Player Matchup

Thanatos
Thanatos
Atifac
Thanatos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,500 Elo+
Party 2
Poseidon
Poseidon
JPNHendra
Poseidon
Level 28
God Stats
1W - 3L
1,493 SR
Queue Stats
34W - 30L
1,609 Elo+
Solo
Neith
Neith
JediLexi
Neith
Level 27
God Stats
9W - 10L
1,544 SR
Queue Stats
69W - 74L
1,518 Elo+
Party 2
Artemis
Artemis
TheEagle71H
Artemis
Level 25
God Stats
35W - 30L
1,952 SR
Queue Stats
69W - 58L
1,915 Elo+
Solo
Nu Wa
Nu Wa
picaraaa
Nu Wa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 26
1,598 SR
1,608 Elo+

VS

Team Averages
Level 24
1,635 SR
1,629 Elo+
He Bo
He Bo
Adriamontero88
He Bo
Level 45
God Stats
5W - 4L
1,740 SR
Queue Stats
26W - 19L
1,587 Elo+
Party 1
Ymir
Ymir
PriapusChild
Ymir
Level 14
God Stats
2W - 1L
1,597 SR
Queue Stats
22W - 14L
1,630 Elo+
Party 1
Chang'e
Chang'e
demonworl
Chang'e
Level 6
God Stats
3W - 1L
1,662 SR
Queue Stats
11W - 7L
1,555 Elo+
Party 1
Cerberus
Cerberus
joelfuga99
Cerberus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,577 Elo+
Party 1
Neith
Neith
ultrallus
Neith
Level 4
God Stats
4W - 1L
1,676 SR
Queue Stats
11W - 3L
1,794 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Atifac
Thanatos
15
0 / 11 / 9
9,465
947
8,789
18,322
6,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
JPNHendra
Poseidon
16
3 / 9 / 10
10,762
1,076
19,925
15,275
6,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
JediLexi
Neith
16
4 / 7 / 8
10,859
1,086
12,612
22,494
7,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
TheEagle71H
Artemis
17
9 / 12 / 7
12,381
1,238
16,166
21,669
8,376
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
picaraaa
Nu Wa
17
4 / 11 / 9
11,263
1,126
16,484
16,636
5,777
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
26 / 3 / 17
15,703
1,570
43,142
21,761
7,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 3 / 24
13,276
1,328
15,648
15,578
16,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
demonworl
Chang'e
19
3 / 5 / 24
11,684
1,168
6,762
14,343
4,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
joelfuga99
Cerberus
20
9 / 3 / 27
14,250
1,425
14,323
17,828
18,095
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
ultrallus
Neith
17
3 / 6 / 19
10,729
1,073
10,766
12,416
4,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
161
20
Kills
50
50
Deaths
20
43
Assists
111
Player
Kills
Deaths
Assists
KDA
W
26
3
17
11.5
L
Thanatos
Atifac
Thanatos
0
11
9
0.41
L
Poseidon
JPNHendra
Poseidon
3
9
10
0.89
L
Neith
JediLexi
Neith
4
7
8
1.14
W
9
3
24
7
L
Artemis
TheEagle71H
Artemis
9
12
7
1.04
W
Chang'e
demonworl
Chang'e
3
5
24
3
W
Cerberus
joelfuga99
Cerberus
9
3
27
7.5
L
Nu Wa
picaraaa
Nu Wa
4
11
9
0.77
W
Neith
ultrallus
Neith
3
6
19
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,976
Damage
90,641
94,396
Taken
81,926
34,825
Mitigated
51,810
8,190
Healing
28,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
43,142
925
468
11,079
21,761
7,787
0
9,220
12,541
67,102
0
L
Thanatos
Atifac
Thanatos
8,789
1,949
0
1,885
18,322
6,060
0
15,723
2,472
0
12,679
L
Poseidon
JPNHendra
Poseidon
19,925
1,849
0
900
15,275
6,798
0
12,632
2,491
45,903
0
L
Neith
JediLexi
Neith
12,612
6,220
0
2,845
22,494
7,814
0
18,101
4,153
0
25,826
W
15,648
2,022
0
985
15,578
16,364
0
6,697
8,881
28,922
0
L
Artemis
TheEagle71H
Artemis
16,166
8,669
0
1,086
21,669
8,376
0
19,199
2,204
0
40,118
W
Chang'e
demonworl
Chang'e
6,762
951
5,199
3,433
14,343
4,850
0
6,433
7,910
29,538
0
W
Cerberus
joelfuga99
Cerberus
14,323
1,119
0
4,991
17,828
18,095
0
7,121
10,707
38,520
0
L
Nu Wa
picaraaa
Nu Wa
16,484
4,722
637
837
16,636
5,777
0
13,303
3,201
30,078
0
W
Neith
ultrallus
Neith
10,766
4,440
0
2,024
12,416
4,714
0
6,938
5,478
0
23,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,730
Gold Earned
65,642
149
Minions Killed
224
3
Camps Cleared
4
810,206
Distance Traveled
949,466
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
15,703
1,570
46
5
2
211,532
0
L
Thanatos
9,465
947
13
1
0
152,909
2
L
Poseidon
10,762
1,076
47
5
2
169,955
0
L
Neith
10,859
1,086
19
2
1
178,622
0
W
Ymir
13,276
1,328
45
5
1
191,549
0
L
Artemis
12,381
1,238
45
5
0
164,504
1
W
Chang'e
11,684
1,168
44
4
0
188,348
0
W
Cerberus
14,250
1,425
62
6
0
197,382
0
L
Nu Wa
11,263
1,126
25
3
0
144,216
0
W
Neith
10,729
1,073
27
3
1
160,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role