Player Matchup

Yemoja
Yemoja
Enigma_Code71
Yemoja
Level 29
God Stats
18W - 17L
1,525 SR
Queue Stats
110W - 166L
1,232 Elo+
Solo
Baron Samedi
Baron Samedi
Pablisho1998
Baron Samedi
Level 18
God Stats
3W - 2L
1,427 SR
Queue Stats
14W - 14L
1,237 Elo+
Solo
Hades
Hades
UofAwildcat1885
Hades
Level 25
God Stats
4W - 1L
1,271 SR
Queue Stats
13W - 18L
1,195 Elo+
Solo
Neith
Neith
juancho_lascano
Neith
Level 24
God Stats
35W - 37L
1,403 SR
Queue Stats
235W - 270L
1,240 Elo+
Solo
Ullr
Ullr
z0mbi3Knight01
Ullr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,285 Elo+
Solo
Team Averages
Level 22
1,425 SR
1,238 Elo+

VS

Team Averages
Level 21
1,378 SR
1,258 Elo+
Zeus
Zeus
Attax_Rendel28
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 31L
1,164 Elo+
Solo
Cerberus
Cerberus
Biggiespankz940
Cerberus
Level 14
God Stats
1W - 4L
1,212 SR
Queue Stats
1W - 5L
1,133 Elo+
Solo
Neith
Neith
Cesart98
Neith
Level 28
God Stats
62W - 67L
1,248 SR
Queue Stats
221W - 249L
1,265 Elo+
Solo
Olorun
Olorun
OG_Dirtyfoot_1
Olorun
Level 28
God Stats
48W - 28L
1,429 SR
Queue Stats
49W - 30L
1,274 Elo+
Solo
Tiamat
Tiamat
xXBESTIANXx
Tiamat
Level 15
God Stats
2W - 8L
1,500 SR
Queue Stats
10W - 15L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 7
10,685
486
8,344
15,675
12,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Pablisho1998
Baron Samedi
17
9 / 4 / 6
11,431
520
13,119
12,811
8,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
14 / 2 / 2
13,002
591
20,802
14,787
7,386
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 6 / 7
9,181
417
7,216
10,485
3,554
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
6 / 4 / 5
11,323
515
9,112
16,200
6,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 12 / 1
9,509
432
9,038
18,492
6,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
15
3 / 3 / 1
9,982
454
6,998
14,698
9,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Cesart98
Neith
16
3 / 5 / 3
10,211
464
14,941
14,932
5,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 6 / 2
8,562
389
4,161
14,661
5,012
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiamat
14
5 / 9 / 0
9,484
431
8,448
20,123
11,855
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
33
Kills
16
17
Deaths
35
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
12
1
0.38
L
Cerberus
3
3
1
1.17
L
Neith
Cesart98
Neith
3
5
3
0.9
W
3
1
7
6.5
L
1
6
2
0.33
W
Baron Samedi
Pablisho1998
Baron Samedi
9
4
6
3
W
14
2
2
7.5
W
1
6
7
0.75
L
Tiamat
5
9
0
0.56
W
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,593
Damage
43,586
69,958
Taken
82,906
38,322
Mitigated
38,756
22,424
Healing
19,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,038
2,335
0
3,921
18,492
6,521
440
7,116
11,376
53,107
0
L
Cerberus
6,998
982
0
4,759
14,698
9,594
416
11,052
3,646
46,482
0
L
Neith
Cesart98
Neith
14,941
7,525
0
3,109
14,932
5,774
2,446
4,582
10,350
0
70,272
W
8,344
1,356
562
894
15,675
12,320
1,591
5,382
10,293
49,439
0
L
4,161
1,681
491
4,571
14,661
5,012
562
9,630
5,031
47,827
0
W
Baron Samedi
Pablisho1998
Baron Samedi
13,119
2,010
790
3,156
12,811
8,679
1,308
9,190
3,621
38,955
0
W
20,802
2,048
341
9,553
14,787
7,386
0
8,971
5,816
75,090
0
W
7,216
4,775
207
1,747
10,485
3,554
3,701
2,703
7,782
0
41,256
L
Tiamat
8,448
1,592
0
2,834
20,123
11,855
248
9,885
10,238
43,873
0
W
9,112
4,575
0
5,174
16,200
6,383
3,841
2,399
13,801
0
60,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,622
Gold Earned
47,748
412
Minions Killed
391
0
Camps Cleared
0
1,747,084
Distance Traveled
1,674,205
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,509
432
85
4
0
301,142
0
L
Cerberus
9,982
454
75
3
0
426,663
8
L
Neith
10,211
464
101
5
0
321,435
0
W
Yemoja
10,685
486
62
3
0
389,392
0
L
Olorun
8,562
389
78
4
0
307,811
4
W
Baron Samedi
11,431
520
53
2
0
335,179
1
W
Hades
13,002
591
125
6
0
400,957
2
W
Neith
9,181
417
65
3
0
241,012
0
L
Tiamat
9,484
431
52
2
0
317,154
0
W
Ullr
11,323
515
107
5
0
380,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role