Player Matchup

Bellona
Bellona
Chyte
Bellona
Level 17
God Stats
4W - 1L
1,726 SR
Queue Stats
43W - 27L
1,455 Elo+
Solo
Neith
Neith
Rank1NEITH
Neith
Level 7
God Stats
9W - 13L
1,434 SR
Queue Stats
23W - 22L
1,506 Elo+
Solo
Mercury
Mercury
Victorgonzaalee
Mercury
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,653 Elo+
Solo
Jormungandr
Jormungandr
lovejk0000
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,041 Elo+
Party 2
Anubis
Anubis
lovejk0001
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,041 Elo+
Party 2
Team Averages
Level 7
1,532 SR
1,339 Elo+

VS

Team Averages
Level 26
1,534 SR
1,494 Elo+
Fenrir
Fenrir
Demoqz
Fenrir
Level 52
God Stats
8W - 5L
1,500 SR
Queue Stats
545W - 552L
1,459 Elo+
Party 1
Achilles
Achilles
Extremerozzer
Achilles
Level 16
God Stats
34W - 42L
1,504 SR
Queue Stats
232W - 237L
1,372 Elo+
Party 1
Yemoja
Yemoja
IBB98
Yemoja
Level 24
God Stats
12W - 10L
1,578 SR
Queue Stats
476W - 512L
1,398 Elo+
Party 1
Medusa
Medusa
PotatoCrispManPL
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,565 Elo+
Solo
Sol
Sol
StopBeingA8itch
Sol
Level 8
God Stats
48W - 23L
1,588 SR
Queue Stats
121W - 110L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chyte
Bellona
10
3 / 3 / 0
6,091
554
6,646
8,925
6,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
8
0 / 2 / 1
4,877
443
2,817
5,328
1,345
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 5 / 1
4,549
414
1,411
6,243
1,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
lovejk0000
Jormungandr
7
0 / 4 / 2
4,911
446
2,109
5,915
2,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
lovejk0001
Anubis
9
3 / 7 / 0
5,963
542
4,017
7,007
2,911
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Demoqz
Fenrir
11
4 / 2 / 3
6,664
606
3,832
6,769
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
Extremerozzer
Achilles
11
2 / 3 / 2
6,229
566
5,158
10,096
5,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
IBB98
Yemoja
10
1 / 0 / 5
6,251
568
945
2,079
743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
6 / 0 / 2
6,258
569
5,262
6,459
1,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
8 / 1 / 0
7,818
711
7,383
7,880
2,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
21
21
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
Chyte
Bellona
3
3
0
1
W
Fenrir
Demoqz
Fenrir
4
2
3
2.75
W
Achilles
Extremerozzer
Achilles
2
3
2
1
W
Yemoja
IBB98
Yemoja
1
0
5
3.5
W
6
0
2
7
L
Neith
0
2
1
0.25
W
8
1
0
8
L
0
5
1
0.1
L
Jormungandr
lovejk0000
Jormungandr
0
4
2
0.25
L
Anubis
lovejk0001
Anubis
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,000
Damage
22,580
33,418
Taken
33,283
14,258
Mitigated
11,442
6,634
Healing
16,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Chyte
Bellona
6,646
2,914
0
3,707
8,925
6,280
278
0
8,925
0
29,956
W
Fenrir
Demoqz
Fenrir
3,832
1,364
0
2,504
6,769
1,791
0
1,904
4,865
0
30,667
W
Achilles
Extremerozzer
Achilles
5,158
1,355
0
2,460
10,096
5,165
0
441
9,655
0
25,489
W
Yemoja
IBB98
Yemoja
945
493
1,348
916
2,079
743
178
465
1,614
9,830
0
W
5,262
2,386
0
4,191
6,459
1,734
650
998
5,461
0
36,719
L
Neith
2,817
1,039
0
1,652
5,328
1,345
0
1,626
3,702
0
18,360
W
7,383
1,700
0
4,890
7,880
2,009
2,584
2,318
5,562
49,629
0
L
1,411
321
0
500
6,243
1,446
0
1,429
4,814
0
14,459
L
Jormungandr
lovejk0000
Jormungandr
2,109
735
0
323
5,915
2,276
0
2,030
3,885
10,790
0
L
Anubis
lovejk0001
Anubis
4,017
781
0
452
7,007
2,911
0
3,243
3,764
14,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,391
Gold Earned
33,220
164
Minions Killed
282
0
Camps Cleared
0
1,039,986
Distance Traveled
994,794
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,091
554
62
6
0
207,422
4
W
Fenrir
6,664
606
57
5
0
224,976
1
W
Achilles
6,229
566
46
4
0
207,717
1
W
Yemoja
6,251
568
20
2
0
184,878
2
W
Medusa
6,258
569
60
5
0
184,216
5
L
Neith
4,877
443
35
3
0
187,644
1
W
Sol
7,818
711
99
9
0
193,007
3
L
Mercury
4,549
414
35
3
0
236,104
2
L
Jormungandr
4,911
446
8
1
0
208,578
0
L
Anubis
5,963
542
24
2
0
200,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role