Player Matchup

Ymir
Ymir
PsykoKush666
Ymir
Level 11
God Stats
1W - 1L
1,748 SR
Queue Stats
4W - 7L
1,360 Elo+
Party 1
Zhong Kui
Zhong Kui
SKVLPA67
Zhong Kui
Level 80
God Stats
4W - 6L
1,792 SR
Queue Stats
18W - 17L
1,563 Elo+
Party 1
Susano
Susano
TraceurRbx591
Susano
Level 109
God Stats
3W - 3L
1,543 SR
Queue Stats
14W - 17L
1,418 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Zuchi92i
Cu Chulainn
Level 103
God Stats
0W - 3L
1,708 SR
Queue Stats
44W - 53L
1,465 Elo+
Party 1
Medusa
Medusa
bily-la-street
Medusa
Level 59
God Stats
4W - 7L
1,295 SR
Queue Stats
10W - 15L
1,318 Elo+
Party 1
Team Averages
Level 72
1,617 SR
1,425 Elo+

VS

Team Averages
Level 64
1,571 SR
1,455 Elo+
Bellona
Bellona
BigSmokes124
Bellona
Level 40
God Stats
13W - 15L
1,650 SR
Queue Stats
255W - 265L
1,492 Elo+
Party 2
Danzaburou
Danzaburou
Jibbysrims
Danzaburou
Level 24
God Stats
21W - 22L
1,345 SR
Queue Stats
99W - 108L
1,398 Elo+
Party 2
Terra
Terra
Ogrim
Terra
Level 96
God Stats
6W - 2L
1,500 SR
Queue Stats
301W - 287L
1,459 Elo+
Party 2
Ao Kuang
Ao Kuang
Pandev GOAT
Ao Kuang
Level 49
God Stats
14W - 12L
1,781 SR
Queue Stats
289W - 293L
1,415 Elo+
Party 2
Scylla
Scylla
ShiroTaida
Scylla
Level 110
God Stats
9W - 3L
1,581 SR
Queue Stats
482W - 496L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 3
10,043
335
6,949
26,057
21,013
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
SKVLPA67
Zhong Kui
17
2 / 10 / 3
12,271
409
22,249
29,485
25,517
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
1 / 8 / 2
13,063
435
11,428
25,661
9,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Zuchi92i
Cu Chulainn
20
0 / 10 / 1
12,963
432
16,725
31,563
25,175
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 13 / 0
14,071
469
14,247
28,676
10,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigSmokes124
Bellona
20
7 / 0 / 16
16,836
561
23,008
26,184
34,010
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Jibbysrims
Danzaburou
20
11 / 2 / 18
16,636
555
19,090
17,001
8,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
Ogrim
Terra
20
8 / 0 / 26
16,428
548
22,432
29,153
43,739
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
Pandev GOAT
Ao Kuang
20
18 / 4 / 15
17,348
578
26,914
28,634
16,058
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Scylla
ShiroTaida
Scylla
20
6 / 1 / 8
17,275
576
12,124
16,380
7,375
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
133
7
Kills
50
50
Deaths
7
9
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Bellona
BigSmokes124
Bellona
7
0
16
15
W
Danzaburou
Jibbysrims
Danzaburou
11
2
18
10
W
Terra
Ogrim
Terra
8
0
26
21
W
Ao Kuang
Pandev GOAT
Ao Kuang
18
4
15
6.38
L
0
9
3
0.17
L
Zhong Kui
SKVLPA67
Zhong Kui
2
10
3
0.35
W
Scylla
ShiroTaida
Scylla
6
1
8
10
L
1
8
2
0.25
L
Cu Chulainn
Zuchi92i
Cu Chulainn
0
10
1
0.05
L
4
13
0
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,598
Damage
103,568
141,442
Taken
117,352
91,797
Mitigated
109,879
33,360
Healing
54,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BigSmokes124
Bellona
23,008
10,358
0
11,261
26,184
34,010
3,445
3,633
22,551
0
114,414
W
Danzaburou
Jibbysrims
Danzaburou
19,090
11,499
0
7,224
17,001
8,697
1,565
5,884
11,117
0
111,301
W
Terra
Ogrim
Terra
22,432
4,329
7,295
15,494
29,153
43,739
1,053
8,923
20,230
66,309
0
W
Ao Kuang
Pandev GOAT
Ao Kuang
26,914
8,189
0
9,138
28,634
16,058
1,803
9,944
18,690
112,601
0
L
6,949
1,552
0
0
26,057
21,013
102
12,161
13,740
19,327
0
L
Zhong Kui
SKVLPA67
Zhong Kui
22,249
1,429
157
9,254
29,485
25,517
392
15,069
14,136
86,679
0
W
Scylla
ShiroTaida
Scylla
12,124
1,407
0
4,529
16,380
7,375
1,804
6,725
9,655
136,372
0
L
11,428
830
0
7,120
25,661
9,831
1,390
9,900
15,665
0
101,040
L
Cu Chulainn
Zuchi92i
Cu Chulainn
16,725
2,768
133
8,596
31,563
25,175
0
9,606
21,868
8,571
88,015
L
14,247
7,730
958
7,142
28,676
10,261
759
14,091
14,563
0
102,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,411
Gold Earned
84,523
576
Minions Killed
652
0
Camps Cleared
0
2,467,840
Distance Traveled
2,833,795
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,836
561
144
5
0
566,685
1
W
Danzaburou
16,636
555
124
4
0
534,925
0
W
Terra
16,428
548
58
2
0
578,264
2
W
Ao Kuang
17,348
578
129
4
0
581,600
1
L
Ymir
10,043
335
34
1
0
524,631
0
L
Zhong Kui
12,271
409
119
4
0
448,440
4
W
Scylla
17,275
576
197
7
0
572,321
11
L
Susano
13,063
435
148
5
0
552,934
2
L
Cu Chulainn
12,963
432
154
5
0
490,610
5
L
Medusa
14,071
469
121
4
0
451,225
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role