Player Matchup

King Arthur
King Arthur
Bigtz23
King Arthur
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 6L
1,342 Elo+
Solo
Thor
Thor
Cadavent
Thor
Level 7
God Stats
2W - 3L
1,230 SR
Queue Stats
95W - 112L
1,409 Elo+
Solo
Scylla
Scylla
Kiluxx
Scylla
Level 58
God Stats
9W - 6L
1,322 SR
Queue Stats
37W - 32L
1,412 Elo+
Party 2
Fenrir
Fenrir
Kolc
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,533 Elo+
Party 2
Neith
Neith
Risenfenix06
Neith
Level 23
God Stats
17W - 13L
1,580 SR
Queue Stats
44W - 34L
1,472 Elo+
Solo
Team Averages
Level 20
1,427 SR
1,434 Elo+

VS

Team Averages
Level 33
1,471 SR
1,421 Elo+
Ah Muzen Cab
Ah Muzen Cab
BLACKB0LT7134
Ah Muzen Cab
Level 8
God Stats
2W - 4L
1,686 SR
Queue Stats
52W - 63L
1,432 Elo+
Solo
Chiron
Chiron
Frostsword18
Chiron
Level 105
God Stats
0W - 1L
1,415 SR
Queue Stats
11W - 16L
1,558 Elo+
Party 1
Hel
Hel
HSEL Cat
Hel
Level 7
God Stats
1W - 2L
1,503 SR
Queue Stats
25W - 29L
1,458 Elo+
Party 1
Agni
Agni
PHKarpinski
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,355 Elo+
Solo
Sylvanus
Sylvanus
STrAnGExMaRTiaN
Sylvanus
Level 28
God Stats
0W - 2L
1,253 SR
Queue Stats
193W - 264L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bigtz23
King Arthur
18
4 / 3 / 19
11,042
1,004
6,960
13,106
11,283
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
17
2 / 8 / 19
10,693
972
5,683
18,370
7,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Kiluxx
Scylla
20
16 / 4 / 23
15,012
1,365
36,584
19,069
7,137
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Kolc
Fenrir
20
10 / 5 / 26
13,869
1,261
20,373
17,725
11,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
15 / 2 / 22
14,285
1,299
22,533
13,668
6,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

158

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BLACKB0LT7134
Ah Muzen Cab
18
4 / 10 / 15
11,962
1,087
10,114
19,091
7,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chiron
18
12 / 12 / 9
13,809
1,255
37,266
24,040
11,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
4 / 13 / 13
11,428
1,039
12,148
22,468
9,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
1 / 2 / 8
9,687
881
5,476
5,442
2,151
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
17
1 / 10 / 13
10,336
940
8,488
26,404
32,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
80
47
Kills
22
22
Deaths
47
109
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BLACKB0LT7134
Ah Muzen Cab
4
10
15
1.15
W
King Arthur
Bigtz23
King Arthur
4
3
19
4.5
W
Thor
2
8
19
1.44
L
Chiron
12
12
9
1.38
L
4
13
13
0.81
W
Scylla
Kiluxx
Scylla
16
4
23
6.88
W
Fenrir
Kolc
Fenrir
10
5
26
4.6
L
1
2
8
2.5
W
15
2
22
13
L
Sylvanus
1
10
13
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,133
Damage
73,492
81,938
Taken
97,445
43,740
Mitigated
63,809
20,934
Healing
11,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BLACKB0LT7134
Ah Muzen Cab
10,114
7,458
0
519
19,091
7,906
0
8,493
10,424
0
30,830
W
King Arthur
Bigtz23
King Arthur
6,960
1,310
0
0
13,106
11,283
0
3,716
9,390
211
14,490
W
Thor
5,683
1,816
0
821
18,370
7,381
0
5,657
12,713
0
15,785
L
Chiron
37,266
18,989
1,011
1,870
24,040
11,489
0
11,624
12,292
0
65,072
L
12,148
898
2,625
2,585
22,468
9,580
0
9,807
12,661
24,818
0
W
Scylla
Kiluxx
Scylla
36,584
3,869
580
6,867
19,069
7,137
0
6,165
12,904
50,461
0
W
Fenrir
Kolc
Fenrir
20,373
7,747
0
4,779
17,725
11,510
0
6,176
11,549
0
34,112
L
5,476
1,103
119
306
5,442
2,151
0
955
4,487
12,867
0
W
22,533
11,936
256
7,631
13,668
6,429
0
4,398
9,270
0
53,287
L
Sylvanus
8,488
1,915
755
2,154
26,404
32,683
0
5,813
20,591
19,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,901
Gold Earned
57,222
209
Minions Killed
168
4
Camps Cleared
4
903,586
Distance Traveled
756,896
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,962
1,087
36
3
0
171,292
0
W
King Arthur
11,042
1,004
21
2
0
159,763
1
W
Thor
10,693
972
30
3
0
180,843
0
L
Chiron
13,809
1,255
66
6
1
171,067
3
L
Hel
11,428
1,039
31
3
0
180,327
1
W
Scylla
15,012
1,365
37
3
0
186,403
0
W
Fenrir
13,869
1,261
34
3
4
199,954
0
L
Agni
9,687
881
19
2
1
88,772
1
W
Neith
14,285
1,299
87
8
0
176,623
0
L
Sylvanus
10,336
940
16
1
2
145,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role