Player Matchup

Ares
Ares
Blackychan111
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,470 Elo+
Party 2
Nemesis
Nemesis
Gotenryu_PR
Nemesis
Level 7
God Stats
5W - 3L
1,551 SR
Queue Stats
8W - 5L
1,476 Elo+
Party 1
Kukulkan
Kukulkan
HollowSoul_MCA
Kukulkan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,395 Elo+
Party 1
Tyr
Tyr
JC_DA_GAMER_
Tyr
Level 21
God Stats
0W - 3L
1,326 SR
Queue Stats
15W - 12L
1,500 Elo+
Party 1
Medusa
Medusa
originalbmf
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,409 Elo+
Party 2
Team Averages
Level 23
1,475 SR
1,450 Elo+

VS

Team Averages
Level 25
1,460 SR
1,365 Elo+
Guan Yu
Guan Yu
CoffeeSpace
Guan Yu
Level 1
God Stats
5W - 1L
1,500 SR
Queue Stats
23W - 15L
1,500 Elo+
Party 3
Set
Set
Dream_Eater030
Set
Level 18
God Stats
18W - 8L
1,117 SR
Queue Stats
649W - 595L
1,419 Elo+
Solo
Neith
Neith
Kmandani26
Neith
Level 5
God Stats
5W - 2L
1,678 SR
Queue Stats
14W - 15L
1,205 Elo+
Solo
Artio
Artio
OnceUponaKat23
Artio
Level 26
God Stats
26W - 28L
1,505 SR
Queue Stats
320W - 311L
1,405 Elo+
Solo
Baron Samedi
Baron Samedi
Qu33n13
Baron Samedi
Level 73
God Stats
16W - 14L
1,500 SR
Queue Stats
215W - 250L
1,296 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 10 / 0
4,853
347
2,246
10,845
4,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Gotenryu_PR
Nemesis
9
1 / 3 / 0
5,764
412
3,225
5,851
2,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
7
1 / 2 / 0
5,045
360
1,616
3,849
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 0
5,226
373
2,229
8,492
3,316
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
7
0 / 8 / 0
5,045
360
3,519
10,902
2,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CoffeeSpace
Guan Yu
12
1 / 0 / 5
6,903
493
3,099
8,770
5,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
8 / 0 / 7
7,127
509
3,435
5,239
2,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
10
3 / 1 / 3
6,685
478
2,707
5,256
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
7 / 1 / 6
8,178
584
9,310
11,598
8,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Qu33n13
Baron Samedi
13
8 / 0 / 4
8,276
591
6,743
6,918
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
52
2
Kills
27
27
Deaths
2
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
10
0
0
W
Guan Yu
CoffeeSpace
Guan Yu
1
0
5
3.5
W
8
0
7
11.5
L
Nemesis
Gotenryu_PR
Nemesis
1
3
0
0.33
L
Kukulkan
1
2
0
0.5
L
0
4
0
0
W
Neith
3
1
3
4.5
W
7
1
6
10
W
Baron Samedi
Qu33n13
Baron Samedi
8
0
4
10
L
Medusa
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,835
Damage
25,294
39,939
Taken
37,781
14,358
Mitigated
20,908
4,315
Healing
16,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,246
699
0
184
10,845
4,275
0
5,851
4,817
9,434
0
W
Guan Yu
CoffeeSpace
Guan Yu
3,099
644
424
4,410
8,770
5,615
553
0
8,770
0
30,755
W
3,435
2,007
0
1,437
5,239
2,054
459
597
4,642
0
19,703
L
Nemesis
Gotenryu_PR
Nemesis
3,225
1,605
0
57
5,851
2,664
0
1,556
4,237
0
18,989
L
Kukulkan
1,616
208
0
500
3,849
1,166
0
2,203
1,476
14,300
0
L
2,229
342
0
1,234
8,492
3,316
0
1,144
7,310
0
18,075
W
Neith
2,707
164
0
1,601
5,256
1,706
3,029
0
5,256
0
21,345
W
9,310
1,456
250
5,345
11,598
8,422
795
2,311
9,287
37,187
0
W
Baron Samedi
Qu33n13
Baron Samedi
6,743
903
334
2,350
6,918
3,111
1,431
954
5,964
48,111
0
L
Medusa
3,519
2,111
0
2,340
10,902
2,937
0
4,822
6,046
0
19,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,933
Gold Earned
37,169
138
Minions Killed
261
0
Camps Cleared
0
1,108,986
Distance Traveled
1,237,701
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,853
347
11
1
0
237,112
1
W
Guan Yu
6,903
493
55
4
0
219,850
0
W
Set
7,127
509
30
2
0
255,007
4
L
Nemesis
5,764
412
42
3
0
244,671
0
L
Kukulkan
5,045
360
15
1
0
163,276
0
L
Tyr
5,226
373
34
2
0
239,905
1
W
Neith
6,685
478
34
2
0
258,293
5
W
Artio
8,178
584
54
4
0
268,216
2
W
Baron Samedi
8,276
591
88
6
0
236,335
5
L
Medusa
5,045
360
36
3
0
224,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role