Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
The Kriisx
Hercules
Level 42
God Stats
2W - 0L
1,709 SR
Queue Stats
79W - 81L
1,514 Elo+
Party 3
Erlang Shen
Erlang Shen
ZNF Lancer
Erlang Shen
Level 85
God Stats
11W - 13L
1,523 SR
Queue Stats
359W - 365L
1,505 Elo+
Party 3
Artemis
Artemis
ZNF Specttre
Artemis
Level 106
God Stats
13W - 3L
1,798 SR
Queue Stats
340W - 337L
1,467 Elo+
Party 3
Ra
Ra
l Striker v
Ra
Level 3
God Stats
2W - 0L
1,705 SR
Queue Stats
7W - 5L
1,512 Elo+
Party 3
Team Averages
Level 62
1,647 SR
1,500 Elo+

VS

Team Averages
Level 70
1,571 SR
1,475 Elo+
Jing Wei
Jing Wei
FadeOutcast
Jing Wei
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Real_McCoy2002
Tiamat
Level 105
God Stats
1W - 2L
1,796 SR
Queue Stats
14W - 18L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
Sup3r Sm00th3r
Cthulhu
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
290W - 317L
1,454 Elo+
Party 2
Amaterasu
Amaterasu
ZionPham22
Amaterasu
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,498 Elo+
Party 1
Fenrir
Fenrir
aimbotMcTHICC
Fenrir
Level 31
God Stats
17W - 17L
1,558 SR
Queue Stats
93W - 126L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 1 / 1
5,133
513
3,665
6,390
2,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
The Kriisx
Hercules
11
5 / 0 / 2
6,433
643
6,053
6,511
3,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
ZNF Lancer
Erlang Shen
11
7 / 3 / 4
6,744
674
4,601
8,502
3,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
ZNF Specttre
Artemis
10
1 / 1 / 1
5,604
560
4,296
3,235
883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 0 / 6
7,038
704
4,695
4,635
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FadeOutcast
Jing Wei
10
1 / 1 / 0
5,428
543
2,857
7,914
2,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 5 / 0
5,170
517
3,328
7,062
3,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 2 / 1
4,801
480
1,889
7,313
2,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
ZionPham22
Amaterasu
9
1 / 2 / 0
4,962
496
2,847
6,556
3,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
1 / 8 / 2
4,630
463
2,774
7,369
2,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
18
Kills
5
5
Deaths
18
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
1
0.5
L
Jing Wei
FadeOutcast
Jing Wei
1
1
0
1
L
2
5
0
0.4
L
0
2
1
0.25
W
Hercules
The Kriisx
Hercules
5
0
2
6
W
Erlang Shen
ZNF Lancer
Erlang Shen
7
3
4
3
W
Artemis
ZNF Specttre
Artemis
1
1
1
1.5
L
Amaterasu
ZionPham22
Amaterasu
1
2
0
0.5
L
1
8
2
0.25
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,310
Damage
13,695
29,273
Taken
36,214
12,515
Mitigated
14,346
11,674
Healing
9,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,665
137
0
2,265
6,390
2,853
231
655
5,695
17,447
0
L
Jing Wei
FadeOutcast
Jing Wei
2,857
2,257
0
5,040
7,914
2,320
0
1,573
6,341
0
33,158
L
3,328
156
0
730
7,062
3,451
0
1,732
5,147
14,650
0
L
1,889
80
0
528
7,313
2,961
0
2,403
4,821
16,392
0
W
Hercules
The Kriisx
Hercules
6,053
1,993
0
3,334
6,511
3,926
480
702
5,553
0
21,944
W
Erlang Shen
ZNF Lancer
Erlang Shen
4,601
2,427
0
1,449
8,502
3,337
101
1,607
6,870
0
31,176
W
Artemis
ZNF Specttre
Artemis
4,296
1,038
0
1,396
3,235
883
1,139
275
2,960
0
26,834
L
Amaterasu
ZionPham22
Amaterasu
2,847
1,217
0
2,649
6,556
3,433
0
765
5,545
0
10,851
L
2,774
691
0
317
7,369
2,181
0
1,474
5,669
0
11,518
W
4,695
439
785
2,445
4,635
1,516
199
1,978
2,657
34,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,952
Gold Earned
24,991
244
Minions Killed
155
0
Camps Cleared
0
967,592
Distance Traveled
915,006
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,133
513
23
2
0
224,581
1
L
Jing Wei
5,428
543
72
7
0
154,930
2
L
Tiamat
5,170
517
19
2
0
179,215
0
L
Cthulhu
4,801
480
26
3
0
208,628
2
W
Hercules
6,433
643
47
5
0
189,819
1
W
Erlang Shen
6,744
674
56
6
0
197,131
1
W
Artemis
5,604
560
50
5
0
165,355
2
L
Amaterasu
4,962
496
19
2
0
186,093
0
L
Fenrir
4,630
463
19
2
0
186,140
1
W
Ra
7,038
704
68
7
0
190,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role