Player Matchup

Tiamat
Tiamat
DefiantPandaa
Tiamat
Level 105
God Stats
7W - 10L
1,204 SR
Queue Stats
174W - 183L
1,446 Elo+
Party 3
Thanatos
Thanatos
MistaPhroe
Thanatos
Level 45
God Stats
22W - 13L
1,450 SR
Queue Stats
124W - 133L
1,394 Elo+
Party 3
Neith
Neith
supersam2005101
Neith
Level 17
God Stats
3W - 5L
1,479 SR
Queue Stats
4W - 7L
1,336 Elo+
Party 2
Ymir
Ymir
termanater1576
Ymir
Level 46
God Stats
2W - 1L
1,170 SR
Queue Stats
109W - 106L
1,403 Elo+
Party 2
Sun Wukong
Sun Wukong
xW0LFxS00x
Sun Wukong
Level 69
God Stats
10W - 11L
1,301 SR
Queue Stats
126W - 116L
1,521 Elo+
Party 2
Team Averages
Level 56
1,321 SR
1,420 Elo+

VS

Team Averages
Level 57
1,618 SR
1,457 Elo+
Tsukuyomi
Tsukuyomi
Angel_La_Vida
Tsukuyomi
Level 66
God Stats
26W - 14L
1,742 SR
Queue Stats
327W - 285L
1,435 Elo+
Party 1
Skadi
Skadi
TwistedEndeavors
Skadi
Level 123
God Stats
67W - 60L
1,506 SR
Queue Stats
1,346W - 1,301L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
Valron626
Cthulhu
Level 18
God Stats
7W - 6L
1,543 SR
Queue Stats
16W - 17L
1,464 Elo+
Party 1
Bellona
Bellona
vHxpnotic00
Bellona
Level 34
God Stats
6W - 7L
1,606 SR
Queue Stats
238W - 262L
1,453 Elo+
Solo
Tiamat
Tiamat
xREFLECTIVEx
Tiamat
Level 42
God Stats
13W - 12L
1,693 SR
Queue Stats
133W - 165L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 8
11,188
509
18,076
16,925
11,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
MistaPhroe
Thanatos
17
8 / 3 / 7
11,201
509
11,837
18,066
7,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 2 / 6
10,402
473
6,524
10,842
5,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 2 / 6
10,567
480
7,901
15,493
11,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
xW0LFxS00x
Sun Wukong
20
9 / 1 / 6
13,155
598
19,905
19,176
13,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Angel_La_Vida
Tsukuyomi
16
6 / 5 / 1
10,376
472
15,070
19,069
7,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 6 / 1
9,723
442
12,420
15,014
5,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Valron626
Cthulhu
14
1 / 2 / 4
9,558
434
5,747
14,537
14,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
vHxpnotic00
Bellona
15
2 / 8 / 0
9,407
428
9,100
20,059
16,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tiamat
14
0 / 7 / 4
8,810
400
9,127
15,390
8,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
28
Kills
10
11
Deaths
28
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Angel_La_Vida
Tsukuyomi
6
5
1
1.3
W
5
3
8
3
W
Thanatos
MistaPhroe
Thanatos
8
3
7
3.83
L
1
6
1
0.25
L
Cthulhu
Valron626
Cthulhu
1
2
4
1.5
W
3
2
6
3
W
3
2
6
3
L
Bellona
vHxpnotic00
Bellona
2
8
0
0.25
L
Tiamat
0
7
4
0.29
W
Sun Wukong
xW0LFxS00x
Sun Wukong
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,243
Damage
51,464
80,502
Taken
84,069
48,138
Mitigated
51,217
33,173
Healing
15,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Angel_La_Vida
Tsukuyomi
15,070
4,647
567
6,619
19,069
7,146
1,514
4,206
14,524
0
59,946
W
18,076
1,257
0
3,324
16,925
11,051
1,408
3,720
13,205
57,803
0
W
Thanatos
MistaPhroe
Thanatos
11,837
3,711
0
11,715
18,066
7,090
267
2,822
15,219
0
61,164
L
12,420
4,084
0
1,568
15,014
5,286
1,466
6,067
8,797
0
75,463
L
Cthulhu
Valron626
Cthulhu
5,747
203
709
1,756
14,537
14,105
27
6,342
7,988
29,370
0
W
6,524
1,468
534
5,014
10,842
5,135
820
1,686
9,131
0
57,827
W
7,901
821
0
3,324
15,493
11,616
0
3,089
12,333
48,287
0
L
Bellona
vHxpnotic00
Bellona
9,100
1,755
0
2,284
20,059
16,539
1,410
3,188
16,757
0
51,084
L
Tiamat
9,127
500
0
2,436
15,390
8,141
0
4,970
10,026
44,553
0
W
Sun Wukong
xW0LFxS00x
Sun Wukong
19,905
5,482
0
9,262
19,176
13,246
1,763
3,557
15,174
0
93,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,513
Gold Earned
47,874
493
Minions Killed
432
0
Camps Cleared
0
1,994,579
Distance Traveled
1,792,092
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,376
472
87
4
0
419,132
1
W
Tiamat
11,188
509
86
4
0
380,682
1
W
Thanatos
11,201
509
78
4
0
428,914
0
L
Skadi
9,723
442
137
6
0
336,952
4
L
Cthulhu
9,558
434
41
2
0
348,079
0
W
Neith
10,402
473
109
5
0
355,916
1
W
Ymir
10,567
480
62
3
0
378,648
1
L
Bellona
9,407
428
94
4
0
346,082
2
L
Tiamat
8,810
400
73
3
0
341,847
1
W
Sun Wukong
13,155
598
158
7
0
450,419
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role