860
48
4
0
187,667
0
L
Ullr
11,811
909
17
1
1
204,639
0
L
Sol
11,695
900
49
4
2
204,819
1
W
Merlin
13,461
1,035
63
5
0
252,198
0
W
King Arthur
13,430
1,033
35
3
0
240,789
0
W
Chernobog
11,971
921
20
2
2
168,377
1
L
Hachiman
11,042
849
37
3
2
148,565
0
W
Raijin
14,383
1,106
82
6
0
232,580
0
W
Arachne
13,167
1,013
15
1
2
266,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role