Player Matchup

Mulan
Mulan
Cipango
Mulan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,129 Elo+
Party 2
Freya
Freya
Didarkmon
Freya
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,275 Elo+
Party 2
Bakasura
Bakasura
Kornost
Bakasura
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,163 Elo+
Party 2
Ra
Ra
Nances
Ra
Level 12
God Stats
9W - 3L
1,697 SR
Queue Stats
58W - 46L
1,338 Elo+
Solo
Tiamat
Tiamat
theunicornofdoom
Tiamat
Level 25
God Stats
1W - 1L
1,285 SR
Queue Stats
18W - 17L
1,529 Elo+
Solo
Team Averages
Level 13
1,497 SR
1,287 Elo+

VS

Team Averages
Level 25
1,476 SR
1,310 Elo+
Arachne
Arachne
Akushka
Arachne
Level 64
God Stats
2W - 2L
1,729 SR
Queue Stats
18W - 32L
1,269 Elo+
Party 3
Hel
Hel
MadL0ad
Hel
Level 13
God Stats
0W - 4L
1,146 SR
Queue Stats
16W - 33L
1,262 Elo+
Party 3
Jing Wei
Jing Wei
Randomch1k
Jing Wei
Level 17
God Stats
8W - 8L
1,504 SR
Queue Stats
15W - 24L
1,294 Elo+
Party 3
Yemoja
Yemoja
TVOROJOKER
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,224 Elo+
Party 1
Vulcan
Vulcan
amulukof
Vulcan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cipango
Mulan
19
9 / 6 / 17
13,172
1,098
21,439
20,353
21,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Freya
Didarkmon
Freya
18
1 / 5 / 15
10,820
902
5,347
13,022
5,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Kornost
Bakasura
20
15 / 5 / 12
14,794
1,233
28,413
21,047
11,881
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ra
19
9 / 6 / 18
13,495
1,125
19,625
12,730
5,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
5 / 4 / 22
12,750
1,063
13,555
13,274
10,190
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

207

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Akushka
Arachne
19
7 / 7 / 9
13,576
1,131
14,129
22,557
10,804
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
19
0 / 10 / 11
11,729
977
13,843
21,283
7,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Randomch1k
Jing Wei
19
16 / 9 / 4
15,054
1,255
26,424
26,915
9,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
TVOROJOKER
Yemoja
19
3 / 10 / 14
13,007
1,084
12,669
24,207
22,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
amulukof
Vulcan
13
0 / 3 / 1
8,862
739
285
2,055
523

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
65
39
Kills
26
26
Deaths
39
84
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Arachne
Akushka
Arachne
7
7
9
1.64
W
Mulan
Cipango
Mulan
9
6
17
2.92
W
Freya
Didarkmon
Freya
1
5
15
1.7
W
Bakasura
Kornost
Bakasura
15
5
12
4.2
L
Hel
0
10
11
0.55
W
Ra
9
6
18
3
L
Jing Wei
Randomch1k
Jing Wei
16
9
4
2
L
Yemoja
TVOROJOKER
Yemoja
3
10
14
1
L
Vulcan
amulukof
Vulcan
0
3
1
0.17
W
5
4
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,379
Damage
67,350
80,426
Taken
97,017
54,713
Mitigated
51,002
26,895
Healing
10,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Akushka
Arachne
14,129
9,545
0
2,146
22,557
10,804
0
7,277
13,965
0
29,119
W
Mulan
Cipango
Mulan
21,439
6,865
0
5,769
20,353
21,177
0
5,854
14,499
227
34,716
W
Freya
Didarkmon
Freya
5,347
2,144
0
3,560
13,022
5,502
0
5,442
7,580
19,570
0
W
Bakasura
Kornost
Bakasura
28,413
21,141
0
7,858
21,047
11,881
0
6,465
14,582
0
55,204
L
Hel
13,843
1,611
589
2,302
21,283
7,522
0
7,076
12,972
41,069
0
W
Ra
19,625
3,442
3,813
2,241
12,730
5,963
0
4,926
7,804
35,061
0
L
Jing Wei
Randomch1k
Jing Wei
26,424
21,733
0
2,752
26,915
9,823
0
12,486
13,628
0
44,740
L
Yemoja
TVOROJOKER
Yemoja
12,669
2,765
1,694
614
24,207
22,330
0
11,549
11,467
24,256
0
L
Vulcan
amulukof
Vulcan
285
285
0
0
2,055
523
0
366
1,639
320
0
W
13,555
2,402
0
3,654
13,274
10,190
0
4,110
9,164
34,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,031
Gold Earned
62,228
229
Minions Killed
156
9
Camps Cleared
3
951,976
Distance Traveled
854,846
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,576
1,131
36
3
0
222,410
0
W
Mulan
13,172
1,098
33
3
0
197,584
0
W
Freya
10,820
902
21
2
0
164,568
1
W
Bakasura
14,794
1,233
89
7
6
214,368
0
L
Hel
11,729
977
66
6
0
169,376
0
W
Ra
13,495
1,125
49
4
0
177,959
0
L
Jing Wei
15,054
1,255
34
3
2
274,106
1
L
Yemoja
13,007
1,084
20
2
1
163,195
3
L
Vulcan
8,862
739
0
0
0
25,759
0
W
Tiamat
12,750
1,063
37
3
3
197,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role