Player Matchup

Artio
Artio
KillerAsn_-
Artio
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,256 Elo+
Solo
Poseidon
Poseidon
Nókea
Poseidon
Level 62
God Stats
21W - 20L
1,496 SR
Queue Stats
118W - 141L
1,479 Elo+
Solo
Danzaburou
Danzaburou
cakabuloso
Danzaburou
Level 109
God Stats
5W - 10L
1,250 SR
Queue Stats
926W - 997L
1,435 Elo+
Solo
Tyr
Tyr
iDark v Nix
Tyr
Level 66
God Stats
6W - 5L
1,488 SR
Queue Stats
210W - 247L
1,434 Elo+
Solo
Fenrir
Fenrir
yuri edilson801
Fenrir
Level 61
God Stats
12W - 8L
1,500 SR
Queue Stats
204W - 232L
1,397 Elo+
Solo
Team Averages
Level 75
1,447 SR
1,400 Elo+

VS

Team Averages
Level 58
1,358 SR
1,308 Elo+
Aphrodite
Aphrodite
Hiper_BR
Aphrodite
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
216W - 413L
1,225 Elo+
Party 1
Odin
Odin
LeprechaunVinnie
Odin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
MBR_Infinity
Heimdallr
Level 73
God Stats
4W - 18L
1,215 SR
Queue Stats
371W - 554L
1,269 Elo+
Party 1
Ao Kuang
Ao Kuang
Marco_Rivas_
Ao Kuang
Level 25
God Stats
2W - 11L
1,234 SR
Queue Stats
212W - 410L
1,238 Elo+
Party 1
Cerberus
Cerberus
RoneyFM
Cerberus
Level 42
God Stats
7W - 12L
1,344 SR
Queue Stats
306W - 479L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 22
11,420
497
11,629
22,827
21,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Nókea
Poseidon
20
10 / 2 / 7
14,041
610
22,827
15,035
6,466
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
cakabuloso
Danzaburou
17
4 / 6 / 4
11,866
516
12,233
14,498
5,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
6 / 3 / 20
11,947
519
18,489
25,654
28,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
17 / 6 / 13
12,846
559
22,262
19,551
7,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Hiper_BR
Aphrodite
14
2 / 12 / 4
9,458
411
8,952
21,060
14,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 5 / 4
10,829
471
14,704
21,021
15,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
MBR_Infinity
Heimdallr
16
3 / 7 / 7
10,109
440
16,589
18,458
7,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Marco_Rivas_
Ao Kuang
15
3 / 9 / 4
10,135
441
11,919
24,690
9,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
RoneyFM
Cerberus
13
4 / 8 / 7
10,200
443
16,739
24,889
22,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
44
40
Kills
18
18
Deaths
41
66
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Hiper_BR
Aphrodite
2
12
4
0.33
W
3
1
22
14
L
6
5
4
1.6
L
Heimdallr
MBR_Infinity
Heimdallr
3
7
7
0.93
L
Ao Kuang
Marco_Rivas_
Ao Kuang
3
9
4
0.56
W
Poseidon
Nókea
Poseidon
10
2
7
6.75
L
Cerberus
RoneyFM
Cerberus
4
8
7
0.94
W
Danzaburou
cakabuloso
Danzaburou
4
6
4
1
W
6
3
20
5.33
W
17
6
13
3.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,440
Damage
68,903
97,565
Taken
110,118
68,746
Mitigated
70,739
29,305
Healing
30,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Hiper_BR
Aphrodite
8,952
1,743
2,698
7,731
21,060
14,734
304
7,186
13,498
38,861
0
W
11,629
2,015
2,823
7,392
22,827
21,796
614
10,198
12,170
33,775
0
L
14,704
5,602
255
5,922
21,021
15,409
0
7,440
13,417
750
30,264
L
Heimdallr
MBR_Infinity
Heimdallr
16,589
7,408
0
939
18,458
7,927
918
2,437
15,987
0
70,662
L
Ao Kuang
Marco_Rivas_
Ao Kuang
11,919
3,117
0
7,144
24,690
9,745
0
5,620
19,020
45,435
0
W
Poseidon
Nókea
Poseidon
22,827
2,743
0
5,348
15,035
6,466
957
3,913
10,967
148,218
0
L
Cerberus
RoneyFM
Cerberus
16,739
1,429
0
5,803
24,889
22,924
0
11,065
13,740
35,139
0
W
Danzaburou
cakabuloso
Danzaburou
12,233
3,968
0
2,877
14,498
5,234
3,873
5,403
8,985
0
73,630
W
18,489
4,587
0
7,511
25,654
28,019
492
8,236
16,712
0
67,628
W
22,262
3,232
0
3,354
19,551
7,231
0
9,879
9,380
0
50,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,120
Gold Earned
50,731
534
Minions Killed
332
0
Camps Cleared
0
2,335,945
Distance Traveled
1,874,444
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,458
411
75
3
0
321,460
6
W
Artio
11,420
497
29
1
0
491,179
9
L
Odin
10,829
471
39
2
0
436,129
1
L
Heimdallr
10,109
440
100
4
0
374,496
5
L
Ao Kuang
10,135
441
73
3
0
368,738
0
W
Poseidon
14,041
610
192
8
0
486,021
13
L
Cerberus
10,200
443
45
2
0
373,621
3
W
Danzaburou
11,866
516
122
5
0
413,113
2
W
Tyr
11,947
519
116
5
0
461,747
1
W
Fenrir
12,846
559
75
3
0
483,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role