Player Matchup

Ra
Ra
FuTuReSmilez
Ra
Level 63
God Stats
1W - 0L
1,485 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Jim2099
Erlang Shen
Level 58
God Stats
1W - 1L
1,595 SR
Queue Stats
20W - 15L
1,238 Elo+
Solo
Vulcan
Vulcan
LaFlamablanc162
Vulcan
Level 58
God Stats
4W - 4L
1,502 SR
Queue Stats
60W - 71L
1,402 Elo+
Solo
Artemis
Artemis
nagihcim
Artemis
Level 108
God Stats
12W - 8L
1,770 SR
Queue Stats
154W - 158L
1,399 Elo+
Solo
Cthulhu
Cthulhu
thatboijustin20
Cthulhu
Level 68
God Stats
1W - 0L
1,514 SR
Queue Stats
2W - 5L
1,144 Elo+
Solo
Team Averages
Level 71
1,573 SR
1,337 Elo+

VS

Team Averages
Level 65
1,523 SR
1,447 Elo+
Tiamat
Tiamat
Logic-_-904
Tiamat
Level 113
God Stats
1W - 2L
1,608 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Ymir
Ymir
NchoMcBrain
Ymir
Level 49
God Stats
31W - 31L
1,508 SR
Queue Stats
222W - 257L
1,359 Elo+
Solo
Chaac
Chaac
Ramboneel
Chaac
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,522 Elo+
Solo
Izanami
Izanami
VOLT Cyclon
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,687 Elo+
Solo
Susano
Susano
YeetinBruh
Susano
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 8
8,192
819
6,685
7,516
2,788
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Jim2099
Erlang Shen
15
9 / 0 / 8
10,191
1,019
11,081
10,832
8,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
6 / 2 / 12
9,253
925
12,047
5,569
2,174
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
nagihcim
Artemis
14
1 / 2 / 9
7,853
785
6,286
6,246
2,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 14
8,512
851
9,238
11,770
6,037
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
4 / 4 / 2
7,819
782
7,840
9,686
7,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 4 / 2
6,109
611
3,372
10,683
5,677
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Ramboneel
Chaac
13
3 / 5 / 1
7,982
798
6,988
11,846
9,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
VOLT Cyclon
Izanami
15
3 / 3 / 3
8,511
851
8,963
9,753
3,772
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
YeetinBruh
Susano
11
1 / 6 / 3
6,481
648
2,762
11,632
5,824
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
22
22
Kills
11
11
Deaths
22
51
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
4
8
1.75
W
Erlang Shen
Jim2099
Erlang Shen
9
0
8
13
W
6
2
12
6
L
Tiamat
4
4
2
1.25
L
0
4
2
0.25
L
Chaac
Ramboneel
Chaac
3
5
1
0.7
L
Izanami
VOLT Cyclon
Izanami
3
3
3
1.5
L
Susano
YeetinBruh
Susano
1
6
3
0.42
W
Artemis
nagihcim
Artemis
1
2
9
2.75
W
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,337
Damage
29,925
41,933
Taken
53,600
21,586
Mitigated
32,486
11,898
Healing
8,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,685
1,420
1,093
2,591
7,516
2,788
805
2,166
5,211
18,118
0
W
Erlang Shen
Jim2099
Erlang Shen
11,081
6,492
0
2,373
10,832
8,411
1
2,296
8,407
0
22,729
W
12,047
3,616
0
586
5,569
2,174
134
1,374
4,061
34,402
0
L
Tiamat
7,840
835
0
1,326
9,686
7,638
0
6,016
3,599
21,618
0
L
3,372
328
318
1,152
10,683
5,677
0
5,494
5,027
8,486
0
L
Chaac
Ramboneel
Chaac
6,988
823
294
3,779
11,846
9,575
0
5,279
6,410
0
22,245
L
Izanami
VOLT Cyclon
Izanami
8,963
4,677
111
672
9,753
3,772
259
4,442
5,255
0
34,469
L
Susano
YeetinBruh
Susano
2,762
638
342
624
11,632
5,824
0
6,625
4,891
0
10,518
W
Artemis
nagihcim
Artemis
6,286
1,766
0
0
6,246
2,176
886
1,734
4,418
0
26,477
W
9,238
918
1,302
3,953
11,770
6,037
93
3,075
8,512
17,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,001
Gold Earned
36,902
220
Minions Killed
195
7
Camps Cleared
7
930,210
Distance Traveled
831,983
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,192
819
31
3
1
167,574
0
W
Erlang Shen
10,191
1,019
34
3
1
208,262
0
W
Vulcan
9,253
925
75
8
2
187,201
2
L
Tiamat
7,819
782
44
4
2
165,526
0
L
Ymir
6,109
611
10
1
1
162,206
1
L
Chaac
7,982
798
33
3
2
186,417
0
L
Izanami
8,511
851
90
9
1
171,809
2
L
Susano
6,481
648
18
2
1
146,025
0
W
Artemis
7,853
785
58
6
1
164,022
1
W
Cthulhu
8,512
851
22
2
2
203,151
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role