Player Matchup

Ares
Ares
GoCrazy Marty
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,397 Elo+
Party 1
Artemis
Artemis
ItsDopeyyyyy
Artemis
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 63L
1,413 Elo+
Party 1
Discordia
Discordia
ZackSxnpai
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 106
1,500 SR
1,437 Elo+

VS

Team Averages
Level 41
1,392 SR
1,319 Elo+
Cthulhu
Cthulhu
JackalDaddy
Cthulhu
Level 89
God Stats
0W - 2L
1,175 SR
Queue Stats
20W - 27L
1,440 Elo+
Party 2
Hun Batz
Hun Batz
NSG CptRex66
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 173L
1,105 Elo+
Party 2
Hou Yi
Hou Yi
pabla_01
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 13
9,243
770
2,755
11,403
10,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
ItsDopeyyyyy
Artemis
13
5 / 2 / 14
9,865
822
12,570
8,492
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
ZackSxnpai
Discordia
15
13 / 4 / 4
10,961
913
14,195
8,337
3,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JackalDaddy
Cthulhu
13
4 / 3 / 6
9,197
766
10,220
11,582
11,911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
NSG CptRex66
Hun Batz
10
1 / 9 / 2
7,200
600
2,521
11,588
3,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
pabla_01
Hou Yi
11
6 / 7 / 3
8,651
721
6,888
10,845
3,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
19
Kills
11
11
Deaths
19
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
5
13
1.5
W
Artemis
ItsDopeyyyyy
Artemis
5
2
14
6
L
Cthulhu
JackalDaddy
Cthulhu
4
3
6
2.33
L
Hun Batz
NSG CptRex66
Hun Batz
1
9
2
0.22
W
Discordia
ZackSxnpai
Discordia
13
4
4
3.75
L
Hou Yi
pabla_01
Hou Yi
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,520
Damage
19,629
28,232
Taken
34,015
17,191
Mitigated
19,353
6,419
Healing
2,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,755
282
0
970
11,403
10,768
185
3,897
7,506
6,900
0
W
Artemis
ItsDopeyyyyy
Artemis
12,570
7,253
0
4,543
8,492
3,286
1,381
3,144
5,348
0
44,601
L
Cthulhu
JackalDaddy
Cthulhu
10,220
234
88
1,033
11,582
11,911
0
5,585
5,660
36,127
0
L
Hun Batz
NSG CptRex66
Hun Batz
2,521
1,248
0
1,267
11,588
3,712
0
5,540
5,702
0
6,272
W
Discordia
ZackSxnpai
Discordia
14,195
1,326
0
906
8,337
3,137
559
3,207
5,130
43,779
0
L
Hou Yi
pabla_01
Hou Yi
6,888
2,059
0
450
10,845
3,730
0
4,897
5,608
0
30,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,069
Gold Earned
25,048
126
Minions Killed
105
0
Camps Cleared
0
587,025
Distance Traveled
595,984
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,243
770
4
0
0
192,683
0
W
Artemis
9,865
822
54
5
0
177,869
0
L
Cthulhu
9,197
766
53
4
0
220,743
0
L
Hun Batz
7,200
600
7
1
0
199,554
3
W
Discordia
10,961
913
68
6
0
216,473
1
L
Hou Yi
8,651
721
45
4
0
175,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role