Player Matchup

Sylvanus
Sylvanus
CairosHell
Sylvanus
Level 152
God Stats
28W - 21L
1,721 SR
Queue Stats
161W - 152L
1,610 Elo+
Party 1
Hera
Hera
Cobukiller
Hera
Level 57
God Stats
3W - 3L
1,181 SR
Queue Stats
54W - 41L
1,530 Elo+
Solo
Izanami
Izanami
Ryumei1998
Izanami
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
franchudepor
He Bo
Level 89
God Stats
0W - 6L
1,406 SR
Queue Stats
148W - 145L
1,476 Elo+
Solo
Fenrir
Fenrir
ωayne
Fenrir
Level 147
God Stats
35W - 35L
1,416 SR
Queue Stats
990W - 1,013L
1,598 Elo+
Party 1
Team Averages
Level 113
1,445 SR
1,543 Elo+

VS

Team Averages
Level 119
1,595 SR
1,564 Elo+
Poseidon
Poseidon
ErMachu
Poseidon
Level 124
God Stats
6W - 2L
1,500 SR
Queue Stats
385W - 371L
1,505 Elo+
Solo
Kali
Kali
KillerTronkar
Kali
Level 141
God Stats
3W - 0L
1,933 SR
Queue Stats
28W - 19L
1,596 Elo+
Solo
Izanami
Izanami
Masturbinhoo
Izanami
Level 143
God Stats
10W - 9L
1,763 SR
Queue Stats
97W - 94L
1,516 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mytholution
Cu Chulainn
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,685 Elo+
Solo
Cerberus
Cerberus
hoodievam
Cerberus
Level 100
God Stats
1W - 1L
1,276 SR
Queue Stats
694W - 681L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CairosHell
Sylvanus
11
2 / 2 / 2
6,365
424
6,605
11,037
9,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 3 / 0
6,514
434
3,755
5,637
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Ryumei1998
Izanami
12
1 / 4 / 4
7,041
469
5,365
9,605
3,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 0
8,304
554
9,799
7,775
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
ωayne
Fenrir
14
9 / 3 / 1
9,074
605
7,256
13,012
8,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ErMachu
Poseidon
16
4 / 2 / 2
9,185
612
5,843
7,477
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
5 / 1 / 3
8,596
573
5,370
7,116
4,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Masturbinhoo
Izanami
12
3 / 4 / 3
7,388
493
9,781
10,996
2,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Mytholution
Cu Chulainn
12
1 / 4 / 3
6,782
452
4,990
11,412
3,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
hoodievam
Cerberus
15
2 / 3 / 3
8,325
555
4,909
14,387
8,646
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
14
Kills
15
16
Deaths
14
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CairosHell
Sylvanus
2
2
2
1.5
L
0
3
0
0
W
Poseidon
ErMachu
Poseidon
4
2
2
2.5
W
5
1
3
6.5
W
Izanami
Masturbinhoo
Izanami
3
4
3
1.13
W
Cu Chulainn
Mytholution
Cu Chulainn
1
4
3
0.63
L
Izanami
Ryumei1998
Izanami
1
4
4
0.75
L
2
4
0
0.5
W
Cerberus
hoodievam
Cerberus
2
3
3
1.17
L
Fenrir
ωayne
Fenrir
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,780
Damage
30,893
47,066
Taken
51,388
25,145
Mitigated
21,237
12,671
Healing
17,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CairosHell
Sylvanus
6,605
2,702
1,918
2,493
11,037
9,963
636
289
10,748
21,555
4,804
L
3,755
817
0
1,032
5,637
1,745
76
2,823
2,578
32,828
0
W
Poseidon
ErMachu
Poseidon
5,843
578
0
646
7,477
2,509
0
2,687
4,574
59,343
0
W
5,370
2,432
0
1,911
7,116
4,017
0
2,077
4,970
0
41,997
W
Izanami
Masturbinhoo
Izanami
9,781
6,756
0
4,691
10,996
2,951
486
3,416
7,580
0
51,345
W
Cu Chulainn
Mytholution
Cu Chulainn
4,990
1,299
0
3,255
11,412
3,114
120
2,373
9,039
0
25,330
L
Izanami
Ryumei1998
Izanami
5,365
3,791
0
1,696
9,605
3,218
37
42
9,563
0
47,084
L
9,799
40
0
474
7,775
2,077
0
4,355
3,420
46,853
0
W
Cerberus
hoodievam
Cerberus
4,909
216
0
7,113
14,387
8,646
0
8,258
5,733
40,858
0
L
Fenrir
ωayne
Fenrir
7,256
2,901
0
5,058
13,012
8,142
25
2,837
10,005
0
52,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,298
Gold Earned
40,276
384
Minions Killed
443
0
Camps Cleared
0
1,236,075
Distance Traveled
1,450,890
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,365
424
41
3
0
225,756
3
L
Hera
6,514
434
64
4
0
218,593
7
W
Poseidon
9,185
612
120
8
0
322,884
7
W
Kali
8,596
573
81
5
0
321,788
2
W
Izanami
7,388
493
94
6
0
244,206
2
W
Cu Chulainn
6,782
452
44
3
0
288,352
5
L
Izanami
7,041
469
85
6
0
241,612
7
L
He Bo
8,304
554
100
7
0
237,376
0
W
Cerberus
8,325
555
104
7
0
273,660
0
L
Fenrir
9,074
605
94
6
0
312,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role